Proper string handling without nasty memory leaks. PHEW.
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@@ -69,3 +69,47 @@ BOOST_AUTO_TEST_CASE(WorldTestMultipleAllocations, * utf::tolerance(0.00001))
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i++;
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}
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}
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BOOST_AUTO_TEST_CASE(WorldCopy, *utf::tolerance(0.00001))
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{
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World w1;
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// Create a test component
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auto testComponent = ComponentWrapperFactory("Test", 2);
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testComponent.AddProperty("TestInteger", 1337);
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testComponent.AddProperty("TestDouble", 13.37);
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testComponent.AddProperty("TestString", std::string("DefaultString"));
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testComponent.AddProperty("TestVec3", glm::vec3(1.f, 2.f, 3.f));
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w1.RegisterComponent(testComponent);
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// Create a test entity
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EntityID w1_e1 = w1.CreateEntity();
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auto w1_c1 = w1.AttachComponent(w1_e1, "Test");
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// Create a child
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EntityID w1_e2 = w1.CreateEntity(w1_e1);
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auto w1_c2 = w1.AttachComponent(w1_e2, "Test");
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w1_c2["TestString"] = "NonDefaultString";
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// Copy the world!
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World w2 = w1;
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// Fetch the components
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auto w2_c1 = w2.GetComponent(w1_e1, "Test");
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auto w2_c2 = w2.GetComponent(w1_e2, "Test");
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// Check that built-in types are copied but don't reside in the same memory
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BOOST_CHECK((int)w1_c1["TestInteger"] == (int)w2_c1["TestInteger"]);
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BOOST_CHECK(&(int&)w1_c1["TestInteger"] != &(int&)w2_c1["TestInteger"]);
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BOOST_CHECK((double)w1_c1["TestDouble"] == (double)w2_c1["TestDouble"]);
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BOOST_CHECK(&(int&)w1_c1["TestDouble"] != &(int&)w2_c1["TestDouble"]);
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BOOST_CHECK((int)w1_c2["TestInteger"] == (int)w2_c2["TestInteger"]);
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BOOST_CHECK(&(int&)w1_c2["TestInteger"] != &(int&)w2_c2["TestInteger"]);
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BOOST_CHECK((double)w1_c2["TestDouble"] == (double)w2_c2["TestDouble"]);
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BOOST_CHECK(&(int&)w1_c2["TestDouble"] != &(int&)w2_c2["TestDouble"]);
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// Check that specially handled strings are fine
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BOOST_CHECK((std::string)w1_c1["TestString"] == (std::string)w2_c1["TestString"]);
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BOOST_CHECK(&(std::string&)w1_c1["TestString"] != &(std::string&)w2_c1["TestString"]);
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BOOST_CHECK((std::string)w1_c2["TestString"] == (std::string)w2_c2["TestString"]);
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BOOST_CHECK(&(std::string&)w1_c2["TestString"] != &(std::string&)w2_c2["TestString"]);
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}
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