WIP fixing pull request

This commit is contained in:
stiffly
2016-03-12 15:07:10 +01:00
parent 9942747d41
commit 9bac141a6b
3 changed files with 15 additions and 9 deletions
+1 -1
View File
@@ -592,7 +592,7 @@ void Server::parseOnInputCommand(Packet& packet)
e.Player = EntityWrapper(m_World, m_ConnectedPlayers.at(player).EntityID);
e.Value = packet.ReadPrimitive<float>();
m_EventBroker->Publish(e);
if (e.Command == "PrimaryFire" || e.Command == "Reload" || e.Command == "Jump") {
if (e.Command == "PrimaryFire" || e.Command == "Reload") {
m_InputCommandsToBroadcast.push_back(e);
}
//LOG_INFO("Server::parseOnInputCommand: Command is %s. Value is %f. PlayerID is %i.", e.Command.c_str(), e.Value, e.PlayerID);
+3 -1
View File
@@ -223,7 +223,9 @@ void Game::Tick()
m_EventBroker->Swap();
PerformanceTimer::StartTimerAndStopPrevious("SoundManager");
m_SoundManager->Update(dt);
if (m_IsClient) {
m_SoundManager->Update(dt);
}
// Update network
PerformanceTimer::StartTimerAndStopPrevious("Network");
+11 -7
View File
@@ -86,16 +86,20 @@ bool SoundSystem::OnCaptured(const Events::Captured & e)
return false;
}
// Testing purposes atm...
bool SoundSystem::OnPlayerDamage(const Events::PlayerDamage & e)
{
if (!IsClient) { // Only play for clients
return false;
}
if (!e.Victim.Valid()) {
if (!e.Victim.Valid() || !e.Inflictor.Valid()) {
return false;
}
auto victimTeam = m_World->GetComponent(e.Victim.ID, "Team");
auto inflictorTeam = m_World->GetComponent(e.Inflictor.ID, "Team");
if ((int)victimTeam["Team"] == (int)inflictorTeam["Team"]) {
// Victim and inflictor are the same team, should not play "hurt" sound.
return false;
}
std::vector<std::string> paths;
paths.push_back("Audio/Hurt/Hurt" + std::to_string(m_RandIntDistribution(m_RandomGenerator)) + ".wav");
@@ -141,9 +145,9 @@ bool SoundSystem::OnDoubleJump(const Events::DoubleJump & e)
if (!IsClient) {
return false;
}
Events::PlaySoundOnEntity ev;
ev.Emitter = EntityWrapper(m_World, e.entityID);
ev.FilePath = "Audio/Jump/Jump2.wav";
m_EventBroker->Publish(ev);
//Events::PlaySoundOnEntity ev;
//ev.Emitter = EntityWrapper(m_World, e.entityID);
//ev.FilePath = "Audio/Jump/Jump2.wav";
//m_EventBroker->Publish(ev);
return false;
}