DamageIndicatorSystem code looking good. Test working well. Sprite display fixed by Viktor
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@@ -16,6 +16,7 @@
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#include "Rendering/ESetCamera.h"
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#include <glm/gtc/quaternion.hpp>
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#include <glm/gtx/vector_angle.hpp>
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class DamageIndicatorSystem : public ImpureSystem
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{
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