Implemented new version of snapshot for 3D world. Also some cleanup.
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@@ -3,8 +3,8 @@
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#include <string>
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struct PlayerDefinition {
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unsigned int EntityID;
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std::string Name;
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unsigned int EntityID = -1;
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std::string Name = "";
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boost::asio::ip::udp::endpoint Endpoint;
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};
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