Merge remote-tracking branch 'origin/master' into FixNetworkBugs
This commit is contained in:
@@ -1,164 +1,21 @@
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#ifndef EntityFile_h__
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#define EntityFile_h__
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#include <stack>
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#include <boost/lexical_cast.hpp>
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#include <xercesc/util/XercesDefs.hpp>
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#include <xercesc/util/PlatformUtils.hpp>
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#include <xercesc/sax2/SAX2XMLReader.hpp>
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#include <xercesc/sax2/XMLReaderFactory.hpp>
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#include <xercesc/sax2/DefaultHandler.hpp>
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#include <xercesc/sax2/Attributes.hpp>
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#include <xercesc/util/XMLString.hpp>
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#include <xercesc/util/XMLChar.hpp>
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#include <xercesc/sax2/DefaultHandler.hpp>
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#include <xercesc/framework/XMLDocumentHandler.hpp>
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#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
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#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
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#include <xercesc/framework/psvi/XSParticle.hpp>
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#include <xercesc/framework/psvi/XSModelGroup.hpp>
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#include <xercesc/framework/psvi/XSAnnotation.hpp>
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#include <xercesc/framework/psvi/XSValue.hpp>
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#include <xercesc/framework/XMLGrammarPoolImpl.hpp>
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#include <xercesc/dom/DOM.hpp>
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#include <xercesc/dom/DOMLSInput.hpp>
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#include <xercesc/dom/DOMElement.hpp>
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#include "World.h"
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#include "EntityXMLFile.h"
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#include "EntityXMLFilePreprocessor.h"
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#include "EntityXMLFileParser.h"
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#include "EntityWrapper.h"
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#include "../GLM.h"
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#include "Util/XercesString.h"
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#include "ResourceManager.h"
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#include "Entity.h"
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#include "ComponentInfo.h"
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class EntityFileHandler
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{
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friend class EntityFileSAXHandler;
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public:
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// @param EntityID The entity found
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// @param EntityID The parent of the entity
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typedef std::function<void(EntityID, EntityID, const std::string&)> OnStartEntityCallback;
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void SetStartEntityCallback(OnStartEntityCallback c) { m_OnStartEntityCallback = c; }
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// @param EntityID The entity the component corresponds to
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// @param std::string Type name of the component
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typedef std::function<void(EntityID, const std::string&)> OnStartComponentCallback;
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void SetStartComponentCallback(OnStartComponentCallback c) { m_OnStartComponentCallback = c; }
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// @param EntityID Entity
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// @param std::string Component name
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// @param std::string Field name
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// @param std::map<std::string, std::string> Field attribute names and values
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typedef std::function<void(EntityID, const std::string&, const std::string&, const std::map<std::string, std::string>&)> OnStartFieldCallback;
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void SetStartFieldCallback(OnStartFieldCallback c) { m_OnStartFieldCallback = c; }
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// @param EntityID Entity
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// @param std::string Component name
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// @param std::string Field name
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// @param char* Field data
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typedef std::function<void(EntityID, const std::string&, const std::string&, const char*)> OnStartFieldDataCallback;
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void SetStartFieldDataCallback(OnStartFieldDataCallback c) { m_OnStartFieldDataCallback = c; }
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private:
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OnStartEntityCallback m_OnStartEntityCallback = nullptr;
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OnStartComponentCallback m_OnStartComponentCallback = nullptr;
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OnStartFieldCallback m_OnStartFieldCallback = nullptr;
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OnStartFieldDataCallback m_OnStartFieldDataCallback = nullptr;
