You can now add/remove animation clips.
This commit is contained in:
@@ -17,6 +17,8 @@ Menu::Menu(QDialog* dialog)
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m_BrowseButton = new QPushButton("&...", this);
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m_ExportAllButton = new QPushButton("&Export All", this);
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m_CancelButton = new QPushButton("&Cancel", this);
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m_AddClipsButton = new QPushButton("&Add Clips", this);
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m_RemoveClipsButton = new QPushButton("&Remove Latest Clip", this);
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// Option box and checkboxes
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QGroupBox *optionsBox = new QGroupBox(tr("Options"));
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@@ -39,6 +41,8 @@ Menu::Menu(QDialog* dialog)
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connect(m_BrowseButton, SIGNAL(clicked(bool)), this, SLOT(ExportPathClicked(bool)));
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connect(m_ExportAllButton, SIGNAL(clicked(bool)), this, SLOT(ExportAll(bool)));
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connect(m_CancelButton, SIGNAL(clicked(bool)), this, SLOT(CancelClicked(bool)));
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connect(m_AddClipsButton, SIGNAL(clicked(bool)), this, SLOT(AddClipClicked(bool)));
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connect(m_RemoveClipsButton, SIGNAL(clicked(bool)), this, SLOT(RemoveClipClicked(bool)));
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connect(m_ExportAnimationsButton, SIGNAL(clicked(bool)), this, SLOT(Button1Clicked(bool)));
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connect(m_CopyTexturesButton, SIGNAL(clicked(bool)), this, SLOT(Button2Clicked(bool)));
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@@ -49,12 +53,25 @@ Menu::Menu(QDialog* dialog)
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QVBoxLayout* midLayout = new QVBoxLayout;
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QHBoxLayout* botLayout = new QHBoxLayout;
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QVBoxLayout* baseLayout = new QVBoxLayout;
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QHBoxLayout* clipButtonLayout = new QHBoxLayout;
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QHBoxLayout* startEndLabelLayout = new QHBoxLayout;
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m_ClipLayout = new QVBoxLayout;
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m_ExportPath = new QLineEdit;
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m_FileDialog = new QFileDialog;
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QLabel* exportLabel = new QLabel;
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exportLabel->setText("Export Path:");
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QLabel* nameLabel = new QLabel;
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nameLabel->setText("Name:");
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QLabel* startLabel = new QLabel;
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startLabel->setText("Start:");
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QLabel* endLabel = new QLabel;
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endLabel->setText("End:");
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//exportLabel->setText("Export Path:");
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midLayout->addWidget(optionsBox);
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@@ -66,19 +83,35 @@ Menu::Menu(QDialog* dialog)
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botLayout->addWidget(m_ExportAllButton);
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botLayout->addWidget(m_CancelButton);
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startEndLabelLayout->addWidget(nameLabel);
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startEndLabelLayout->addWidget(startLabel);
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startEndLabelLayout->addWidget(endLabel);
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clipButtonLayout->addWidget(m_AddClipsButton);
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clipButtonLayout->addWidget(m_RemoveClipsButton);
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baseLayout->addLayout(topLayout);
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baseLayout->addLayout(midLayout);
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baseLayout->addSpacing(10);
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baseLayout->addLayout(botLayout);
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baseLayout->addSpacing(10);
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baseLayout->addLayout(clipButtonLayout);
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baseLayout->addLayout(startEndLabelLayout);
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baseLayout->addLayout(m_ClipLayout);
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baseLayout->addStretch();
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// Set the layout for our window
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dialog->setLayout(baseLayout);
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for (unsigned int i = 0; i < 3; i++) {
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this->AddClipClicked(true);
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}
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}
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void Menu::ExportSelected(bool checked)
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{
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// Retrieving the objects we currently have selected
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@@ -101,6 +134,11 @@ void Menu::ExportSelected(bool checked)
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else {
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cout << m_ExportPath->text().toLocal8Bit().constData() << endl;
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}
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if (m_ExportAnimationsButton->isChecked()) {
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GetSkeletonData();
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}
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}
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void Menu::ExportPathClicked(bool)
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@@ -112,6 +150,48 @@ void Menu::ExportPathClicked(bool)
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m_ExportPath->setText(fileName);
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}
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void Menu::AddClipClicked(bool)
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{
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QHBoxLayout* tempLayout = new QHBoxLayout;
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QLineEdit* nameLineEdit = new QLineEdit;
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QLineEdit* startLineEdit = new QLineEdit;
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QLineEdit* endLineEdit = new QLineEdit;
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m_AnimationClipName.push_back(nameLineEdit);
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m_StartFrameLines.push_back(startLineEdit);
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m_EndFrameLines.push_back(endLineEdit);
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tempLayout->addWidget(nameLineEdit);
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tempLayout->addWidget(startLineEdit);
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tempLayout->addWidget(endLineEdit);
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m_ClipLayout->addLayout(tempLayout);
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//m_ClipLayout->update();
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layouts.push_back(tempLayout);
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}
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void Menu::RemoveClipClicked(bool)
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{
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if (m_StartFrameLines.size() > 0) {
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QLayoutItem* tempWidget;// = m_ClipLayout->itemAt(0);
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for (unsigned int i = 0; i < layouts.size(); i++) {
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while ((tempWidget = layouts[layouts.size()-1]->takeAt(0)) != 0) {
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delete tempWidget->widget();
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delete tempWidget;
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}
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}
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m_ClipLayout->removeItem(tempWidget);
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m_ClipLayout->update();
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layouts.pop_back();
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m_StartFrameLines.pop_back();
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m_EndFrameLines.pop_back();
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}
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}
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void Menu::ExportAll(bool)
