Added events processing to SystemPipeline
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@@ -25,6 +25,7 @@ public:
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void AddSystem(Arguments... args)
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{
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System* system = new T(m_EventBroker, args...);
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m_Systems[typeid(T).name()] = system;
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if (std::is_base_of<PureSystem, T>::value) {
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PureSystem* pureSystem = static_cast<PureSystem*>(system);
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@@ -32,9 +33,6 @@ public:
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m_PureSystems[pureSystem->m_ComponentType].push_back(pureSystem);
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} else {
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LOG_ERROR("Failed to add pure system \"%s\": Missing component type!", typeid(T).name());
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if (std::is_base_of<ImpureSystem, T>::value) {
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delete system;
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}
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}
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}
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@@ -46,6 +44,12 @@ public:
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void Update(World* world, double dt)
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{
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// Process events
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for (auto& pair : m_Systems) {
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m_EventBroker->Process(pair.first);
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}
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// Update
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for (auto& pair : m_PureSystems) {
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const std::string& componentName = pair.first;
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auto& systems = pair.second;
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@@ -66,7 +70,8 @@ public:
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private:
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EventBroker* m_EventBroker;
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std::unordered_map<std::string, std::vector<PureSystem*>> m_PureSystems;
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std::map<std::string, System*> m_Systems;
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std::map<std::string, std::vector<PureSystem*>> m_PureSystems;
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std::vector<ImpureSystem*> m_ImpureSystems;
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};
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