Player HUD should now be ok, color of health still shit tho
This commit is contained in:
@@ -30,6 +30,7 @@
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<CurrentWeapon></CurrentWeapon>
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</c:Player>
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<c:Transform>
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<Position X="0" Y="0.221111551" Z="0"/>
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<Orientation X="0" Y="-0" Z="0"/>
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</c:Transform>
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</Components>
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@@ -90,448 +91,475 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="HUD">
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<Entity name="HUDSpawner">
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<Components>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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</c:Transform>
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<c:Spawner>
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<EntityFile>Schema/Entities/PlayerHUD.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Crosshair">
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<Components>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Weapons/Crosshair/SmallThickHoleDot.png</DiffuseTexture>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.200000003"/>
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<Scale X="0.0250000004" Y="0.0250000004" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="HitMarkerSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/HitMarker.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="CapturePointHUD">
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<Entity name="HUD">
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<Components>
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<c:Transform>
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<Position X="0" Y="0.190541431" Z="0"/>
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<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
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<Position X="0" Y="0" Z="-0.5"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="BackgroundHexagon">
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<Entity name="Crosshair">
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<Components>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<Color A="0.300000012" B="1" G="1" R="1"/>
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<DiffuseTexture>Textures/Weapons/Crosshair/SmallThickHoleDot.png</DiffuseTexture>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0.919596612" Z="0"/>
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<Position X="0" Y="0" Z="0.200000003"/>
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<Scale X="0.0250000004" Y="0.0250000004" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:Fill>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:CapturePointHUD>
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<CapturePointNumber>2</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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<Children/>
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</Entity>
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<Entity name="BackgroundHexagon">
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<Entity name="HitMarkerSpawner">
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<Components>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<Color A="0.300000012" B="1" G="1" R="1"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.811270177" Y="0.440691769" Z="-0.100000001"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:Fill>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:CapturePointHUD>
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<CapturePointNumber>3</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="BackgroundHexagon">
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<Components>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="1.62788737" Y="0.919596612" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:CapturePointHUD>
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<CapturePointNumber>4</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Sprite>
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<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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||||
<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="BackgroundHexagon">
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<Components>
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<c:Sprite>
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||||
<DepthSort>false</DepthSort>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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||||
<Color A="0.300000012" B="1" G="1" R="1"/>
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</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="-0.820431828" Y="0.441878349" Z="-0.100000001"/>
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</c:Transform>
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</Components>
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<Children>
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||||
<Entity name="ProgressionHexagon">
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||||
<Components>
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||||
<c:Fill>
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||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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||||
<c:CapturePointHUD>
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<CapturePointNumber>1</CapturePointNumber>
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</c:CapturePointHUD>
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||||
<c:Sprite>
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||||
<DepthSort>false</DepthSort>