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};
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class EntityFileSAXHandler : public xercesc::DefaultHandler
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class EntityFile : private World, public Resource
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{
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public:
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enum class State
|
||||
{
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Unknown,
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Entity,
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Component,
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ComponentField
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};
|
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EntityFile(std::string path);
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EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader);
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|
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void startElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname, const xercesc::Attributes& attrs) override;
|
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void characters(const XMLCh* const chars, const XMLSize_t length) override;
|
||||
void endElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname) override;
|
||||
|
||||
void warning(const xercesc::SAXParseException& e);
|
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void error(const xercesc::SAXParseException& e);
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void fatalError(const xercesc::SAXParseException& e);
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EntityWrapper MergeInto(World* other);
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private:
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const EntityFileHandler* m_Handler;
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xercesc::XMLGrammarPool* m_GrammarPool;
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||||
xercesc::SAX2XMLReader* m_Reader;
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||||
//State m_CurrentScope = State::Unknown;
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std::stack<State> m_StateStack;
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unsigned int m_NextEntityID = 0;
|
||||
std::stack<EntityID> m_EntityStack;
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std::string m_CurrentComponent;
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std::string m_CurrentField;
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std::map<std::string, std::string> m_CurrentAttributes;
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||||
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void onStartEntity(const xercesc::Attributes& attrs);
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void onEndEntity();
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void onStartEntityRef(const xercesc::Attributes& attrs);
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void onStartComponent(const std::string& name);
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||||
void onEndComponent(const std::string& name);
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void onStartComponentField(const std::string& field, const xercesc::Attributes& attrs);
|
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void onEndComponentField(const std::string& field);
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||||
void onFieldData(char* data);
|
||||
};
|
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class EntityFileXMLErrorHandler : public xercesc::ErrorHandler
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{
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public:
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void warning(const xercesc::SAXParseException& e) override
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||||
{
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reportParseException("Warning", e);
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||||
}
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void error(const xercesc::SAXParseException& e) override
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{
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reportParseException("Error", e);
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||||
}
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void fatalError(const xercesc::SAXParseException& e) override
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{
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reportParseException("FATAL ERROR", e);
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||||
}
|
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void resetErrors() override { }
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private:
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void reportParseException(std::string type, const xercesc::SAXParseException& e)
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{
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char* message = xercesc::XMLString::transcode(e.getMessage());
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char* systemID = xercesc::XMLString::transcode(e.getSystemId());
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std::cerr << systemID << ":" << e.getLineNumber() << ":" << e.getColumnNumber() << std::endl;
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std::cerr << type << ": " << message << std::endl;
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xercesc::XMLString::release(&systemID);
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||||
xercesc::XMLString::release(&message);
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}
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||||
};
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class EntityFile : public Resource
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{
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friend class ResourceManager;
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friend class EntityFileSAXHandler;
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private:
