When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.

This commit is contained in:
stiffly
2016-02-10 11:04:18 +01:00
parent 2c64ffc3d1
commit 94ff12cf66
5 changed files with 15 additions and 26 deletions
+8 -16
View File
@@ -31,7 +31,7 @@ bool SoundSystem::OnPlayerSpawned(const Events::PlayerSpawned &e)
m_World->AttachComponent(e.Player.ID, "Listener");
m_LocalPlayer = e.Player;
Events::PlaySoundOnEntity go;
go.EmitterID = createChildEmitter(m_LocalPlayer);
go.EmitterID = m_LocalPlayer.ID;
go.FilePath = "Audio/announcer/" + m_Announcer + "/go.wav";
m_EventBroker->Publish(go);
// TEMP: starts bgm
@@ -67,7 +67,7 @@ void SoundSystem::playerJumps()
glm::vec3 vel = (glm::vec3)m_World->GetComponent(m_LocalPlayer.ID, "Physics")["Velocity"];
if (vel.y == 0) {
Events::PlaySoundOnEntity e;
e.EmitterID = createChildEmitter(m_LocalPlayer);
e.EmitterID = m_LocalPlayer.ID;
e.FilePath = "Audio/jump/jump1.wav";
m_EventBroker->Publish(e);
}
@@ -76,7 +76,7 @@ void SoundSystem::playerJumps()
bool SoundSystem::OnShoot(const Events::Shoot & e)
{
Events::PlaySoundOnEntity ev;
ev.EmitterID = createChildEmitter(m_LocalPlayer);
ev.EmitterID = m_LocalPlayer.ID;
ev.FilePath = "Audio/laser/laser1.wav";
m_EventBroker->Publish(ev);
return true;
@@ -92,7 +92,7 @@ bool SoundSystem::OnCaptured(const Events::Captured & e)
} else {
ev.FilePath = "Audio/announcer/" + m_Announcer + "/objective_failed.wav"; // have not been tested
}
ev.EmitterID = createChildEmitter(m_LocalPlayer);
ev.EmitterID = m_LocalPlayer.ID;
m_EventBroker->Publish(ev);
return false;
}
@@ -122,7 +122,7 @@ bool SoundSystem::OnPlayerDeath(const Events::PlayerDeath & e)
{
//if (e.PlayerID == m_LocalPlayer.ID) {
Events::PlaySoundOnEntity ev;
ev.EmitterID = createChildEmitter(m_LocalPlayer);
ev.EmitterID = m_LocalPlayer.ID;
ev.FilePath = "Audio/die/die2.wav";
m_EventBroker->Publish(ev);
//}
@@ -133,7 +133,7 @@ bool SoundSystem::OnPlayerHealthPickup(const Events::PlayerHealthPickup & e)
{
//if (e.PlayerHealedID == m_LocalPlayer.ID) {
Events::PlaySoundOnEntity ev;
ev.EmitterID = createChildEmitter(m_LocalPlayer);
ev.EmitterID = m_LocalPlayer.ID;
ev.FilePath = "Audio/pickup/pickup2.wav";
m_EventBroker->Publish(ev);
//}
@@ -153,7 +153,7 @@ bool SoundSystem::OnTriggerTouch(const Events::TriggerTouch & e)
bool SoundSystem::OnDoubleJump(const Events::DoubleJump & e)
{
Events::PlaySoundOnEntity ev;
ev.EmitterID = createChildEmitter(m_LocalPlayer);
ev.EmitterID = m_LocalPlayer.ID;
ev.FilePath = "Audio/jump/jump2.wav";
m_EventBroker->Publish(ev);
return false;
@@ -162,16 +162,8 @@ bool SoundSystem::OnDoubleJump(const Events::DoubleJump & e)
bool SoundSystem::OnDashAbility(const Events::DashAbility &e)
{
Events::PlaySoundOnEntity ev;
ev.EmitterID = createChildEmitter(m_LocalPlayer);
ev.EmitterID = m_LocalPlayer.ID;
ev.FilePath = "Audio/jump/dash1.wav";
m_EventBroker->Publish(ev);
return false;
}
EntityID SoundSystem::createChildEmitter(EntityWrapper localPlayer)
{
EntityID child = m_World->CreateEntity(localPlayer.ID);
m_World->AttachComponent(child, "Transform");
m_World->AttachComponent(child, "SoundEmitter");
return child;
}