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||||
<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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||||
</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="0" Y="0" Z="0.00999999978"/>
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||||
<Orientation X="0" Y="0" Z="1.57079637"/>
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||||
<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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||||
</c:Transform>
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||||
</Components>
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<Children/>
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||||
</Entity>
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||||
</Children>
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||||
</Entity>
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<Entity name="BackgroundHexagon">
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||||
<Components>
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||||
<c:Sprite>
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||||
<DepthSort>false</DepthSort>
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||||
<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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||||
<Color A="0.699999988" B="0" G="0" R="1"/>
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||||
</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="-1.58304751" Y="0.919596612" Z="0"/>
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||||
</c:Transform>
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||||
</Components>
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<Children>
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||||
<Entity name="ProgressionHexagon">
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||||
<Components>
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||||
<c:Fill>
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||||
<Percentage>1</Percentage>
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||||
<Color A="0.699999988" B="0" G="0" R="1"/>
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||||
</c:Fill>
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||||
<c:CapturePointHUD/>
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||||
<c:Sprite>
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<DepthSort>false</DepthSort>
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||||
<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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||||
</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="0" Y="0" Z="0.00999999978"/>
|
||||
<Orientation X="0" Y="0" Z="4.71238899"/>
|
||||
<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children/>
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||||
</Entity>
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||||
</Children>
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||||
</Entity>
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||||
</Children>
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||||
</Entity>
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||||
<Entity name="KillFeed">
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||||
<Components>
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||||
<c:KillFeed/>
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||||
<c:Transform>
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||||
<Position X="0.486000031" Y="0.26000002" Z="0"/>
|
||||
<Scale X="0.0149999997" Y="0.0149999997" Z="0.0149999997"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children>
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||||
<Entity name="KillFeed1">
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||||
<Components>
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||||
<c:Text>
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||||
<Content></Content>
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||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
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||||
<Alignment>
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||||
<Right/>
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||||
</Alignment>
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||||
</c:Text>
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||||
<c:Spawner>
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||||
<EntityFile>Schema/Entities/HitMarker.xml</EntityFile>
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||||
</c:Spawner>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="KillFeed2">
|
||||
<Entity name="CapturePointHUD">
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||||
<Components>
|
||||
<c:Text>
|
||||
<Content></Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
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||||
<Alignment>
|
||||
<Right/>
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||||
</Alignment>
|
||||
</c:Text>
|
||||
<c:Transform>
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||||
<Position X="0" Y="-1" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="KillFeed3">
|
||||
<Components>
|
||||
<c:Text>
|
||||
<Content></Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Alignment>
|
||||
<Right/>
|
||||
</Alignment>
|
||||
</c:Text>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="-2" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="CapturePointArrow">
|
||||
<Components>
|
||||
<c:Team>
|
||||
<Team>
|
||||
<Blue/>
|
||||
</Team>
|
||||
</c:Team>
|
||||
<c:CapturePointArrowHUD/>
|
||||
<c:Model>
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||||
<Resource>Models/Widgets/Arrows/Arrow5.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.198665127" Z="0"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="HealthHUDAssault">
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="-0.263000011" Y="-0.185000002" Z="0"/>
|
||||
