Copy constructor for deep copy of World.
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@@ -15,6 +15,7 @@ public:
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: m_EventBroker(eventBroker)
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{ }
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~World();
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World(const World& other);
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// Create empty entity
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EntityID CreateEntity(EntityID parent = 0);
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@@ -9,6 +9,15 @@ World::~World()
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}
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}
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World::World(const World& other)
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: m_EventBroker(other.m_EventBroker)
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{
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// Deep copy component pools
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for (auto& kv : m_ComponentPools) {
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m_ComponentPools[kv.first] = new ComponentPool(*kv.second);
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}
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}
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EntityID World::CreateEntity(EntityID parent /*= 0*/)
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{
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EntityID newEntity = generateEntityID();
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