Created "EntitySystem" class as means to group a World with a SystemPipeline
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@@ -45,4 +45,5 @@
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<xs:include schemaLocation="Components/KillFeed.xsd"/>
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<xs:include schemaLocation="Components/Page.xsd"/>
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<xs:include schemaLocation="Components/Button.xsd"/>
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<xs:include schemaLocation="Components/Gamemode.xsd"/>
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</xs:schema>
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