Made player models in class select unpickable

This commit is contained in:
2016-03-13 22:09:12 +01:00
parent 53dd96d44d
commit 78c7d777e3
+53 -47
View File
@@ -8,7 +8,7 @@
</c:RaptorCopter>
<c:Transform>
<Position X="0" Y="-30.6910019" Z="0"/>
<Orientation X="0" Y="37.056633" Z="0"/>
<Orientation X="0" Y="39.0355186" Z="0"/>
</c:Transform>
</Components>
@@ -69,6 +69,21 @@
<c:Transform/>
</Components>
<Children>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomRight">
<Components>
<c:Sprite>
@@ -85,21 +100,6 @@
</Components>
<Children/>
</Entity>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomLeft">
<Components>
<c:Sprite>
@@ -140,6 +140,7 @@
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Unpickable/>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Assault/AssaultBluePose.mesh</Resource>
@@ -156,7 +157,7 @@
<Components>
<c:Animation>
<AnimationName>AssaultPoseF</AnimationName>
<Time>2.3915339445022532</Time>
<Time>0.17617116993415038</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
@@ -172,7 +173,7 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.160869107" Y="1.21765196" Z="-0.151224568"/>
<Position X="0.160869107" Y="1.21697962" Z="-0.151224568"/>
<Orientation X="1.90465617" Y="-0.166544378" Z="0.0701896623"/>
</c:Transform>
</Components>
@@ -538,6 +539,7 @@
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Unpickable/>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Defender/DefenderBluePose.mesh</Resource>
@@ -554,7 +556,7 @@
<Components>
<c:Animation>
<AnimationName>DefenderPoseF</AnimationName>
<Time>1.5583721233469809</Time>
<Time>1.8430093487788781</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
@@ -570,8 +572,8 @@
<Resource>Models/Weapons/Blue/DefenderWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.19607465" Y="0.705387294" Z="0.027300721"/>
<Orientation X="-1.39242768" Y="-0.0973876044" Z="0.332219124"/>
<Position X="0.19599846" Y="0.706871212" Z="0.0306189749"/>
<Orientation X="-1.39242756" Y="-0.0973875076" Z="0.332219273"/>
</c:Transform>
</Components>
<Children/>
@@ -827,6 +829,21 @@
<c:Transform/>
</Components>
<Children>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomLeft">
<Components>
<c:Sprite>
@@ -859,21 +876,6 @@
</Components>
<Children/>
</Entity>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopLeft">
<Components>
<c:Sprite>
@@ -898,6 +900,7 @@
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Unpickable/>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Sniper/SniperBluePose.mesh</Resource>
@@ -914,7 +917,7 @@
<Components>
<c:Animation>
<AnimationName>SniperPoseF</AnimationName>
<Time>1.7914650667707797</Time>
<Time>2.0761022922026768</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
@@ -930,8 +933,8 @@
<Resource>Models/Weapons/Blue/SecondaryWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-0.045448564" Y="1.0650903" Z="-0.125484675"/>
<Orientation X="-1.50533819" Y="1.34000111" Z="-1.34724498"/>
<Position X="-0.0454485416" Y="1.06776285" Z="-0.125484616"/>
<Orientation X="-1.5053376" Y="1.34000039" Z="-1.34724426"/>
</c:Transform>
</Components>
<Children/>
@@ -2042,6 +2045,7 @@
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Unpickable/>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Assault/AssaultRedPose.mesh</Resource>
@@ -2058,7 +2062,7 @@
<Components>
<c:Animation>
<AnimationName>AssaultPoseF</AnimationName>
<Time>1.1136462105269906</Time>
<Time>1.3982834359588878</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
@@ -2074,7 +2078,7 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.160869107" Y="1.21306264" Z="-0.151224568"/>
<Position X="0.160869107" Y="1.21257722" Z="-0.151224568"/>
<Orientation X="1.90465617" Y="-0.166544378" Z="0.0701896623"/>
</c:Transform>
</Components>
@@ -2440,6 +2444,7 @@
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Unpickable/>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Defender/DefenderRedPose.mesh</Resource>
@@ -2456,7 +2461,7 @@
<Components>
<c:Animation>
<AnimationName>DefenderPoseF</AnimationName>
<Time>1.213854831703582</Time>
<Time>1.4984920571354792</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
@@ -2472,8 +2477,8 @@
<Resource>Models/Weapons/Red/DefenderWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.195825815" Y="0.70610863" Z="0.0287085027"/>
<Orientation X="-1.39242768" Y="-0.097387448" Z="0.332219332"/>
<Position X="0.196077555" Y="0.705334127" Z="0.027174633"/>
<Orientation X="-1.39242756" Y="-0.097387597" Z="0.332219392"/>
</c:Transform>
</Components>
<Children/>
@@ -2800,6 +2805,7 @@
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Unpickable/>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Sniper/SniperRedPose.mesh</Resource>
@@ -2816,7 +2822,7 @@
<Components>
<c:Animation>
<AnimationName>SniperPoseF</AnimationName>
<Time>1.1306788315585941</Time>
<Time>1.4153160569904912</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
@@ -2832,8 +2838,8 @@
<Resource>Models/Weapons/Red/SecondaryWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-0.0454485118" Y="1.06508994" Z="-0.12548466"/>
<Orientation X="-1.5053376" Y="1.34000039" Z="-1.34724426"/>
<Position X="-0.0454486087" Y="1.06414807" Z="-0.125484616"/>
<Orientation X="-1.50533855" Y="1.34000087" Z="-1.34724522"/>
</c:Transform>
</Components>
<Children/>