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||||
EntityFile(boost::filesystem::path path);
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~EntityFile();
|
||||
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||||
public:
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||||
static unsigned int GetTypeStride(std::string typeName);
|
||||
static void WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes);
|
||||
static void WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData);
|
||||
|
||||
xercesc::XMLGrammarPool* GrammarPool() const { return m_GrammarPool; }
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||||
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void Parse(const EntityFileHandler* handler) const;
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private:
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||||
boost::filesystem::path m_FilePath;
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||||
xercesc::XMLGrammarPool* m_GrammarPool;
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xercesc::SAX2XMLReader* m_SAX2XMLReader;
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||||
//std::map<std::string, ::ComponentInfo> m_ComponentInfo;
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||||
//std::vector<std::string> m_EntityReferences;
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||||
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||||
static void setReaderFeatures(xercesc::SAX2XMLReader* reader);
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||||
EntityID m_RootEntity = EntityID_Invalid;
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||||
};
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#endif
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@@ -0,0 +1,164 @@
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#ifndef EntityXMLFile_h__
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#define EntityXMLFile_h__
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||||
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#include <stack>
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#include <boost/lexical_cast.hpp>
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#include <xercesc/util/XercesDefs.hpp>
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||||
#include <xercesc/util/PlatformUtils.hpp>
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#include <xercesc/sax2/SAX2XMLReader.hpp>
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||||
#include <xercesc/sax2/XMLReaderFactory.hpp>
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#include <xercesc/sax2/DefaultHandler.hpp>
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#include <xercesc/sax2/Attributes.hpp>
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#include <xercesc/util/XMLString.hpp>
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#include <xercesc/util/XMLChar.hpp>
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#include <xercesc/sax2/DefaultHandler.hpp>
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#include <xercesc/framework/XMLDocumentHandler.hpp>
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#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
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#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
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#include <xercesc/framework/psvi/XSParticle.hpp>
|
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#include <xercesc/framework/psvi/XSModelGroup.hpp>
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#include <xercesc/framework/psvi/XSAnnotation.hpp>
|
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#include <xercesc/framework/psvi/XSValue.hpp>
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#include <xercesc/framework/XMLGrammarPoolImpl.hpp>
|
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#include <xercesc/dom/DOM.hpp>
|
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#include <xercesc/dom/DOMLSInput.hpp>
|
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#include <xercesc/dom/DOMElement.hpp>
|
||||
|
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#include "../GLM.h"
|
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#include "Util/XercesString.h"
|
||||
#include "ResourceManager.h"
|
||||
#include "Entity.h"
|
||||
#include "ComponentInfo.h"
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class EntityFileHandler
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{
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friend class EntityFileSAXHandler;
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public:
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// @param EntityID The entity found
|
||||
// @param EntityID The parent of the entity
|
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typedef std::function<void(EntityID, EntityID, const std::string&)> OnStartEntityCallback;
|
||||
void SetStartEntityCallback(OnStartEntityCallback c) { m_OnStartEntityCallback = c; }
|
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// @param EntityID The entity the component corresponds to
|
||||
// @param std::string Type name of the component
|
||||
typedef std::function<void(EntityID, const std::string&)> OnStartComponentCallback;
|
||||
void SetStartComponentCallback(OnStartComponentCallback c) { m_OnStartComponentCallback = c; }
|
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// @param EntityID Entity
|
||||
// @param std::string Component name
|
||||
// @param std::string Field name
|
||||
// @param std::map<std::string, std::string> Field attribute names and values
|
||||
typedef std::function<void(EntityID, const std::string&, const std::string&, const std::map<std::string, std::string>&)> OnStartFieldCallback;
|
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void SetStartFieldCallback(OnStartFieldCallback c) { m_OnStartFieldCallback = c; }
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// @param EntityID Entity
|
||||
// @param std::string Component name
|
||||
// @param std::string Field name
|
||||
// @param char* Field data
|
||||
typedef std::function<void(EntityID, const std::string&, const std::string&, const char*)> OnStartFieldDataCallback;
|
||||
