Merge branch 'Networking' of github.com:teamfisk/TacticalZ into Networking
# Conflicts: # include/Engine/Network/Client.h # src/Game/Game.cpp
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@@ -82,4 +82,7 @@ void Game::NetworkFunction()
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if (inputMessage == "c" || inputMessage == "C") {
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m_Client.Start(m_EventBroker);
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}
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if (inputMessage == "s" || inputMessage == "S") {
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m_Server.Start();
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}
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}
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