Disabled InputCommand processing while you fiddle with editor UI elements
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@@ -218,7 +218,7 @@ void Game::Tick()
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PerformanceTimer::StartTimerAndStopPrevious("InputProxy");
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m_InputProxy->Update(dt);
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m_EventBroker->Swap();
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m_InputProxy->Process();
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m_InputProxy->Process(ImGui::GetIO().WantCaptureKeyboard || ImGui::GetIO().WantCaptureMouse);
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m_EventBroker->Swap();
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PerformanceTimer::StartTimerAndStopPrevious("SoundManager");
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