void SetStartFieldDataCallback(OnStartFieldDataCallback c) { m_OnStartFieldDataCallback = c; }
|
||||
|
||||
private:
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OnStartEntityCallback m_OnStartEntityCallback = nullptr;
|
||||
OnStartComponentCallback m_OnStartComponentCallback = nullptr;
|
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OnStartFieldCallback m_OnStartFieldCallback = nullptr;
|
||||
OnStartFieldDataCallback m_OnStartFieldDataCallback = nullptr;
|
||||
};
|
||||
|
||||
class EntityFileSAXHandler : public xercesc::DefaultHandler
|
||||
{
|
||||
public:
|
||||
enum class State
|
||||
{
|
||||
Unknown,
|
||||
Entity,
|
||||
Component,
|
||||
ComponentField
|
||||
};
|
||||
|
||||
EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader);
|
||||
|
||||
void startElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname, const xercesc::Attributes& attrs) override;
|
||||
void characters(const XMLCh* const chars, const XMLSize_t length) override;
|
||||
void endElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname) override;
|
||||
|
||||
void warning(const xercesc::SAXParseException& e);
|
||||
void error(const xercesc::SAXParseException& e);
|
||||
void fatalError(const xercesc::SAXParseException& e);
|
||||
|
||||
private:
|
||||
const EntityFileHandler* m_Handler;
|
||||
xercesc::XMLGrammarPool* m_GrammarPool;
|
||||
xercesc::SAX2XMLReader* m_Reader;
|
||||
//State m_CurrentScope = State::Unknown;
|
||||
std::stack<State> m_StateStack;
|
||||
unsigned int m_NextEntityID = 0;
|
||||
std::stack<EntityID> m_EntityStack;
|
||||
std::string m_CurrentComponent;
|
||||
std::string m_CurrentField;
|
||||
std::map<std::string, std::string> m_CurrentAttributes;
|
||||
|
||||
void onStartEntity(const xercesc::Attributes& attrs);
|
||||
void onEndEntity();
|
||||
void onStartEntityRef(const xercesc::Attributes& attrs);
|
||||
void onStartComponent(const std::string& name);
|
||||
void onEndComponent(const std::string& name);
|
||||
void onStartComponentField(const std::string& field, const xercesc::Attributes& attrs);
|
||||
void onEndComponentField(const std::string& field);
|
||||
void onFieldData(char* data);
|
||||
};
|
||||
|
||||
class EntityFileXMLErrorHandler : public xercesc::ErrorHandler
|
||||
{
|
||||
public:
|
||||
void warning(const xercesc::SAXParseException& e) override
|
||||
{
|
||||
reportParseException("Warning", e);
|
||||
}
|
||||
void error(const xercesc::SAXParseException& e) override
|
||||
{
|
||||
reportParseException("Error", e);
|
||||
}
|
||||
void fatalError(const xercesc::SAXParseException& e) override
|
||||
{
|
||||
reportParseException("FATAL ERROR", e);
|
||||
}
|
||||
void resetErrors() override { }
|
||||
|
||||
private:
|
||||
void reportParseException(std::string type, const xercesc::SAXParseException& e)
|
||||
{
|
||||
char* message = xercesc::XMLString::transcode(e.getMessage());
|
||||
char* systemID = xercesc::XMLString::transcode(e.getSystemId());
|
||||
std::cerr << systemID << ":" << e.getLineNumber() << ":" << e.getColumnNumber() << std::endl;
|
||||
std::cerr << type << ": " << message << std::endl;
|
||||
xercesc::XMLString::release(&systemID);
|
||||
xercesc::XMLString::release(&message);
|
||||
}
|
||||
};
|
||||
|
||||
class EntityXMLFile : public Resource
|
||||
{
|
||||
friend class ResourceManager;
|
||||
friend class EntityFileSAXHandler;
|
||||
private:
|
||||
EntityXMLFile(boost::filesystem::path path);
|
||||
~EntityXMLFile();
|
||||
|
||||
public:
|
||||
static unsigned int GetTypeStride(std::string typeName);
|
||||
static void WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes);
|
||||
static void WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData);
|
||||
|
||||
xercesc::XMLGrammarPool* GrammarPool() const { return m_GrammarPool; }
|
||||
|
||||
void Parse(const EntityFileHandler* handler) const;
|
||||
|
||||
private:
|
||||
boost::filesystem::path m_FilePath;
|
||||
xercesc::XMLGrammarPool* m_GrammarPool;
|
||||
xercesc::SAX2XMLReader* m_SAX2XMLReader;
|
||||
//std::map<std::string, ::ComponentInfo> m_ComponentInfo;
|
||||
//std::vector<std::string> m_EntityReferences;
|
||||
|
||||
static void setReaderFeatures(xercesc::SAX2XMLReader* reader);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,18 +1,19 @@
|
||||
#ifndef EntityFileParser_h__
|
||||
#define EntityFileParser_h__
|
||||
#ifndef EntityXMLFileParser_h__
|
||||
#define EntityXMLFileParser_h__
|
||||
|
||||
#include "EntityFile.h"
|
||||
#include "EntityXMLFile.h"
|
||||
#include "World.h"
|
||||
|
||||
class EntityFileParser
|
||||
class EntityXMLFileParser
|
||||
{
|
||||
friend class EntityFile;
|
||||
public:
|
||||
EntityFileParser(const EntityFile* entityFile);
|
||||
|
||||
EntityID MergeEntities(World* world, EntityID baseParent = EntityID_Invalid);
|
||||
EntityXMLFileParser(const EntityXMLFile* entityFile);
|
||||
|
||||
private:
|
||||
const EntityFile* m_EntityFile;
|
||||
EntityID MergeEntities(World* world, EntityID baseParent = EntityID_Invalid);
|
||||
|
||||
const EntityXMLFile* m_EntityFile;
|
||||
EntityFileHandler m_Handler;
|
||||
World* m_World = nullptr;
|
||||
EntityID m_FirstEntity = EntityID_Invalid;
|
||||
+9
-8
@@ -1,5 +1,5 @@
|
||||
#ifndef EntityFilePreprocessor_h__
|
||||
#define EntityFilePreprocessor_h__
|
||||
#ifndef EntityXMLFilePreprocessor_h__
|
||||
#define EntityXMLFilePreprocessor_h__
|
||||
|
||||
#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
|
||||
#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
|
||||
@@ -17,17 +17,18 @@
|
||||
#include "Util/XercesString.h"
|
||||
#include "ResourceManager.h"
|
||||
#include "World.h"
|
||||
#include "EntityFile.h"
|
||||
#include "EntityXMLFile.h"
|
||||
|
||||
class EntityFilePreprocessor
|
||||
class EntityXMLFilePreprocessor
|
||||
{
|
||||
friend class EntityFile;
|
||||
public:
|
||||
EntityFilePreprocessor(const EntityFile* entityFile);
|
||||
|
||||
void RegisterComponents(World* world);
|
||||
EntityXMLFilePreprocessor(const EntityXMLFile* entityFile);
|
||||
|
||||
private:
|
||||
const EntityFile* m_EntityFile;
|
||||
void RegisterComponents(World* world);
|
||||
|
||||
const EntityXMLFile* m_EntityFile;
|
||||
std::map<std::string, unsigned int> m_ComponentCounts;
|
||||
std::map<std::string, ComponentInfo> m_ComponentInfo;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef EntityFileWriter_h__
