Wrecked the last commit. Async loading works now.
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@@ -14,8 +14,6 @@ std::unordered_map<unsigned int, unsigned int> ResourceManager::m_ResourceCount;
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FileWatcher ResourceManager::m_FileWatcher;
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std::unordered_map<std::pair<std::string, std::string>, boost::thread> ResourceManager::m_LoadingThreads;
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boost::recursive_mutex ResourceManager::m_Mutex;
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ResourceManager::SpecialResourcePointer ResourceManager::m_StillLoading;
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ResourceManager::SpecialResourcePointer ResourceManager::m_LoadWithMainThread;
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unsigned int ResourceManager::GetTypeID(std::string resourceType)
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{
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@@ -80,86 +78,6 @@ void ResourceManager::Update()
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m_FileWatcher.Check();
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}
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Resource* ResourceManager::LoadAsync(std::string resourceType, std::string resourceName, Resource* parent /*= nullptr*/)
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{
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auto cacheKey = std::make_pair(resourceType, resourceName);
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decltype(m_ResourceCache)::iterator it;
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//If a thread has already been launched to load this resource.
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auto tIt = m_LoadingThreads.find(cacheKey);
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if (tIt != m_LoadingThreads.end()) {
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//If the thread is still working.
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if (tIt->second.joinable()) {
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return nullptr;
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}
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//Else, the thread is done.
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m_LoadingThreads.erase(tIt);
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it = m_ResourceCache.find(cacheKey);
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if (it != m_ResourceCache.end()) {
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//If the thread is done, but it cannot complete the rest, main thread must complete construction.
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if (it->second == m_LoadWithMainThread) {
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AssertIsMainThread();
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return createResource(resourceType, resourceName, parent);
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}
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return it->second;
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} else {
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//If cache is still empty at cacheKey after thread finishes, it failed.
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return nullptr;
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}
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}
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//If resource has already been loaded and cached.
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it = m_ResourceCache.find(cacheKey);
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if (it != m_ResourceCache.end()) {
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//if ConstructByMainThread, createResource from Main.
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return it->second;
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}
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//Create a thread that loads the resource into cache.
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m_LoadingThreads[cacheKey] = boost::thread(createResource, resourceType, resourceName, parent);
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return nullptr;
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}
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Resource* ResourceManager::Load(std::string resourceType, std::string resourceName, Resource* parent /*= nullptr*/)
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{
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Resource* resource;
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auto cacheKey = std::make_pair(resourceType, resourceName);
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decltype(m_ResourceCache)::iterator it;
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//If a thread has already been launched to load this resource.
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auto tIt = m_LoadingThreads.find(cacheKey);
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if (tIt != m_LoadingThreads.end()) {
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//Wait for the thread to finish loading.
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tIt->second.join();
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//Then delete the thread.
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m_LoadingThreads.erase(tIt);
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it = m_ResourceCache.find(cacheKey);
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if (it != m_ResourceCache.end()) {
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//If the thread is done, but it cannot complete the rest, main thread must complete construction.
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if (it->second == m_LoadWithMainThread) {
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AssertIsMainThread();
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return createResource(resourceType, resourceName, parent);
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}
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return it->second;
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} else {
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//If cache is still empty at cacheKey after thread finishes, it failed.
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return nullptr;
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}
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}
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//If resource has already been loaded and cached.
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it = m_ResourceCache.find(cacheKey);
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if (it != m_ResourceCache.end()) {
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return it->second;
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}
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//If resource is not cached, load and return it.
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resource = createResource(resourceType, resourceName, parent);
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if (resource == m_LoadWithMainThread) {
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//If we entered here then we know the caller is a worker thread.
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//And we know the resource must be loaded from master thread.
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throw(WorkerCannotExecute());
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}
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return resource;
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}
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Resource* ResourceManager::createResource(std::string resourceType, std::string resourceName, Resource* parent)
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{
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//Lock the mutex immediately, and unlock it when leaving the function.
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@@ -174,12 +92,10 @@ Resource* ResourceManager::createResource(std::string resourceType, std::string
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Resource* resource = nullptr;
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try {
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resource = facIt->second(resourceName);
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} catch (const WorkerCannotExecute& e) {
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resource = m_LoadWithMainThread;
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} catch (const std::exception& e) {
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LOG_ERROR("Failed to load resource \"%s\" of type \"%s\": %s", resourceName.c_str(), resourceType.c_str(), e.what());
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}
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if (resource != nullptr && resource != m_LoadWithMainThread) {
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if (resource != nullptr) {
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// Store IDs
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resource->TypeID = GetTypeID(resourceType);
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resource->ResourceID = GetNewResourceID(resource->TypeID);
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@@ -204,10 +120,3 @@ bool ResourceManager::IsMainThread()
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static boost::thread::id MainThreadId = boost::this_thread::get_id();
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return boost::this_thread::get_id() == MainThreadId;
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}
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void ResourceManager::AssertIsMainThread()
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{
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if (!IsMainThread()) {
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throw WorkerCannotExecute();
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}
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}
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