You can now add/remove animation clips.

This commit is contained in:
antc13
2015-12-17 14:58:46 +01:00
parent 67017fcaf4
commit 73708ec706
2 changed files with 134 additions and 23 deletions
+121 -23
View File
@@ -17,6 +17,8 @@ Menu::Menu(QDialog* dialog)
m_BrowseButton = new QPushButton("&...", this);
m_ExportAllButton = new QPushButton("&Export All", this);
m_CancelButton = new QPushButton("&Cancel", this);
m_AddClipsButton = new QPushButton("&Add Clips", this);
m_RemoveClipsButton = new QPushButton("&Remove Latest Clip", this);
// Option box and checkboxes
QGroupBox *optionsBox = new QGroupBox(tr("Options"));
@@ -39,6 +41,8 @@ Menu::Menu(QDialog* dialog)
connect(m_BrowseButton, SIGNAL(clicked(bool)), this, SLOT(ExportPathClicked(bool)));
connect(m_ExportAllButton, SIGNAL(clicked(bool)), this, SLOT(ExportAll(bool)));
connect(m_CancelButton, SIGNAL(clicked(bool)), this, SLOT(CancelClicked(bool)));
connect(m_AddClipsButton, SIGNAL(clicked(bool)), this, SLOT(AddClipClicked(bool)));
connect(m_RemoveClipsButton, SIGNAL(clicked(bool)), this, SLOT(RemoveClipClicked(bool)));
connect(m_ExportAnimationsButton, SIGNAL(clicked(bool)), this, SLOT(Button1Clicked(bool)));
connect(m_CopyTexturesButton, SIGNAL(clicked(bool)), this, SLOT(Button2Clicked(bool)));
@@ -49,12 +53,25 @@ Menu::Menu(QDialog* dialog)
QVBoxLayout* midLayout = new QVBoxLayout;
QHBoxLayout* botLayout = new QHBoxLayout;
QVBoxLayout* baseLayout = new QVBoxLayout;
QHBoxLayout* clipButtonLayout = new QHBoxLayout;
QHBoxLayout* startEndLabelLayout = new QHBoxLayout;
m_ClipLayout = new QVBoxLayout;
m_ExportPath = new QLineEdit;
m_FileDialog = new QFileDialog;
QLabel* exportLabel = new QLabel;
exportLabel->setText("Export Path:");
QLabel* nameLabel = new QLabel;
nameLabel->setText("Name:");
QLabel* startLabel = new QLabel;
startLabel->setText("Start:");
QLabel* endLabel = new QLabel;
endLabel->setText("End:");
//exportLabel->setText("Export Path:");
midLayout->addWidget(optionsBox);
@@ -66,19 +83,35 @@ Menu::Menu(QDialog* dialog)
botLayout->addWidget(m_ExportAllButton);
botLayout->addWidget(m_CancelButton);
startEndLabelLayout->addWidget(nameLabel);
startEndLabelLayout->addWidget(startLabel);
startEndLabelLayout->addWidget(endLabel);
clipButtonLayout->addWidget(m_AddClipsButton);
clipButtonLayout->addWidget(m_RemoveClipsButton);
baseLayout->addLayout(topLayout);
baseLayout->addLayout(midLayout);
baseLayout->addSpacing(10);
baseLayout->addLayout(botLayout);
baseLayout->addSpacing(10);
baseLayout->addLayout(clipButtonLayout);
baseLayout->addLayout(startEndLabelLayout);
baseLayout->addLayout(m_ClipLayout);
baseLayout->addStretch();
// Set the layout for our window
dialog->setLayout(baseLayout);
for (unsigned int i = 0; i < 3; i++) {
this->AddClipClicked(true);
}
}
void Menu::ExportSelected(bool checked)
{
// Retrieving the objects we currently have selected
@@ -101,6 +134,11 @@ void Menu::ExportSelected(bool checked)
else {
cout << m_ExportPath->text().toLocal8Bit().constData() << endl;
}
if (m_ExportAnimationsButton->isChecked()) {
GetSkeletonData();
}
}
void Menu::ExportPathClicked(bool)
@@ -112,6 +150,48 @@ void Menu::ExportPathClicked(bool)
m_ExportPath->setText(fileName);
}
void Menu::AddClipClicked(bool)
{
QHBoxLayout* tempLayout = new QHBoxLayout;
QLineEdit* nameLineEdit = new QLineEdit;
QLineEdit* startLineEdit = new QLineEdit;
QLineEdit* endLineEdit = new QLineEdit;
m_AnimationClipName.push_back(nameLineEdit);
m_StartFrameLines.push_back(startLineEdit);
m_EndFrameLines.push_back(endLineEdit);
tempLayout->addWidget(nameLineEdit);
tempLayout->addWidget(startLineEdit);
tempLayout->addWidget(endLineEdit);
m_ClipLayout->addLayout(tempLayout);
//m_ClipLayout->update();
layouts.push_back(tempLayout);
}
void Menu::RemoveClipClicked(bool)
{
if (m_StartFrameLines.size() > 0) {
QLayoutItem* tempWidget;// = m_ClipLayout->itemAt(0);
for (unsigned int i = 0; i < layouts.size(); i++) {
