Created "EntitySystem" class as means to group a World with a SystemPipeline

This commit is contained in:
2016-02-24 15:27:41 +01:00
parent 4aaba03852
commit 7cd4dac909
19 changed files with 370 additions and 135 deletions
@@ -8,7 +8,6 @@
#include "Core/System.h"
#include "Engine/Collision/ETrigger.h"
#include "Events/ECaptured.h"
#include "Events/EWin.h"
#include <tuple>
#include <vector>