Added network metrics logging and reactored code.
This commit is contained in:
@@ -61,21 +61,21 @@ private:
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SnapshotDefinitions m_NextSnapshot;
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double m_DurationOfPingTime;
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std::clock_t m_StartPingTime;
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std::clock_t m_TimeSinceSentInputs;
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unsigned int m_SendInputIntervalMs = 33;
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std::vector<Events::InputCommand> m_InputCommandBuffer;
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// Private member functions
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void readFromServer();
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int receive(char* data, size_t length);
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int receive(char* data);
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void send(Packet& packet);
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void connect();
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void disconnect();
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void ping();
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void parseMessageType(Packet& packet);
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void updateFields(Packet& packet, const ComponentInfo& componentInfo, const EntityID& entityID, const std::string& componentType);
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void parseConnect(Packet& packet);
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void parsePlayerConnected(Packet& packet);
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void parsePing();
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void parseServerPing();
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void InterpolateFields(Packet & packet, const ComponentInfo & componentInfo, const EntityID & entityID, const std::string & componentType);
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void parseSnapshot(Packet& packet);
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void identifyPacketLoss();
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@@ -7,8 +7,7 @@ enum class MessageType
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{
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Connect,
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Disconnect,
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ClientPing,
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ServerPing,
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Ping,
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Message,
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Snapshot,
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OnInputCommand,
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@@ -1,9 +1,14 @@
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#ifndef Network_h__
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#define Network_h__
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#include <ctime>
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#include "Core/World.h"
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#include "Core/EventBroker.h"
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#include "Network/Packet.h"
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#include "Network/NetworkData.h"
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#include <fstream>
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#include <iostream>
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#define MAXCONNECTIONS 8
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#define INPUTSIZE 4097
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@@ -15,6 +20,14 @@ public:
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virtual ~Network() { };
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virtual void Start(World* m_world, EventBroker *eventBroker) = 0;
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virtual void Update() = 0;
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protected:
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// For Debug
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bool isReadingData = false;
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NetworkData m_NetworkData;
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unsigned int m_SaveDataIntervalMs = 1000;
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std::clock_t m_SaveDataTimer;
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void saveToFile();
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void updateNetworkData();
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};
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#endif
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@@ -0,0 +1,18 @@
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#ifndef NetworkData_h__
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#define NetworkData_h__
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#include <vector>
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struct NetworkData {
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unsigned int TotalTime = 0;
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unsigned int TotalDataReceived = 0;
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unsigned int TotalDataSent = 0;
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unsigned int AmountOfMessagesReceived = 0;
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unsigned int AmountOfMessagesSent = 0;
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// Interval based
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unsigned int DataReceivedThisInterval = 0;
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unsigned int DataSentThisInterval = 0;
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// pair: first=reveived, second=send
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std::vector<std::pair<unsigned int, unsigned int>> BandwidthBytes;
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};
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#endif
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@@ -55,12 +55,14 @@ public:
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char* Data() { return m_Data; };
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unsigned int DataReadSize() { return m_ReturnDataOffset; }
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unsigned int MaxSize() { return m_MaxPacketSize; }
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unsigned int HeaderSize() { return m_HeaderSize; }
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private:
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char* m_Data;
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unsigned int m_ReturnDataOffset = 0;
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int m_Offset = 0;
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unsigned int m_MaxPacketSize = 512;
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unsigned int m_HeaderSize = 0;
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void resizeData();
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};
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@@ -54,7 +54,7 @@ private:
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unsigned int m_PreviousPacketID = 0;
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// Private member functions
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int receive(char* data, size_t length);
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int receive(char* data);
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void readFromClients();
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void send(Packet& packet, int playerID);
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void send(Packet& packet);
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@@ -69,7 +69,7 @@ private:
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void parseConnect(Packet& packet);
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void parseDisconnect();
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void parseClientPing();
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void parseServerPing();
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void parsePing();
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void identifyPacketLoss();
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void createPlayer();
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int GetPlayerIDFromEndpoint(boost::asio::ip::udp::endpoint endpoint);
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@@ -7,6 +7,8 @@ Client::Client(ConfigFile* config) : m_Socket(m_IOService)
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{
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// Asumes root node is EntityID 0
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insertIntoServerClientMaps(0, 0);
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// Init timer
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m_TimeSinceSentInputs = std::clock();
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// Default is local host
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std::string address = config->Get<std::string>("Networking.Address", "127.0.0.1");
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int port = config->Get<int>("Networking.Port", 13);
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@@ -37,19 +39,24 @@ void Client::Update()
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readFromServer();
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if (m_IsConnected) {
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hasServerTimedOut();
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// Don't sent 1 input in 1 packet, bunch em up.
