Redplayer arrow fix
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@@ -13,7 +13,7 @@
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</c:AssaultWeapon>
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<c:Collidable/>
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<c:DefenderWeapon>
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<TimeSinceLastFire>361.81593010381596</TimeSinceLastFire>
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<TimeSinceLastFire>384.13256760035051</TimeSinceLastFire>
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</c:DefenderWeapon>
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<c:DoubleJump/>
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<c:Health/>
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@@ -373,7 +373,7 @@
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<Components>
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<c:Animation>
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<AnimationName1>Idle</AnimationName1>
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<Time1>1.6231050125476969</Time1>
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<Time1>0.75626404186195373</Time1>
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<Speed1>1</Speed1>
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<AnimationName2></AnimationName2>
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<AnimationName3></AnimationName3>
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@@ -417,11 +417,15 @@
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<c:Model>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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</c:Model>
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<c:Team/>
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<c:Team>
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<Team>
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<Red/>
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="-0.200000003" Y="0.150000006" Z="-0.5"/>
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<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
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<Orientation X="-0.250997096" Y="-0.398927212" Z="0"/>
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<Orientation X="-0.0344330445" Y="-0.486859739" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -446,7 +450,7 @@
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<Components>
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<c:Animation>
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<AnimationName1>Idle</AnimationName1>
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<Time1>1.8847063959212136</Time1>
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<Time1>1.1511986314122282</Time1>
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<Speed1>1</Speed1>
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<AnimationName2></AnimationName2>
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<AnimationName3></AnimationName3>
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