Removed widget pointlight since it is now redundant

This commit is contained in:
Tleety
2016-02-01 18:22:36 +01:00
parent ed7d00c1d8
commit a188a3f7fa
2 changed files with 1 additions and 10 deletions
@@ -84,15 +84,6 @@
</Components>
<Children/>
</Entity>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0.400000006" Y="0.400000006" Z="0.400000006"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
+1 -1
View File
@@ -30,7 +30,7 @@ void EditorRenderSystem::Update(double dt)
//scene.AmbientColor = (glm::vec4)(*cSceneLight->begin())["AmbientColor"];
m_RenderFrame->Gamma = 2.2;
m_RenderFrame->Exposure = 1.0;
scene.AmbientColor = glm::vec4(0.6, 0.5, 0.5, 1.0);
scene.AmbientColor = glm::vec4(0.8, 0.8, 0.8, 1.0);
}
auto models = m_World->GetComponents("Model");