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if (m_SendInputIntervalMs < (1000 * (std::clock() - m_TimeSinceSentInputs) / (double)CLOCKS_PER_SEC)) {
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sendInputCommands();
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m_TimeSinceSentInputs = std::clock();
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}
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}
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Network::Update();
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}
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void Client::readFromServer()
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{
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while (m_Socket.available()) {
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bytesRead = receive(readBuf, INPUTSIZE);
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bytesRead = receive(readBuf);
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if (bytesRead > 0) {
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Packet packet(readBuf, bytesRead);
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parseMessageType(packet);
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}
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}
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sendInputCommands();
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}
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void Client::parseMessageType(Packet& packet)
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@@ -66,12 +73,9 @@ void Client::parseMessageType(Packet& packet)
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case MessageType::Connect:
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parseConnect(packet);
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break;
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case MessageType::ClientPing:
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case MessageType::Ping:
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parsePing();
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break;
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case MessageType::ServerPing:
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parseServerPing();
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break;
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case MessageType::Message:
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break;
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case MessageType::Snapshot:
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@@ -99,11 +103,6 @@ void Client::parsePlayerConnected(Packet & packet)
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}
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void Client::parsePing()
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{
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}
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void Client::parseServerPing()
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{
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// Might miss connect message so set it here instead.
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m_IsConnected = true;
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@@ -112,7 +111,7 @@ void Client::parseServerPing()
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LOG_INFO("%i: response time with ctime(ms): %f", m_PacketID, m_DurationOfPingTime);
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m_StartPingTime = std::clock();
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Packet packet(MessageType::ServerPing, m_SendPacketID);
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Packet packet(MessageType::Ping, m_SendPacketID);
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packet.WriteString("Ping recieved");
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send(packet);
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}
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@@ -211,15 +210,20 @@ void Client::parseSnapshot(Packet& packet)
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}
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}
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int Client::receive(char* data, size_t length)
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int Client::receive(char* data)
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{
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boost::system::error_code error;
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int bytesReceived = m_Socket.receive_from(boost
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::asio::buffer((void*)data, length),
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::asio::buffer((void*)data, INPUTSIZE),
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m_ReceiverEndpoint,
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0, error);
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// Network Debug data
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if (isReadingData) {
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m_NetworkData.TotalDataReceived += bytesReceived;
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m_NetworkData.DataReceivedThisInterval += bytesReceived;
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m_NetworkData.AmountOfMessagesReceived++;
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}
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if (error) {
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//LOG_ERROR("receive: %s", error.message().c_str());
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}
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@@ -232,6 +236,12 @@ void Client::send(Packet& packet)
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packet.Data(),
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packet.Size()),
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m_ReceiverEndpoint, 0);
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// Network Debug data
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if (isReadingData) {
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m_NetworkData.TotalDataSent += packet.Size();
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m_NetworkData.DataSentThisInterval += packet.Size();
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m_NetworkData.AmountOfMessagesSent++;
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}
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}
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void Client::connect()
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@@ -250,14 +260,6 @@ void Client::disconnect()
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send(packet);
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}
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void Client::ping()
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{
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//Packet packet(MessageType::Connect, m_SendPacketID);
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//packet.WriteString("Ping");
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//m_StartPingTime = std::clock();
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//send(packet);
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}
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bool Client::OnInputCommand(const Events::InputCommand & e)
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{
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if (e.Command == "ConnectToServer") { // Connect for now
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@@ -275,6 +277,15 @@ bool Client::OnInputCommand(const Events::InputCommand & e)
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if (e.Value > 0) {
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becomePlayer();
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}
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} else if (e.Command == "LogNetworkBandwidth") {
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if (e.Value > 0) {
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// Save to file if we no longer want to read data.