|
||||
#define EntityFileWriter_h__
|
||||
#ifndef EntityXMLFileWriter_h__
|
||||
#define EntityXMLFileWriter_h__
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <xercesc/dom/DOM.hpp>
|
||||
@@ -8,13 +8,13 @@
|
||||
#include <xercesc/framework/LocalFileFormatTarget.hpp>
|
||||
|
||||
#include "Util/XercesString.h"
|
||||
#include "EntityFile.h"
|
||||
#include "EntityXMLFile.h"
|
||||
#include "World.h"
|
||||
|
||||
class EntityFileWriter
|
||||
class EntityXMLFileWriter
|
||||
{
|
||||
public:
|
||||
EntityFileWriter(boost::filesystem::path file)
|
||||
EntityXMLFileWriter(boost::filesystem::path file)
|
||||
: m_FilePath(file)
|
||||
{
|
||||
using namespace xercesc;
|
||||
@@ -118,9 +118,6 @@ public:
|
||||
else {
|
||||
m_ExtraMemory.push_back((char*)malloc(m_Stride));
|
||||
//We should preferably not enter here to avoid performance issues. Set more numMaxElements in constructor instead.
|
||||
if (!DisableMemoryPool::Value) {
|
||||
LOG_DEBUG("Allocated slots exceed Pool size, extra memory allocated dynamically. Pool size: %u, dynamic size: %u.", m_NumSlots, m_ExtraMemory.size());
|
||||
}
|
||||
return m_ExtraMemory.back();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,13 +19,13 @@ public:
|
||||
World(const World& other);
|
||||
|
||||
// Create empty entity
|
||||
EntityID CreateEntity(EntityID parent = 0);
|
||||
EntityID CreateEntity(EntityID parent = EntityID_Invalid);
|
||||
// Delete entity and all components within
|
||||
void DeleteEntity(EntityID entity);
|
||||
// Check if an entity exists
|
||||
bool ValidEntity(EntityID entity) const;
|
||||
// Register a component type and allocate space for it
|
||||
void RegisterComponent(ComponentInfo& ci);
|
||||
void RegisterComponent(const ComponentInfo& ci);
|
||||
// Attach a component to an entity and fill it with default values
|
||||
ComponentWrapper AttachComponent(EntityID entity, const std::string& componentType);
|
||||
// Check if an entity has a component
|
||||
@@ -53,6 +53,10 @@ public:
|
||||
// Get the first entity in the world with the name.
|
||||
EntityWrapper GetFirstEntityByName(const std::string& name);
|
||||
|
||||
// Merge another world into this one
|
||||
// Returns a map that maps entities from the other world to their copies in this one
|
||||
std::unordered_map<EntityID, EntityID> Merge(const World* other);
|
||||
|
||||
private:
|
||||
EventBroker* m_EventBroker = nullptr;
|
||||
EntityID m_CurrentEntityID = 0;
|
||||
|
||||
@@ -5,9 +5,8 @@
|
||||
#include "../Core/World.h"
|
||||
#include "../Core/SystemPipeline.h"
|
||||
#include "../Core/ResourceManager.h"
|
||||
#include "../Core/EntityFilePreprocessor.h"
|
||||
#include "../Core/EntityFileParser.h"
|
||||
#include "../Core/EntityFileWriter.h"
|
||||
#include "../Core/EntityFile.h"
|
||||
#include "../Core/EntityXMLFileWriter.h"
|
||||
#include "../Core/EMousePress.h"
|
||||
#include "../Input/EInputCommand.h"
|
||||
#include "EditorGUI.h"
|
||||
|
||||
+3
-3
@@ -13,13 +13,13 @@
|
||||
#include "Input/KeyboardInputHandler.h"
|
||||
#include "Input/MouseInputHandler.h"
|
||||
#include "Core/EKeyDown.h"
|
||||
#include "Core/EntityFilePreprocessor.h"
|
||||
#include "Core/EntityXMLFilePreprocessor.h"
|
||||
#include "Core/SystemPipeline.h"
|
||||
#include "Systems/ExplosionEffectSystem.h"
|
||||
#include "Editor/EditorSystem.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityXMLFile.h"
|
||||
#include "Rendering/RenderSystem.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityXMLFileParser.h"
|
||||
#include "Core/Octree.h"
|
||||
#include "Rendering/Font.h"
|
||||
#include "Systems/InterpolationSystem.h"
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#ifndef AbilityCooldownHUDSystem_h__
|
||||
#define AbilityCooldownHUDSystem_h__
|
||||
|
||||
#include "../../Engine/Core/System.h"
|
||||
#include "../../Engine/GLM.h"
|
||||
|
||||
class AbilityCooldownHUDSystem : public ImpureSystem
|
||||
{
|
||||
public:
|
||||
AbilityCooldownHUDSystem(SystemParams params)
|
||||
: System(params)
|
||||
{ }
|
||||
|
||||
virtual void Update(double dt) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "Core/System.h"
|
||||
#include "Core/Transform.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EPickupSpawned.h"
|
||||
#include "Core/EAmmoPickup.h"
|
||||
#include "Engine/Collision/ETrigger.h"
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
#ifndef BoostIconsHUDSystem_h__
|
||||
#define BoostIconsHUDSystem_h__
|
||||
|
||||
#include "../../Engine/Core/System.h"
|
||||
#include "../../Engine/GLM.h"
|
||||
|
||||
class BoostIconsHUDSystem : public PureSystem
|
||||
{
|
||||
public:
|
||||
BoostIconsHUDSystem(SystemParams params)
|
||||
: System(params)
|
||||
, PureSystem("BoostIconsHUD")
|
||||
{ }
|
||||
|
||||
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& capturePoint, double dt) override;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "Core/System.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EPlayerDamage.h"
|
||||
#include "Common.h"
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "Core/System.h"
|
||||
#include "Core/Transform.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EPlayerDamage.h"
|
||||
#include "Common.h"
|
||||
#include <tuple>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "Core/System.h"
|
||||
#include "Core/Transform.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EPickupSpawned.h"
|
||||
#include "Core/EPlayerHealthPickup.h"
|
||||
#include "Engine/Collision/ETrigger.h"
|
||||
|
||||
@@ -6,10 +6,7 @@
|
||||
#include "GLM.h"
|
||||
#include "Rendering/ESetCamera.h"
|
||||
#include "Core/ConfigFile.h"
|
||||
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
|
||||
#include "Core/EPlayerDeath.h"
|
||||
#include "Core/EEntityDeleted.h"
|
||||
|
||||
|
||||
@@ -6,9 +6,7 @@
|
||||
#include <imgui/imgui.h>
|
||||
#include "Events/EDoubleJump.h"
|
||||
#include "../Engine/Sound/EPlaySoundOnEntity.h"
|
||||
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
|
||||
class PlayerMovementSystem : public ImpureSystem
|
||||
{
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "Core/System.h"
|
||||
#include "Events/ESpawnerSpawn.h"
|
||||
#include "Core/Transform.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFile.h"
