Fixed multiply connections

This commit is contained in:
Jocke
2016-03-10 14:44:06 +01:00
parent a0d60160dd
commit 67dfbfff01
6 changed files with 79 additions and 13 deletions
+62 -6
View File
@@ -13,7 +13,7 @@ UDPServer::UDPServer(int port)
UDPServer::~UDPServer()
{ }
// TODO: Fix correct groups
void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
void UDPServer::Send(Packet& packet, PlayerDefinition& playerDefinition)
{
packet.UpdateSize();
try {
@@ -23,14 +23,16 @@ void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
// Remove header from packet.
packet.ReadData(packet.HeaderSize());
int totalBytesSent = 0;
int sequenceNumber = 1;
int totalMessages = std::ceil((float)packet.Size() / MAXPACKETSIZE);
int groupIndex = 1;
int groupSize = std::ceil((float)packet.Size() / MAXPACKETSIZE);
int packetDataSent = 0;
int packetDataSize = packet.Size() - packet.HeaderSize();
while (packetDataSize > packetDataSent) {
Packet splitPacket(packet.GetMessageType(), playerDefinition.PacketID);
splitPacket.ChangeSequenceNumber(sequenceNumber, totalMessages, playerDefinition.PacketGroup);
splitPacket.ChangeGroupIndex(groupIndex);
splitPacket.ChangeGroupSize(groupSize);
splitPacket.ChangeGroup(playerDefinition.PacketGroup);
int amountToSend = packetDataSize - packetDataSent;
if (amountToSend > MAXPACKETSIZE) {
amountToSend = MAXPACKETSIZE;
@@ -46,8 +48,8 @@ void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
0);
packetDataSent += bytesSent - splitPacket.HeaderSize();
totalBytesSent += bytesSent;
// LOG_INFO("bytesSent size %i, groupIndex: %i. Number of packets: %i", bytesSent, sequenceNumber, totalMessages);
++sequenceNumber;
//LOG_INFO("bytesSent size %i, groupIndex: %i. Number of packets: %i", bytesSent, sequenceNumber, totalMessages);
++groupIndex;
}
playerDefinition.PacketGroup++;
} catch (const boost::system::system_error& e) {
@@ -56,6 +58,60 @@ void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
playerDefinition.Endpoint = boost::asio::ip::udp::endpoint();
}
}
void UDPServer::SendToConnectedPlayers(Packet& packet, std::map<PlayerID, PlayerDefinition>& playersTosendTo)
{
// Work in progress
packet.UpdateSize();
//Debug
int debugTheSixeOfpacket = packet.Size();
//Debug end
// Remove header from packet.
packet.ReadData(packet.HeaderSize());
int totalBytesSent = 0;
int groupIndex = 1;
int groupSize = std::ceil((float)packet.Size() / MAXPACKETSIZE);
int packetDataSent = 0;
int packetDataSize = packet.Size() - packet.HeaderSize();
while (packetDataSize > packetDataSent) {
Packet splitPacket(packet.GetMessageType());
splitPacket.ChangeGroupIndex(groupIndex);
splitPacket.ChangeGroupSize(groupSize);
int amountToSend = packetDataSize - packetDataSent;
if (amountToSend > MAXPACKETSIZE) {
amountToSend = MAXPACKETSIZE;
}
splitPacket.WriteData(packet.ReadData(amountToSend), amountToSend);
splitPacket.UpdateSize();
// Remove header size from bytes sent soo that we only
// count data in the packet
int bytesSent = 0;
for (auto& kv : playersTosendTo) {
try {
splitPacket.ChangeGroup(kv.second.PacketGroup);
bytesSent = m_Socket->send_to(
boost::asio::buffer(splitPacket.Data(), splitPacket.Size()),
kv.second.Endpoint,
0);
} catch (const boost::system::system_error& e) {
LOG_INFO(e.what());
// TODO: Clean up invalid endpoints out of m_ConnectedPlayers later
kv.second.Endpoint = boost::asio::ip::udp::endpoint();
}
}
packetDataSent += splitPacket.Size() - splitPacket.HeaderSize();
totalBytesSent += splitPacket.Size();
//LOG_INFO("bytesSent size %i, groupIndex: %i. Number of packets: %i", bytesSent, sequenceNumber, totalMessages);
++groupIndex;
}
for (auto& kv : playersTosendTo) {
kv.second.PacketGroup++;
}
}
// Send back to endpoint of received packet
void UDPServer::Send(Packet & packet)
{