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if (isReadingData) {
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saveToFile();
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}
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isReadingData = !isReadingData;
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m_SaveDataTimer = std::clock();
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}
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} else {
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m_InputCommandBuffer.push_back(e);
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//LOG_DEBUG("Client::OnInputCommand: Command is %s. Value is %f. PlayerID is %i.", e.Command.c_str(), e.Value, e.PlayerID);
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@@ -0,0 +1,61 @@
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#include "Network/Network.h"
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void Network::Update()
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{
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updateNetworkData();
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}
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void Network::saveToFile()
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{
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std::ofstream outfile;
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time_t t = time(0);
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// get time now
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struct tm * now = localtime(&t);
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// Get current time and date
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std::string dateAndTime = "BandwidthData - " + std::to_string(now->tm_year + 1900) + '-'
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+ std::to_string(now->tm_mon + 1) + '-'
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+ std::to_string(now->tm_mday) + '_'
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+ std::to_string(now->tm_hour) + "h."
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+ std::to_string(now->tm_min) + "m."
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+ std::to_string(now->tm_sec) + 's';
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outfile.open(dateAndTime + ".csv");
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outfile << "Total time," + std::to_string(m_NetworkData.TotalTime) + "\n";
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outfile << "Total data received," + std::to_string(m_NetworkData.TotalDataReceived) + "\n";
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outfile << "Total data sent," + std::to_string(m_NetworkData.TotalDataSent) + "\n";
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outfile << "Total messages received," + std::to_string(m_NetworkData.AmountOfMessagesReceived) + "\n";
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outfile << "Total messages sent," + std::to_string(m_NetworkData.AmountOfMessagesSent) + "\n";
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float messagesReceivedPerSec = (float)m_NetworkData.AmountOfMessagesReceived / (m_NetworkData.TotalTime / 1000);
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float messagesSentPerSec = (float)m_NetworkData.AmountOfMessagesSent / (m_NetworkData.TotalTime / 1000);
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float dataReceivedPerSec = (float)m_NetworkData.TotalDataReceived / (m_NetworkData.TotalTime / 1000);
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float dataSentPerSec = (float)m_NetworkData.TotalDataSent / (m_NetworkData.TotalTime / 1000);
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outfile << "Avarage messages received / s: " + std::to_string(messagesReceivedPerSec) + "\n";
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outfile << "Avarage messages sents / s: " + std::to_string(messagesSentPerSec) + "\n";
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outfile << "Avarage data received B/s: " + std::to_string(dataReceivedPerSec) + "\n";
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outfile << "Avarage data sents B/s: " + std::to_string(dataSentPerSec) + "\n";
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outfile << "time, avg receive B, avg send B\n";
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for (int i = 0; i < m_NetworkData.BandwidthBytes.size(); i++) {
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outfile << std::to_string(i) + ",";
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outfile << std::to_string(m_NetworkData.BandwidthBytes[i].first) + ",";
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outfile << std::to_string(m_NetworkData.BandwidthBytes[i].second) + "\n";
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}
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outfile.close();
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}
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void Network::updateNetworkData()
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{
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std::clock_t currentTime = std::clock();
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// Send snapshot
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if (m_SaveDataIntervalMs < (1000 * (currentTime - m_SaveDataTimer) / (double)CLOCKS_PER_SEC)) {
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// Set values
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m_NetworkData.TotalTime += (1000 * (currentTime - m_SaveDataTimer) / (double)CLOCKS_PER_SEC);
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m_NetworkData.BandwidthBytes.push_back(std::pair<unsigned int, unsigned int>(m_NetworkData.DataReceivedThisInterval, m_NetworkData.DataSentThisInterval));
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// Reset interval stuff
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m_SaveDataTimer = std::clock();
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m_NetworkData.DataSentThisInterval = 0;
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m_NetworkData.DataReceivedThisInterval = 0;
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}
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}
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@@ -39,6 +39,7 @@ void Packet::Init(MessageType type, unsigned int & packetID)
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Packet::WritePrimitive<int>(messageType);
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Packet::WritePrimitive<int>(packetID);
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packetID++;
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m_HeaderSize = m_Offset;
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}
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void Packet::WriteString(const std::string& str)
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@@ -24,14 +24,17 @@ void Server::Update()
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{
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readFromClients();
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m_EventBroker->Process<Server>();
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}
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if (isReadingData) {
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Network::Update();
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}
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}
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void Server::readFromClients()
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{
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while (m_Socket.available()) {
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try {
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bytesRead = receive(readBuffer, INPUTSIZE);
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bytesRead = receive(readBuffer);
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Packet packet(readBuffer, bytesRead);
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parseMessageType(packet);
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} catch (const std::exception& err) {
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@@ -70,11 +73,8 @@ void Server::parseMessageType(Packet& packet)
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case MessageType::Connect:
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parseConnect(packet);