|
||||
|
||||
class SpawnerSystem : public System
|
||||
{
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
#include "Core/EShoot.h"
|
||||
#include "Core/EPlayerSpawned.h"
|
||||
#include "Input/EInputCommand.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityXMLFile.h"
|
||||
#include "Core/EntityXMLFileParser.h"
|
||||
#include "Core/Octree.h"
|
||||
#include "Collision/EntityAABB.h"
|
||||
#include "Systems/SpawnerSystem.h"
|
||||
|
||||
@@ -51,10 +51,12 @@
|
||||
<xs:include schemaLocation="Components/Page.xsd"/>
|
||||
<xs:include schemaLocation="Components/SpriteIndicator.xsd"/>
|
||||
<xs:include schemaLocation="Components/Button.xsd"/>
|
||||
<xs:include schemaLocation="Components/AbilityCooldownHUD.xsd"/>
|
||||
<xs:include schemaLocation="Components/DoubleJump.xsd"/>
|
||||
<xs:include schemaLocation="Components/WeaponAttachment.xsd"/>
|
||||
<xs:include schemaLocation="Components/DefenderWeapon.xsd"/>
|
||||
<xs:include schemaLocation="Components/CapturePointGameMode.xsd"/>
|
||||
<xs:include schemaLocation="Components/CapturePointArrowHUD.xsd"/>
|
||||
<xs:include schemaLocation="Components/FloatingEffect.xsd"/>
|
||||
<xs:include schemaLocation="Components/BoostIconsHUD.xsd"/>
|
||||
</xs:schema>
|
||||
@@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<AbilityCooldownHUD xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="AbilityCooldownHUD.xsd">
|
||||
</AbilityCooldownHUD>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0"?>
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
<xs:element name="AbilityCooldownHUD">
|
||||
<xs:annotation>
|
||||
<xs:documentation>HUD element for tracking ability cooldown. If it has a sprite and fill component it will fill the sprite with chosen color depending on the cooldown.\n A child with text component named "Cooldown"</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -0,0 +1,2 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<BoostIconsHUD xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="BoostIconsHUD.xsd"/>
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0"?>
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
|
||||
<xs:element name="BoostIconsHUD">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Origin for the 3 boost states. Create 3 children with Sprite and Fill components, name them "Sprint", "Defender", "Assault"</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Text xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Text.xsd">
|
||||
<Content></Content>
|
||||
<Resource></Resource>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Color R="1" G="1" B="1" A="1"/>
|
||||
<Visible>true</Visible>
|
||||
<Alignment><Center/></Alignment>
|
||||
|
||||
@@ -100,12 +100,12 @@
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="1" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:HealthHUD/>
|
||||
<c:Text>
|
||||
<Content>100/100</Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Color A="0.505882382" B="3.92156863" G="1.17647064" R="0"/>
|
||||
</c:Text>
|
||||
<c:HealthHUD/>
|
||||
<c:Transform>
|
||||
<Position X="-0.355000019" Y="-0.203000009" Z="0.0410000011"/>
|
||||
<Scale X="0.0350000001" Y="0.0350000001" Z="0.0350000001"/>
|
||||
@@ -132,7 +132,70 @@
|
||||
<Orientation X="5.87300014" Y="0" Z="4.71200037"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
<Children>
|
||||
<Entity name="BoostIcons">
|
||||
<Components>
|
||||
<c:BoostIconsHUD/>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Assault">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.533333361" G="1" R="0.329411775"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
|
||||
<DepthSort>false</DepthSort>
|
||||
<GlowMap></GlowMap>
|
||||
<Color A="0.588235319" B="0.0392156877" G="0.184313729" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.225000009" Y="0.168000013" Z="0"/>
|
||||
<Scale X="0.27700001" Y="0.100000001" Z="0.200000003"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Defender">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="1" G="0.58431375" R="0.105882354"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
|
||||
<DepthSort>false</DepthSort>
|
||||
<GlowMap></GlowMap>
|
||||
<Color A="0.588235319" B="0.34117648" G="0.192156866" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.224999994" Y="0.27700001" Z="0"/>
|
||||
<Scale X="0.27700001" Y="0.100000001" Z="0.200000003"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Sniper">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.345098048" G="0" R="1"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
|
||||
<DepthSort>false</DepthSort>
|
||||
<GlowMap></GlowMap>
|
||||
<Color A="0.588235319" B="0.121568628" G="0" R="0.443137258"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.225000009" Y="0.38500002" Z="0"/>
|
||||
<Scale X="0.27700001" Y="0.100000001" Z="0.200000003"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
@@ -196,7 +259,6 @@
|
||||
<CapturePointNumber>3</CapturePointNumber>
|
||||
</c:CapturePointHUD>
|
||||
<c:Fill>
|
||||
<Percentage>0.80222018197612788</Percentage>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
@@ -231,6 +293,7 @@
|
||||
<CapturePointNumber>4</CapturePointNumber>
|
||||
</c:CapturePointHUD>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
@@ -286,7 +349,7 @@
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
|
||||
<Color A="0.699999988" B="0" G="0.200000003" R="1"/>
|
||||
<Color A="0.699999988" B="0" G="0" R="1"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="-1.58304751" Y="0.919596612" Z="0"/>
|
||||
@@ -297,7 +360,8 @@
|
||||
<Components>
|
||||
<c:CapturePointHUD/>
|
||||
<c:Fill>
|
||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.699999988" B="0" G="0" R="1"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
|
||||
@@ -306,7 +370,7 @@
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0" Z="0.00999999978"/>
|
||||
<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
|
||||
<Orientation X="0" Y="0" Z="1.57079637"/>
|
||||
<Orientation X="0" Y="0" Z="4.71238899"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -369,6 +433,25 @@
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="CapturePointArrow">
|
||||
<Components>
|
||||
<c:CapturePointArrowHUD/>
|
||||
<c:Model>
|
||||
