Fixed multiply connections

This commit is contained in:
Jocke
2016-03-10 14:44:06 +01:00
parent a0d60160dd
commit 67dfbfff01
6 changed files with 79 additions and 13 deletions
+1 -3
View File
@@ -164,9 +164,7 @@ void Server::reliableBroadcast(Packet& packet)
void Server::unreliableBroadcast(Packet& packet)
{
for (auto& kv : m_ConnectedPlayers) {
m_Unreliable.Send(packet, kv.second);
}
m_Unreliable.SendToConnectedPlayers(packet, m_ConnectedPlayers);
}
// Send snapshot fields