<Orientation X="5.83699989" Y="0" Z="4.71199989"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="HealthText">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="1" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:Text>
|
||||
<Content>150/150</Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Color A="0.505882382" B="3.92156863" G="1.17647064" R="0"/>
|
||||
</c:Text>
|
||||
<c:HealthHUD/>
|
||||
<c:Transform>
|
||||
<Position X="0.0200000014" Y="-0.101000004" Z="0.00300000003"/>
|
||||
<Orientation X="0" Y="0" Z="1.57070696"/>
|
||||
<Scale X="0.0350000001" Y="0.0350000001" Z="0.0350000001"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="HealthBar">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.301960796" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:HealthHUD/>
|
||||
<c:Sprite>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/HealthHUD3.png</DiffuseTexture>
|
||||
<Color A="0.588235319" B="0" G="0" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Scale X="0.106000006" Y="0.333000004" Z="0.150000006"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="BoostIcons">
|
||||
<Components>
|
||||
<c:BoostIconsHUD/>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.00500000035" Z="0"/>
|
||||
<Position X="0" Y="0.190541431" Z="0"/>
|
||||
<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Assault">
|
||||
<Entity name="BackgroundHexagon">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.533333361" G="1" R="0.329411775"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Assault-01.png</DiffuseTexture>
|
||||
<Color A="0" B="0.0392156877" G="0.184313729" R="0"/>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0700000003" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0399999991" Y="0.0399999991" Z="0.5"/>
|
||||
<Position X="1.62788737" Y="0.919596612" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ProgressionHexagon">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
|
||||
</c:Fill>
|
||||
<c:CapturePointHUD>
|
||||
<CapturePointNumber>4</CapturePointNumber>
|
||||
</c:CapturePointHUD>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0" Z="0.00999999978"/>
|
||||
<Orientation X="0" Y="0" Z="1.57079637"/>
|
||||
<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="BackgroundHexagon">
|
||||
<Components>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
|
||||
<Color A="0.300000012" B="1" G="1" R="1"/>
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||||
<Linear>true</Linear>
|
||||
</c:Sprite>
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||||
<c:Transform>
|
||||
<Position X="0" Y="0.919596612" Z="0"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children>
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||||
<Entity name="ProgressionHexagon">
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||||
<Components>
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||||
<c:Fill>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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||||
</c:Fill>
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||||
<c:CapturePointHUD>
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||||
<CapturePointNumber>2</CapturePointNumber>
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||||
</c:CapturePointHUD>
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||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
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||||
<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
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<c:Transform>
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||||
<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children/>
|
||||
</Entity>
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||||
</Children>
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||||
</Entity>
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||||
<Entity name="BackgroundHexagon">
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||||
<Components>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
|
||||
<Color A="0.300000012" B="1" G="1" R="1"/>
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||||
<Linear>true</Linear>
|
||||
</c:Sprite>
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||||
<c:Transform>
|
||||
<Position X="0.811270177" Y="0.440691769" Z="-0.100000001"/>
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||||
</c:Transform>
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||||
</Components>
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<Children>
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||||
<Entity name="ProgressionHexagon">
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||||
<Components>
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||||
<c:Fill>
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||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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||||
</c:Fill>
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||||
<c:CapturePointHUD>
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||||
<CapturePointNumber>3</CapturePointNumber>
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||||
</c:CapturePointHUD>
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||||
<c:Sprite>
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||||
<DepthSort>false</DepthSort>
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||||
<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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</c:Transform>
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</Components>
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<Children/>
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||||
</Entity>
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||||
</Children>
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||||
</Entity>
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||||
<Entity name="BackgroundHexagon">
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||||
<Components>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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||||
<Color A="0.300000012" B="1" G="1" R="1"/>
