WIP, trying to figure out why minidumps doesn't work.

This commit is contained in:
William Moberg
2016-02-23 18:19:48 +01:00
parent bac23f6e8c
commit a36deb2cf9
3 changed files with 84 additions and 32 deletions
+1 -1
View File
@@ -3,6 +3,6 @@
#include <Windows.h>
void WINAPI Create_Dump(PEXCEPTION_POINTERS pException, BOOL File_Flag, BOOL Show_Flag);
void WINAPI Create_Dump(PEXCEPTION_POINTERS pException);
#endif
+58 -26
View File
@@ -9,6 +9,7 @@
#include <ctime>
#include <windows.h>
#include <comdef.h>
#include <tlhelp32.h>
//#include "dbghelp.h"
@@ -28,9 +29,24 @@ typedef struct _MINIDUMP_EXCEPTION_INFORMATION {
BOOL ClientPointers;
} MINIDUMP_EXCEPTION_INFORMATION, *PMINIDUMP_EXCEPTION_INFORMATION;
typedef enum _MINIDUMP_TYPE {
MiniDumpNormal = 0x00000000,
MiniDumpWithDataSegs = 0x00000001,
typedef enum _MINIDUMP_TYPE
{
MiniDumpNormal = 0x00000000,
MiniDumpWithDataSegs = 0x00000001,
MiniDumpWithFullMemory = 0x00000002,
MiniDumpWithHandleData = 0x00000004,
MiniDumpFilterMemory = 0x00000008,
MiniDumpScanMemory = 0x00000010,
MiniDumpWithUnloadedModules = 0x00000020,
MiniDumpWithIndirectlyReferencedMemory = 0x00000040,
MiniDumpFilterModulePaths = 0x00000080,
MiniDumpWithProcessThreadData = 0x00000100,
MiniDumpWithPrivateReadWriteMemory = 0x00000200,
MiniDumpWithoutOptionalData = 0x00000400,
MiniDumpWithFullMemoryInfo = 0x00000800,
MiniDumpWithThreadInfo = 0x00001000,
MiniDumpWithCodeSegs = 0x00002000,
MiniDumpWithoutManagedState = 0x00004000,
} MINIDUMP_TYPE;
typedef BOOL (WINAPI * MINIDUMP_WRITE_DUMP)(
@@ -63,48 +79,64 @@ MINIDUMP_WRITE_DUMP MiniDumpWriteDump_;
typedef HANDLE (WINAPI * CREATE_TOOL_HELP32_SNAPSHOT)(DWORD dwFlags, DWORD th32ProcessID);
//*************************************************************************************
void WINAPI Create_Dump(PEXCEPTION_POINTERS pException, BOOL File_Flag, BOOL Show_Flag)
void WINAPI Create_Dump(PEXCEPTION_POINTERS pException)
//*************************************************************************************
// Create dump.
// pException can be either GetExceptionInformation() or NULL.
// If File_Flag = TRUE - write dump files (.dmz and .dmp) with the name of the current process.
// If Show_Flag = TRUE - show message with Get_Exception_Info() dump.
{
// Try to get MiniDumpWriteDump() address.
hDbgHelp = LoadLibrary("DBGHELP.DLL");
MiniDumpWriteDump_ = (MINIDUMP_WRITE_DUMP)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
// If MiniDumpWriteDump() of DbgHelp.dll available.
if (MiniDumpWriteDump_)
{
HANDLE hDump_File;
CHAR Dump_Path[MAX_PATH];
// If MiniDumpWriteDump() of DbgHelp.dll available.
if (MiniDumpWriteDump_)
{
//get absolute path of current process: C:/ ... /name.exe
CHAR Dump_Path[MAX_PATH];
GetModuleFileName(NULL, Dump_Path, sizeof(Dump_Path));
std::string path(Dump_Path);
GetModuleFileName(NULL, Dump_Path, sizeof(Dump_Path)); //path of current process
//Get current time in a string.
