Merge remote-tracking branch 'origin/DynamicPacketBuffer' into HUDDesync
# Conflicts: # include/Engine/Network/TCPServer.h # src/Engine/Network/TCPServer.cpp
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@@ -15,6 +15,7 @@ UDPServer::~UDPServer()
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void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
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{
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packet.UpdateSize();
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try {
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int bytesSent = m_Socket->send_to(
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boost::asio::buffer(packet.Data(), packet.Size()),
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@@ -28,6 +29,7 @@ void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
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// Send back to endpoint of received packet
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void UDPServer::Send(Packet & packet)
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{
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packet.UpdateSize();
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m_Socket->send_to(
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boost::asio::buffer(
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packet.Data(),
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@@ -62,7 +64,7 @@ void UDPServer::Broadcast(Packet & packet, int port)
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void UDPServer::Receive(Packet & packet, PlayerDefinition & playerDefinition)
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{
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int bytesRead = readBuffer(m_ReadBuffer);
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int bytesRead = readBuffer();
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if (bytesRead > 0) {
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packet.ReconstructFromData(m_ReadBuffer, bytesRead);
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}
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@@ -74,17 +76,47 @@ bool UDPServer::IsSocketAvailable()
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return m_Socket->available();
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}
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int UDPServer::readBuffer(char* data)
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int UDPServer::readBuffer()
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{
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boost::system::error_code error = boost::asio::error::host_not_found;
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unsigned int length = m_Socket->receive_from(
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boost::asio::buffer((void*)data
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, BUFFERSIZE)
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, m_ReceiverEndpoint, 0, error);
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if (error) {
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LOG_WARNING(error.message().c_str());
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//boost::system::error_code error = boost::asio::error::host_not_found;
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//unsigned int length = m_Socket->receive_from(
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// boost::asio::buffer((void*)data
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// , BUFFERSIZE)
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// , m_ReceiverEndpoint, 0, error);
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//if (error) {
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// LOG_WARNING(error.message().c_str());
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//}
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//return length;
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if (!m_Socket) {
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return 0;
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}
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return length;
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boost::system::error_code error;
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// Read size of packet
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m_Socket->receive_from(boost
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::asio::buffer((void*)m_ReadBuffer, sizeof(int)),
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m_ReceiverEndpoint, boost::asio::ip::udp::socket::message_peek, error);
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unsigned int sizeOfPacket = 0;
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memcpy(&sizeOfPacket, m_ReadBuffer, sizeof(int));
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// if the buffer is to small increase the size of it
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if (sizeOfPacket > m_BufferSize) {
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delete[] m_ReadBuffer;
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m_ReadBuffer = new char[sizeOfPacket];
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m_BufferSize = sizeOfPacket;
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}
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// Read the rest of the message
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size_t bytesReceived = m_Socket->receive_from(boost
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::asio::buffer((void*)(m_ReadBuffer),
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sizeOfPacket),
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m_ReceiverEndpoint, 0, error);
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if (error) {
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//LOG_ERROR("receive: %s", error.message().c_str());
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}
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if (sizeOfPacket > 1000000)
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LOG_WARNING("The packets received are bigger than 1MB");
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return bytesReceived;
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}
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void UDPServer::AcceptNewConnections(int& nextPlayerID, std::map<PlayerID, PlayerDefinition>& connectedPlayers)
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