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||||
<Linear>true</Linear>
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</c:Sprite>
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<c:Transform>
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<Position X="-0.820431828" Y="0.441878349" Z="-0.100000001"/>
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||||
</c:Transform>
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||||
</Components>
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<Children>
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||||
<Entity name="ProgressionHexagon">
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||||
<Components>
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||||
<c:Fill>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
|
||||
</c:Fill>
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||||
<c:CapturePointHUD>
|
||||
<CapturePointNumber>1</CapturePointNumber>
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||||
</c:CapturePointHUD>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="BackgroundHexagon">
|
||||
<Components>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
|
||||
<Color A="0.699999988" B="0" G="0" R="1"/>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="-1.58304751" Y="0.919596612" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ProgressionHexagon">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.699999988" B="0" G="0" R="1"/>
|
||||
</c:Fill>
|
||||
<c:CapturePointHUD/>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="4.71238899"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="KillFeed">
|
||||
<Components>
|
||||
<c:KillFeed/>
|
||||
<c:Transform>
|
||||
<Position X="0.486000031" Y="0.26000002" Z="0"/>
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<Scale X="0.0149999997" Y="0.0149999997" Z="0.0149999997"/>
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||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="KillFeed1">
|
||||
<Components>
|
||||
<c:Text>
|
||||
<Content></Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Alignment>
|
||||
<Right/>
|
||||
</Alignment>
|
||||
</c:Text>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="KillFeed2">
|
||||
<Components>
|
||||
<c:Text>
|
||||
<Content></Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Alignment>
|
||||
<Right/>
|
||||
</Alignment>
|
||||
</c:Text>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="-1" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Defender">
|
||||
<Entity name="KillFeed3">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="1" G="0.58431375" R="0.105882354"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Defender-01.png</DiffuseTexture>
|
||||
<Color A="0" B="0.34117648" G="0.192156866" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Text>
|
||||
<Content></Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Alignment>
|
||||
<Right/>
|
||||
</Alignment>
|
||||
</c:Text>
|
||||
<c:Transform>
|
||||
<Position X="0.0270000007" Y="0.110000007" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0399999991" Y="0.0400000028" Z="0.165000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Sniper">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.345098048" G="0" R="1"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Sniper-01.png</DiffuseTexture>
|
||||
<Color A="0" B="0.121568628" G="0" R="0.443137258"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.145000011" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
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||||
<Scale X="0.0400000028" Y="0.0400000028" Z="0.165000007"/>
|
||||
<Position X="0" Y="-2" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShiftAbility">
|
||||
<Entity name="CapturePointArrow">
|
||||
<Components>
|
||||
<c:AbilityCooldownHUD/>
|
||||
<c:Fill>
|
||||
<Percentage>inf</Percentage>
|
||||
<Color A="1" B="0.392156869" G="0.392156869" R="0.392156869"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures\Icons\Abilities\SheildDots-01.png</DiffuseTexture>
|
||||
<Color A="1" B="0.206628323" G="0.78039217" R="0.192802757"/>
|
||||
</c:Sprite>
|
||||
<c:Team>
|
||||
<Team>
|
||||
<Blue/>
|
||||
</Team>
|
||||
</c:Team>
|
||||
<c:CapturePointArrowHUD/>
|
||||
<c:Model>
|
||||
<Resource>Models/Widgets/Arrows/ArrowBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0100000007" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14159203"/>
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<Scale X="0.0800000057" Y="0.0700000003" Z="1"/>
|
||||
<Position X="0" Y="0.198665127" Z="0"/>
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<Orientation X="-0.0462424681" Y="-2.13055706" Z="0"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="HealthHUDAssault">
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="-0.263000011" Y="-0.185000002" Z="0"/>
|
||||
<Orientation X="5.83699989" Y="0" Z="4.71199989"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="HealthText">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="1" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:Text>
|
||||
<Content>150/150</Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Color A="0.505882382" B="0" G="1.17647064" R="0"/>
|
||||
</c:Text>
|
||||
<c:HealthHUD/>
|
||||
<c:Transform>
|
||||
<Position X="0.0200000014" Y="-0.101000004" Z="0.00300000003"/>
|
||||
<Orientation X="0" Y="0" Z="1.57070696"/>
|
||||
<Scale X="0.0350000001" Y="0.0350000001" Z="0.0350000001"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="HealthBar">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.301960796" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:HealthHUD/>
|
||||
<c:Sprite>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/HealthHUD3.png</DiffuseTexture>
|
||||
<Color A="0.588235319" B="0" G="0" R="0"/>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Scale X="0.106000006" Y="0.333000004" Z="0.150000006"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="BoostIcons">
|
||||
<Components>
|
||||