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{
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MDagPath path;
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@@ -134,6 +214,9 @@ void Menu::ExportAll(bool)
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else {
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cout << m_ExportPath->text().toLocal8Bit().constData() << endl;
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}
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if(m_ExportAnimationsButton->isChecked())
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GetSkeletonData();
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}
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void Menu::CancelClicked(bool)
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@@ -145,7 +228,6 @@ void Menu::Button1Clicked(bool)
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{
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if (m_ExportAnimationsButton->isChecked()) {
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MGlobal::displayInfo("1 checked!");
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this->GetSkeletonData();
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}
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else {
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MGlobal::displayInfo("1 unchecked!");
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@@ -186,31 +268,46 @@ void Menu::GetMaterialData()
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void Menu::GetSkeletonData()
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{
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this->m_SkeletonHandler = new Skeleton();
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MTime startFrame = MAnimControl::animationStartTime();
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MTime endFrame = MAnimControl::animationEndTime();
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if (MAnimControl::currentTime().unit() != MTime::kNTSCField) {
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MGlobal::displayError(MString() + "Please change to 60 FPS under Preferences/Settings!");
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return;
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}
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this->m_SkeletonHandler = new Skeleton();
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std::vector<std::vector<SkeletonNode>*> AllSkeletons;
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for (int i = startFrame.value(); i < endFrame.value();i++)
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{
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MAnimControl::setCurrentTime(MTime(i, MTime::kNTSCField));
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// Traverse scene and return vector with all materials
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AllSkeletons.push_back(m_SkeletonHandler->DoIt());
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}
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MGlobal::displayInfo(MString() + AllSkeletons.size());
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for (int i = 0; i < AllSkeletons.size(); i++)
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{
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std::vector<SkeletonNode>*& thisSkeleton = AllSkeletons.at(i);
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for (int k = 0; k < thisSkeleton->size(); k++)
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{
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for (int j = 0; j < thisSkeleton->at(k).Joints.size(); j++)
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{
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MGlobal::displayInfo(MString() + thisSkeleton->at(k).Joints.at(j).Name.c_str());
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}
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for (unsigned int j = 0; j < m_StartFrameLines.size(); j++) {
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if (m_StartFrameLines[j]->text().isEmpty() == true || m_StartFrameLines[j]->text().isEmpty() == true) {
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MGlobal::displayError(MString() + "Empty Animation Clip(s)");
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return;
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}
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int startFrame = m_StartFrameLines[j]->text().toInt();
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int endFrame = m_EndFrameLines[j]->text().toInt();
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for (int i = startFrame; i < endFrame;++i)
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{
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MAnimControl::setCurrentTime(MTime(i, MTime::kNTSCField));
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MTime time = MAnimControl::currentTime();
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// Traverse scene and return vector with all materials
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AllSkeletons.push_back(m_SkeletonHandler->DoIt());
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}
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//MGlobal::displayInfo(MString() + AllSkeletons.size());
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/*for (int i = 0; i < AllSkeletons.size(); i++)
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{
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std::vector<SkeletonNode>*& thisSkeleton = AllSkeletons.at(i);
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for (int k = 0; k < thisSkeleton->size(); k++)
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{
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for (int j = 0; j < thisSkeleton->at(k).Joints.size(); j++)
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{
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MGlobal::displayInfo(MString() + thisSkeleton->at(k).Joints.at(j).Name.c_str());
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}
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}
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}*/
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}
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}
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@@ -221,5 +318,6 @@ Menu::~Menu()
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//delete exportPath;
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//delete fileDialog;
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m_FileDialog->~QFileDialog();
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//delete MaterialHandler;
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}
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@@ -29,6 +29,9 @@
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#include <QtGui/qfiledialog.h>
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#include <QtGui/qlineedit.h>
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#include <QtGui/qgroupbox.h>
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#include <QtGui/qlayoutitem.h>
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#include <QtGui/qtabwidget.h>
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#include "MayaIncludes.h"
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#include "Material.h"
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@@ -48,6 +51,8 @@ public:
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private slots:
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void ExportSelected(bool checked);
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void ExportPathClicked(bool);
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void AddClipClicked(bool);
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void RemoveClipClicked(bool);
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void ExportAll(bool);
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void CancelClicked(bool);
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@@ -58,10 +63,18 @@ private slots:
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private:
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Menu();
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std::vector<QLineEdit*> m_AnimationClipName;
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std:: vector<QLineEdit*> m_StartFrameLines;
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std::vector<QLineEdit*> m_EndFrameLines;
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std::vector<QHBoxLayout*> layouts;
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QVBoxLayout* m_ClipLayout;
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QPushButton* m_ExportSelectedButton = nullptr;
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QPushButton* m_BrowseButton = nullptr;
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QPushButton* m_ExportAllButton = nullptr;
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QPushButton* m_CancelButton = nullptr;
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QPushButton* m_AddClipsButton = nullptr;
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QPushButton* m_RemoveClipsButton = nullptr;
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QCheckBox* m_ExportAnimationsButton = nullptr;
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QCheckBox* m_CopyTexturesButton = nullptr;
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