<Resource>Models/Widgets/Arrows/Arrow5.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Team>
|
||||
<Team>
|
||||
<Blue/>
|
||||
</Team>
|
||||
</c:Team>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.714000046" Z="-1.30000007"/>
|
||||
<Scale X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<Orientation X="0.405680239" Y="0.369605929" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Hands">
|
||||
|
||||
@@ -51,8 +51,10 @@
|
||||
<xs:element ref="c:Page" minOccurs="0"/>
|
||||
<xs:element ref="c:Button" minOccurs="0"/>
|
||||
<xs:element ref="c:WeaponAttachment" minOccurs="0"/>
|
||||
<xs:element ref="c:AbilityCooldownHUD" minOccurs="0"/>
|
||||
<xs:element ref="c:DefenderWeapon" minOccurs="0"/>
|
||||
<xs:element ref="c:CapturePointArrowHUD" minOccurs="0"/>
|
||||
<xs:element ref="c:BoostIconsHUD" minOccurs="0"/>
|
||||
<xs:element ref="c:FloatingEffect" minOccurs="0"/>
|
||||
<xs:element ref="c:AmmoPickup" minOccurs="0"/>
|
||||
<xs:element ref="c:HealthPickup" minOccurs="0"/>
|
||||
|
||||
@@ -40,7 +40,6 @@ layout (binding = 10) uniform sampler2D SpecularMapTexture3;
|
||||
layout (binding = 11) uniform sampler2D GlowMapTexture1;
|
||||
layout (binding = 12) uniform sampler2D GlowMapTexture2;
|
||||
layout (binding = 13) uniform sampler2D GlowMapTexture3;
|
||||
layout (binding = 13) uniform sampler2D GlowMapTexture3;
|
||||
layout (binding = 31) uniform samplerCube ShieldBuffer;
|
||||
|
||||
#define TILE_SIZE 16
|
||||
|
||||
+14
-280
@@ -1,291 +1,25 @@
|
||||
#include "Core/EntityFile.h"
|
||||
|
||||
EntityFile::EntityFile(boost::filesystem::path path)
|
||||
: m_FilePath(path)
|
||||
EntityFile::EntityFile(std::string path)
|
||||
{
|
||||
using namespace xercesc;
|
||||
XMLPlatformUtils::Initialize();
|
||||
m_GrammarPool = new XMLGrammarPoolImpl();
|
||||
m_SAX2XMLReader = XMLReaderFactory::createXMLReader(XMLPlatformUtils::fgMemoryManager, m_GrammarPool);
|
||||
}
|
||||
EntityXMLFile* xml = ResourceManager::Load<EntityXMLFile>(path);
|
||||
|
||||
EntityFile::~EntityFile()
|
||||
{
|
||||
delete m_SAX2XMLReader;
|
||||
delete m_GrammarPool;
|
||||
xercesc::XMLPlatformUtils::Terminate();
|
||||
}
|
||||
EntityXMLFilePreprocessor preprocessor(xml);
|
||||
preprocessor.RegisterComponents(this);
|
||||
|
||||
void EntityFile::Parse(const EntityFileHandler* handler) const
|
||||
{
|
||||
using namespace xercesc;
|
||||
EntityXMLFileParser parser(xml);
|
||||
m_RootEntity = parser.MergeEntities(this);
|
||||
|
||||
EntityFileSAXHandler saxHandler(handler, m_SAX2XMLReader);
|
||||
setReaderFeatures(m_SAX2XMLReader);
|
||||
m_SAX2XMLReader->setContentHandler(&saxHandler);
|
||||
m_SAX2XMLReader->setErrorHandler(&saxHandler);
|
||||
m_SAX2XMLReader->setDeclarationHandler(&saxHandler);
|
||||
m_SAX2XMLReader->parse(m_FilePath.string().c_str());
|
||||
}
|
||||
|
||||
void EntityFile::setReaderFeatures(xercesc::SAX2XMLReader* reader)
|
||||
{
|
||||
using namespace xercesc;
|
||||
reader->setFeature(XMLUni::fgXercesCacheGrammarFromParse, true);
|
||||
reader->setFeature(XMLUni::fgXercesUseCachedGrammarInParse, true);
|
||||
reader->setFeature(XMLUni::fgSAX2CoreValidation, true);
|
||||
reader->setFeature(XMLUni::fgSAX2CoreNameSpaces, true);
|
||||
reader->setFeature(XMLUni::fgXercesSchema, true);
|
||||
reader->setFeature(XMLUni::fgXercesSchemaFullChecking, true);
|
||||
reader->setFeature(XMLUni::fgXercesCalculateSrcOfs, true);
|
||||
reader->setFeature(XMLUni::fgXercesIdentityConstraintChecking, true);
|
||||
}
|
||||
|
||||
unsigned int EntityFile::GetTypeStride(std::string typeName)
|
||||
{
|
||||
std::map<std::string, unsigned int> typeStrides{
|
||||
{ "bool", sizeof(bool) },
|
||||
{ "int", sizeof(int) },
|
||||
{ "float", sizeof(float) },
|
||||
{ "double", sizeof(double) },
|
||||
{ "string", sizeof(std::string) },
|
||||
{ "enum", sizeof(ComponentInfo::EnumType) },
|
||||
{ "Vector", sizeof(glm::vec3) },
|
||||
{ "Quaternion", sizeof(glm::quat) },
|
||||
{ "Color", sizeof(glm::vec4) }
|
||||
};
|
||||
|
||||
auto it = typeStrides.find(typeName);
|
||||
return (it != typeStrides.end()) ? it->second : 0;
|
||||
}
|
||||
|
||||
void EntityFile::WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes)
|
||||
{
|
||||
if (field.Type == "Vector") {
|
||||
glm::vec3 vec;
|
||||
vec.x = boost::lexical_cast<float>(attributes.at("X"));
|
||||
vec.y = boost::lexical_cast<float>(attributes.at("Y"));
|
||||
vec.z = boost::lexical_cast<float>(attributes.at("Z"));
|
||||
memcpy(outData, reinterpret_cast<char*>(&vec), field.Stride);
|
||||
} else if (field.Type == "Color") {
|
||||
glm::vec4 vec;
|
||||
vec.r = boost::lexical_cast<float>(attributes.at("R"));
|
||||
vec.g = boost::lexical_cast<float>(attributes.at("G"));
|
||||
vec.b = boost::lexical_cast<float>(attributes.at("B"));
|
||||
vec.a = boost::lexical_cast<float>(attributes.at("A"));
|
||||
memcpy(outData, reinterpret_cast<char*>(&vec), field.Stride);
|
||||
} else if (field.Type == "Quaternion") {
|
||||
glm::quat q;
|
||||
q.x = boost::lexical_cast<float>(attributes.at("X"));
|
||||
q.y = boost::lexical_cast<float>(attributes.at("Y"));
|
||||
q.z = boost::lexical_cast<float>(attributes.at("Z"));
|
||||
q.w = boost::lexical_cast<float>(attributes.at("W"));
|
||||
memcpy(outData, reinterpret_cast<char*>(&q), field.Stride);
|
||||
} else if (!attributes.empty()) {
|
||||
LOG_WARNING("%i attributes not handled by any type conversion!", attributes.size());
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFile::WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData)
|
||||
{
|
||||
// Catch and ignore casting errors so whitespace around string enums won't mess anything up
|
||||
try {
|
||||
if (field.Type == "int") {
|
||||
int value = boost::lexical_cast<int>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "enum") {
|
||||
ComponentInfo::EnumType value = boost::lexical_cast<ComponentInfo::EnumType>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "float") {
|
||||
float value = boost::lexical_cast<float>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "double") {
|
||||
double value = boost::lexical_cast<double>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "bool") {
|
||||
bool value = (valueData[0] == 't'); // Lazy bool evaluation
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "string") {
|
||||
