Changed .obj to .mesh for all meshes.
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@@ -39,7 +39,7 @@ void EditorRenderSystem::Update(double dt)
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continue;
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} catch (const std::exception&) {
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try {
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model = ResourceManager::Load<::Model>("Models/Core/Error.obj");
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model = ResourceManager::Load<::Model>("Models/Core/Error.mesh");
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} catch (const std::exception&) {
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continue;
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}
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