std::time_t t = std::time(NULL);
char tStr[16];
std::strftime(tStr, 32, " %a %H-%M-%S", std::localtime(&t));
std::strftime(tStr, ARRAYSIZE(tStr), " %a %H-%M-%S", std::localtime(&t));
std::string time(tStr);
std::string path(Dump_Path);
// Remove the .exe from path
path = path.substr(0, path.length() - 4);
// Add the current time and .dmp
path += time + ".dmp";
MINIDUMP_EXCEPTION_INFORMATION M;
M.ThreadId = GetCurrentThreadId();
M.ExceptionPointers = pException;
M.ClientPointers = 0;
MINIDUMP_EXCEPTION_INFORMATION M;
M.ThreadId = GetCurrentThreadId();
M.ExceptionPointers = pException;
M.ClientPointers = TRUE;
hDump_File = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE hDump_File = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
DWORD curProId = GetCurrentProcessId();
//HANDLE curPro = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ | PROCESS_DUP_HANDLE, FALSE, curProId);
HANDLE curPro = GetCurrentProcess();
MiniDumpWriteDump_(GetCurrentProcess(), GetCurrentProcessId(), hDump_File,
MiniDumpNormal, (pException) ? &M : NULL, NULL, NULL);
BOOL result = MiniDumpWriteDump_(curPro, curProId, hDump_File,
MiniDumpNormal, (pException) ? &M : NULL, NULL, NULL);
HRESULT error = (HRESULT)GetLastError();
CloseHandle(hDump_File);
std::cout << "Memory dumped to: \"" << path.c_str() << "\"";
MessageBox(NULL, ("Application crashed, memory dumped to: " + path).c_str(), "MiniDump", MB_ICONHAND | MB_OK);
CloseHandle(hDump_File);
if (!result) {
_com_error cErr(error);
HRESULT actualErrorCode = error & 0xFFFF;
char eBuf[16];
std::sprintf(eBuf, "0x%x", actualErrorCode);
std::cout << "Bad memory dump at: \"" << path.c_str() << "\"" << std::endl
<< "because MiniDumpWriteDump failed with error #" << actualErrorCode << " (" << eBuf << "): \"" << cErr.ErrorMessage() << "\"" << std::endl;
MessageBox(NULL, "Application crashed, memory dump failed, but file was created.", "MiniDump", MB_ICONHAND | MB_OK);
} else {
std::cout << "Memory dumped to: \"" << path.c_str() << "\"";
MessageBox(NULL, ("Application crashed, memory dumped to: " + path).c_str(), "MiniDump", MB_ICONHAND | MB_OK);
}
} else {
MessageBox(NULL, "Application crashed, memory dump failed.", "MiniDump", MB_ICONHAND | MB_OK);
std::cout << "Memory dump failed because MiniDumpWriteDump is not available.";
MessageBox(NULL, "Application crashed, could not create a memory dump.", "MiniDump", MB_ICONHAND | MB_OK);
}
}
+25 -5
View File
@@ -1,25 +1,45 @@
#include "Game.h"
//#include "Game.h"
#include "MiniDump.h"
LONG WINAPI CrashHandler(EXCEPTION_POINTERS* pException);
int main(int argc, char* argv[])
{
::SetUnhandledExceptionFilter(CrashHandler);
//::SetUnhandledExceptionFilter(CrashHandler);
//EXCEPTION_POINTERS* pException = new EXCEPTION_POINTERS();
//pException->ContextRecord = new _CONTEXT();
//pException->ExceptionRecord = new EXCEPTION_RECORD();
//CrashHandler(pException);
//return 0;
__try {
int* ii = nullptr;
*ii = 17;
//int x = asd[4];
//std::cout << "crash before we get here, don't optimize x. " << x;
//throw std::exception();
} __except (CrashHandler(GetExceptionInformation())) {
system("pause");
return 0;
}
system("pause");
/*
Game game(argc, argv);
while (game.Running()) {
game.Tick();
}
return 0;
*/
return 0;
}
LONG WINAPI CrashHandler(EXCEPTION_POINTERS* pException)
{
//Take minidump. path should be bin/TacticalZ.dmp
//Then show MessageBox, and exit application.
Create_Dump(pException, 1, 1);
Create_Dump(pException);
return EXCEPTION_EXECUTE_HANDLER;// EXCEPTION_CONTINUE_SEARCH
}