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break;
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case MessageType::ClientPing:
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//parseClientPing();
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break;
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case MessageType::ServerPing:
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parseServerPing();
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case MessageType::Ping:
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parsePing();
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break;
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case MessageType::Message:
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break;
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@@ -97,12 +97,18 @@ void Server::parseMessageType(Packet& packet)
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}
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}
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int Server::receive(char * data, size_t length)
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int Server::receive(char * data)
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{
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length = m_Socket.receive_from(
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unsigned int length = m_Socket.receive_from(
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boost::asio::buffer((void*)data
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, length)
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, INPUTSIZE)
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, m_ReceiverEndpoint, 0);
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// Network Debug data
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if (isReadingData) {
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m_NetworkData.TotalDataReceived += length;
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m_NetworkData.DataReceivedThisInterval += length;
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m_NetworkData.AmountOfMessagesReceived++;
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}
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return length;
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}
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@@ -112,6 +118,12 @@ void Server::send(Packet& packet, int userID)
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boost::asio::buffer(packet.Data(), packet.Size()),
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m_ConnectedUsers[userID].Endpoint,
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0);
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// Network Debug data
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if (isReadingData) {
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m_NetworkData.TotalDataSent += packet.Size();
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m_NetworkData.DataSentThisInterval += packet.Size();
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m_NetworkData.AmountOfMessagesSent++;
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}
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}
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void Server::send(Packet & packet)
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@@ -122,6 +134,11 @@ void Server::send(Packet & packet)
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packet.Size()),
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m_ReceiverEndpoint,
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0);
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if (isReadingData) {
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// Network Debug data
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m_NetworkData.TotalDataSent += packet.Size();
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m_NetworkData.DataSentThisInterval += packet.Size();
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}
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}
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void Server::broadcast(Packet& packet)
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@@ -160,7 +177,9 @@ void Server::sendSnapshot()
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}
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}
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}
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broadcast(packet);
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if (packet.Size() > packet.HeaderSize() + componentInfo.Name.size()) {
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broadcast(packet);
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}
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}
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}
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@@ -174,7 +193,7 @@ void Server::sendPing()
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}
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}
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// Create ping message
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Packet packet(MessageType::ServerPing);
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Packet packet(MessageType::Ping);
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packet.WriteString("Ping from server");
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// Time message
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m_StartPingTime = std::clock();
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@@ -298,12 +317,12 @@ void Server::parseClientPing()
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return;
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}
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// Return ping
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Packet packet(MessageType::ClientPing, m_PlayerDefinitions[playerID].PacketID);
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Packet packet(MessageType::Ping, m_PlayerDefinitions[playerID].PacketID);
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packet.WriteString("Ping received");
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send(packet);
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}
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void Server::parseServerPing()
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void Server::parsePing()
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{
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for (int i = 0; i < m_ConnectedUsers.size(); i++) {
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if (m_ConnectedUsers[i].Endpoint.address() == m_ReceiverEndpoint.address()) {
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@@ -356,7 +375,7 @@ void Server::createPlayer()
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}
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}
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LOG_WARNING("Server is full!");
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}
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int Server::GetPlayerIDFromEndpoint(boost::asio::ip::udp::endpoint endpoint)
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@@ -373,5 +392,12 @@ int Server::GetPlayerIDFromEndpoint(boost::asio::ip::udp::endpoint endpoint)
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bool Server::OnInputCommand(const Events::InputCommand & e)
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{
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//LOG_DEBUG("Server::OnInputCommand: Command is %s. Value is %f. PlayerID is %i.", e.Command.c_str(), e.Value, e.PlayerID);
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if (e.Command == "LogNetworkBandwidth" && e.Value > 0) {
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if (isReadingData) {
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saveToFile();
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}
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isReadingData = !isReadingData;
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m_SaveDataTimer = std::clock();
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}
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return true;
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}
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Reference in New Issue
Block a user