WIP
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@@ -548,9 +548,8 @@ void Server::parsePlayerTransform(Packet& packet)
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bool Server::shouldSendToClient(EntityWrapper childEntity)
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{
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return childEntity.HasComponent("Player") || childEntity.FirstParentWithComponent("Player").Valid()
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|| childEntity.HasComponent("CapturePointHUD") || childEntity.FirstParentWithComponent("CapturePointHUD").Valid();
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return childEntity.HasComponent("Player") || childEntity.FirstParentWithComponent("Player").Valid()
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|| childEntity.HasComponent("CapturePoint") || childEntity.FirstParentWithComponent("CapturePoint").Valid();
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}
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PlayerID Server::GetPlayerIDFromEndpoint()
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