Fixed BoneAttachment offset rotation
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@@ -127,7 +127,6 @@ void AnimationSystem::UpdateAnimations(double dt)
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void AnimationSystem::UpdateWeights(double dt)
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{
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for (auto it = m_AutoBlendQueues.begin(); it != m_AutoBlendQueues.end(); ) {
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it->second.PrintQueue();
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if(it->second.HasActiveBlendJob()) {
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AutoBlendQueue::AutoBlendJob& blendJob = it->second.GetActiveBlendJob();
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@@ -152,7 +151,6 @@ void AnimationSystem::UpdateWeights(double dt)
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}
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}
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}
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LOG_INFO("");
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}
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bool AnimationSystem::OnAutoAnimationBlend(Events::AutoAnimationBlend& e)
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