<c:BoostIconsHUD/>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.00500000035" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Assault">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.533333361" G="1.56862748" R="0.329411775"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Assault-01.png</DiffuseTexture>
|
||||
<Color A="0.392156869" B="0.0392156877" G="0.184313729" R="0"/>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0870000049" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0399999991" Y="0.0399999991" Z="0.5"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Defender">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="1.96078432" G="0.58431375" R="0.105882354"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Defender-01.png</DiffuseTexture>
|
||||
<Color A="0.392156869" B="0.34117648" G="0.192156866" R="0"/>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0240000002" Y="0.131999999" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0399999991" Y="0.0400000028" Z="0.165000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Sniper">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.345098048" G="0" R="1.96078432"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Sniper-01.png</DiffuseTexture>
|
||||
<Color A="0.392156869" B="0.121568628" G="0" R="0.443137258"/>
|
||||
<Visible>false</Visible>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.145000011" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0400000028" Y="0.0400000028" Z="0.165000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShiftAbility">
|
||||
<Components>
|
||||
<c:AbilityCooldownHUD/>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="1" B="0.392156869" G="0.392156869" R="0.392156869"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Abilities/Long/SheildDots-01.png</DiffuseTexture>
|
||||
<Color A="1" B="0.20784314" G="1.17647064" R="0.192156866"/>
|
||||
<Linear>true</Linear>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0100000007" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="1.57000005"/>
|
||||
<Scale X="0.0800000057" Y="0.029000001" Z="1"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
@@ -564,6 +592,7 @@
|
||||
<c:Shielded/>
|
||||
<c:HiddenForLocalPlayer/>
|
||||
<c:Model>
|
||||
<GlowIntensity>1.7999999523162842</GlowIntensity>
|
||||
<Resource>Models/Characters/Defender/DefenderBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
@@ -578,8 +607,8 @@
|
||||
<EntityFile>Schema/Entities/WeaponDefenderBlueWorld.xml</EntityFile>
|
||||
</c:Spawner>
|
||||
<c:Transform>
|
||||
<Position X="0.160437703" Y="1.04422736" Z="-0.295565188"/>
|
||||
<Orientation X="-0.105441377" Y="-0.0721141845" Z="0.143959135"/>
|
||||
<Position X="0.159374163" Y="1.04528129" Z="-0.296122819"/>
|
||||
<Orientation X="-0.104885302" Y="-0.0685810521" Z="0.143936574"/>
|
||||
</c:Transform>
|
||||
<c:WeaponAttachment>
|
||||
<Weapon>DefenderWeapon</Weapon>
|
||||
@@ -599,8 +628,8 @@
|
||||
<EntityFile>Schema/Entities/SidearmWeaponBlueWorld.xml</EntityFile>
|
||||
</c:Spawner>
|
||||
<c:Transform>
|
||||
<Position X="0.160437703" Y="1.04422736" Z="-0.295565188"/>
|
||||
<Orientation X="-0.105441377" Y="-0.0721141845" Z="0.143959135"/>
|
||||
<Position X="0.159374163" Y="1.04528129" Z="-0.296122819"/>
|
||||
<Orientation X="-0.104885302" Y="-0.0685810521" Z="0.143936574"/>
|
||||
</c:Transform>
|
||||
<c:WeaponAttachment>
|
||||
<Weapon>SidearmWeapon</Weapon>
|
||||
@@ -667,7 +696,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeLeftF</AnimationName>
|
||||
<Time>0.89884525886057709</Time>
|
||||
<Time>0.94903533204833757</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
@@ -678,7 +707,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeRightF</AnimationName>
|
||||
<Time>0.82616672081135967</Time>
|
||||
<Time>0.7265272838887622</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
@@ -691,7 +720,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchWalkF</AnimationName>
|
||||
<Time>0.60454070598876264</Time>
|
||||
<Time>0.40505409558886285</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
@@ -704,7 +733,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchF</AnimationName>
|
||||
<Time>0.27776820293545335</Time>
|
||||
<Time>1.0782815925355536</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
@@ -747,7 +776,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>WalkF</AnimationName>
|
||||
<Time>0.10969533539853593</Time>
|
||||
<Time>0.91020872499863614</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
@@ -758,7 +787,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>RunF</AnimationName>
|
||||
<Time>0.81589030005967977</Time>
|
||||
<Time>0.4169170792598802</Time>
|
||||
<Speed>2</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
@@ -782,7 +811,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeLeftF</AnimationName>
|
||||
<Time>0.41859893546115678</Time>
|
||||
<Time>0.019625714661357208</Time>
|
||||
<Speed>2</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
@@ -794,7 +823,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeRightF</AnimationName>
|
||||
<Time>0.49600994429712308</Time>
|
||||
<Time>0.097036723497323507</Time>
|
||||
<Speed>2</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
@@ -810,7 +839,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleF</AnimationName>
|
||||
<Time>1.1919024261691025</Time>
|
||||
<Time>0.70908179896927592</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
@@ -877,7 +906,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleAssaultRifleU</AnimationName>
|
||||
<Time>0.74083502154680936</Time>
|
||||
<Time>1.5413484111469096</Time>
|
||||
<Play>true</Play>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
@@ -889,7 +918,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleAssaultRifleU</AnimationName>
|
||||
<Time>0.74083502154680936</Time>
|
||||
<Time>1.5413484111469096</Time>
|
||||
<Play>true</Play>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
@@ -969,7 +998,7 @@
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShieldFrontU</AnimationName>
|
||||
<Time>0.41969766243472861</Time>
|
||||
<Time>0.22021105203482882</Time>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
|
||||
Reference in New Issue
Block a user