while ((tempWidget = layouts[layouts.size()-1]->takeAt(0)) != 0) {
delete tempWidget->widget();
delete tempWidget;
}
}
m_ClipLayout->removeItem(tempWidget);
m_ClipLayout->update();
layouts.pop_back();
m_StartFrameLines.pop_back();
m_EndFrameLines.pop_back();
}
}
void Menu::ExportAll(bool)
{
MDagPath path;
@@ -134,6 +214,9 @@ void Menu::ExportAll(bool)
else {
cout << m_ExportPath->text().toLocal8Bit().constData() << endl;
}
if(m_ExportAnimationsButton->isChecked())
GetSkeletonData();
}
void Menu::CancelClicked(bool)
@@ -145,7 +228,6 @@ void Menu::Button1Clicked(bool)
{
if (m_ExportAnimationsButton->isChecked()) {
MGlobal::displayInfo("1 checked!");
this->GetSkeletonData();
}
else {
MGlobal::displayInfo("1 unchecked!");
@@ -186,31 +268,46 @@ void Menu::GetMaterialData()
void Menu::GetSkeletonData()
{
this->m_SkeletonHandler = new Skeleton();
MTime startFrame = MAnimControl::animationStartTime();
MTime endFrame = MAnimControl::animationEndTime();
if (MAnimControl::currentTime().unit() != MTime::kNTSCField) {
MGlobal::displayError(MString() + "Please change to 60 FPS under Preferences/Settings!");
return;
}
this->m_SkeletonHandler = new Skeleton();
std::vector<std::vector<SkeletonNode>*> AllSkeletons;
for (int i = startFrame.value(); i < endFrame.value();i++)
{
MAnimControl::setCurrentTime(MTime(i, MTime::kNTSCField));
// Traverse scene and return vector with all materials
AllSkeletons.push_back(m_SkeletonHandler->DoIt());
}
MGlobal::displayInfo(MString() + AllSkeletons.size());
for (int i = 0; i < AllSkeletons.size(); i++)
{
std::vector<SkeletonNode>*& thisSkeleton = AllSkeletons.at(i);
for (int k = 0; k < thisSkeleton->size(); k++)
{
for (int j = 0; j < thisSkeleton->at(k).Joints.size(); j++)
{
MGlobal::displayInfo(MString() + thisSkeleton->at(k).Joints.at(j).Name.c_str());
}
for (unsigned int j = 0; j < m_StartFrameLines.size(); j++) {
if (m_StartFrameLines[j]->text().isEmpty() == true || m_StartFrameLines[j]->text().isEmpty() == true) {
MGlobal::displayError(MString() + "Empty Animation Clip(s)");
return;
}
int startFrame = m_StartFrameLines[j]->text().toInt();
int endFrame = m_EndFrameLines[j]->text().toInt();
for (int i = startFrame; i < endFrame;++i)
{
MAnimControl::setCurrentTime(MTime(i, MTime::kNTSCField));
MTime time = MAnimControl::currentTime();
// Traverse scene and return vector with all materials
AllSkeletons.push_back(m_SkeletonHandler->DoIt());
}
//MGlobal::displayInfo(MString() + AllSkeletons.size());
/*for (int i = 0; i < AllSkeletons.size(); i++)
{
std::vector<SkeletonNode>*& thisSkeleton = AllSkeletons.at(i);
for (int k = 0; k < thisSkeleton->size(); k++)
{
for (int j = 0; j < thisSkeleton->at(k).Joints.size(); j++)
{
MGlobal::displayInfo(MString() + thisSkeleton->at(k).Joints.at(j).Name.c_str());
}
}
}*/
}
}
@@ -221,5 +318,6 @@ Menu::~Menu()
//delete exportPath;
//delete fileDialog;
m_FileDialog->~QFileDialog();
//delete MaterialHandler;
}
+13
View File
@@ -29,6 +29,9 @@
#include <QtGui/qfiledialog.h>
#include <QtGui/qlineedit.h>
#include <QtGui/qgroupbox.h>
#include <QtGui/qlayoutitem.h>
#include <QtGui/qtabwidget.h>
#include "MayaIncludes.h"
#include "Material.h"
@@ -48,6 +51,8 @@ public:
private slots:
void ExportSelected(bool checked);
void ExportPathClicked(bool);
void AddClipClicked(bool);
void RemoveClipClicked(bool);
void ExportAll(bool);
void CancelClicked(bool);
@@ -58,10 +63,18 @@ private slots:
private:
Menu();
std::vector<QLineEdit*> m_AnimationClipName;
std:: vector<QLineEdit*> m_StartFrameLines;
std::vector<QLineEdit*> m_EndFrameLines;
std::vector<QHBoxLayout*> layouts;
QVBoxLayout* m_ClipLayout;
QPushButton* m_ExportSelectedButton = nullptr;
QPushButton* m_BrowseButton = nullptr;
QPushButton* m_ExportAllButton = nullptr;
QPushButton* m_CancelButton = nullptr;
QPushButton* m_AddClipsButton = nullptr;
QPushButton* m_RemoveClipsButton = nullptr;
QCheckBox* m_ExportAnimationsButton = nullptr;
QCheckBox* m_CopyTexturesButton = nullptr;