new (outData) std::string(valueData);
|
||||
} else {
|
||||
LOG_WARNING("Unknown value data type: %s", field.Type.c_str());
|
||||
}
|
||||
} catch (const boost::bad_lexical_cast&) { }
|
||||
}
|
||||
|
||||
EntityFileSAXHandler::EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader)
|
||||
: m_Handler(handler)
|
||||
, m_Reader(reader)
|
||||
{
|
||||
// 0 is imaginary base parent
|
||||
m_EntityStack.push(0);
|
||||
m_StateStack.push(State::Unknown);
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::startElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname, const xercesc::Attributes& attrs)
|
||||
{
|
||||
std::string name = XS::ToString(_localName);
|
||||
|
||||
if (m_StateStack.top() == State::Unknown || m_StateStack.top() == State::Entity) {
|
||||
if (name == "Entity") {
|
||||
m_StateStack.push(State::Entity);
|
||||
onStartEntity(attrs);
|
||||
return;
|
||||
}
|
||||
if (name == "EntityRef") {
|
||||
onStartEntityRef(attrs);
|
||||
return;
|
||||
}
|
||||
if (m_RootEntity == EntityID_Invalid) {
|
||||
ResourceManager::Release("EntityXMLFile", path);
|
||||
throw Resource::FailedLoadingException("Failed to merge entities; root entity is invalid");
|
||||
}
|
||||
|
||||
std::string uri = XS::ToString(_uri);
|
||||
if (m_StateStack.top() == State::Entity) {
|
||||
if (uri == "components") {
|
||||
m_StateStack.push(State::Component);
|
||||
onStartComponent(name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_StateStack.top() == State::Component) {
|
||||
m_StateStack.push(State::ComponentField);
|
||||
onStartComponentField(name, attrs);
|
||||
return;
|
||||
}
|
||||
ResourceManager::Release("EntityXMLFile", path);
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::endElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname)
|
||||
EntityWrapper EntityFile::MergeInto(World* other)
|
||||
{
|
||||
std::string name = XS::ToString(_localName);
|
||||
if (m_StateStack.top() == State::Entity) {
|
||||
if (name == "Entity") {
|
||||
m_StateStack.pop();
|
||||
onEndEntity();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::string uri = XS::ToString(_uri);
|
||||
if (m_StateStack.top() == State::Component) {
|
||||
//if (uri == "components") {
|
||||
m_StateStack.pop();
|
||||
onEndComponent(name);
|
||||
return;
|
||||
//}
|
||||
}
|
||||
|
||||
if (m_StateStack.top() == State::ComponentField && name == m_CurrentField) {
|
||||
m_StateStack.pop();
|
||||
onEndComponentField(name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::characters(const XMLCh* const chars, const XMLSize_t length)
|
||||
{
|
||||
if (m_StateStack.top() == State::ComponentField) {
|
||||
char* transcoded = xercesc::XMLString::transcode(chars);
|
||||
onFieldData(transcoded);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::fatalError(const xercesc::SAXParseException& e)
|
||||
{
|
||||
std::string message = XS::ToString(e.getMessage());
|
||||
std::string systemId = XS::ToString(e.getSystemId());
|
||||
XMLFileLoc line = e.getLineNumber();
|
||||
XMLFileLoc column = e.getColumnNumber();
|
||||
LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tFatal Error: %s", systemId.c_str(), line, column, message.c_str());
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::error(const xercesc::SAXParseException& e)
|
||||
{
|
||||
std::string message = XS::ToString(e.getMessage());
|
||||
std::string systemId = XS::ToString(e.getSystemId());
|
||||
XMLFileLoc line = e.getLineNumber();
|
||||
XMLFileLoc column = e.getColumnNumber();
|
||||
LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tError: %s", systemId.c_str(), line, column, message.c_str());
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::warning(const xercesc::SAXParseException& e)
|
||||
{
|
||||
std::string message = XS::ToString(e.getMessage());
|
||||
std::string systemId = XS::ToString(e.getSystemId());
|
||||
XMLFileLoc line = e.getLineNumber();
|
||||
XMLFileLoc column = e.getColumnNumber();
|
||||
LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tWarning: %s", systemId.c_str(), line, column, message.c_str());
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onStartEntity(const xercesc::Attributes& attrs)
|
||||
{
|
||||
EntityID parent = m_EntityStack.top();
|
||||
|
||||
if (m_Handler->m_OnStartEntityCallback) {
|
||||
std::string name;
|
||||
auto xName = attrs.getValue(XS::ToXMLCh("name"));
|
||||
if (xName != nullptr) {
|
||||
name = XS::ToString(xName);
|
||||
}
|
||||
m_Handler->m_OnStartEntityCallback(m_NextEntityID, parent, name);
|
||||
}
|
||||
|
||||
m_EntityStack.push(m_NextEntityID);
|
||||
m_NextEntityID++;
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onEndEntity()
|
||||
{
|
||||
m_EntityStack.pop();
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onStartEntityRef(const xercesc::Attributes& attrs)
|
||||
{
|
||||
std::string path = XS::ToString(attrs.getValue(XS::ToXMLCh("file")));
|
||||
|
||||
xercesc::SAX2XMLReader* reader = xercesc::XMLReaderFactory::createXMLReader();
|
||||
EntityFile::setReaderFeatures(reader);
|
||||
reader->setContentHandler(this);
|
||||
reader->setErrorHandler(this);
|
||||
reader->parse(path.c_str());
|
||||
delete reader;
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onStartComponentField(const std::string& field, const xercesc::Attributes& attrs)
|
||||
{
|
||||
//LOG_DEBUG(" Field: %s", field.c_str());
|
||||
m_CurrentField = field;
|
||||
m_CurrentAttributes.clear();
|
||||
for (int i = 0; i < attrs.getLength(); i++) {
|
||||
auto name = attrs.getQName(i);
|
||||
auto value = attrs.getValue(name);
|
||||
//LOG_DEBUG(" %s = %s", (char*)XS::ToString(name), (char*)XS::ToString(value));
|
||||
m_CurrentAttributes[XS::ToString(name).operator std::string()] = XS::ToString(value).operator std::string();
|
||||
}
|
||||
|
||||
if (m_Handler->m_OnStartFieldCallback) {
|
||||
m_Handler->m_OnStartFieldCallback(m_EntityStack.top(), m_CurrentComponent, field, m_CurrentAttributes);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onEndComponent(const std::string& name) { }
|
||||
|
||||
void EntityFileSAXHandler::onStartComponent(const std::string& name)
|
||||
{
|
||||
//LOG_DEBUG(" Component: %s", name.c_str());
|
||||
m_CurrentComponent = name;
|
||||
if (m_Handler->m_OnStartComponentCallback) {
|
||||
m_Handler->m_OnStartComponentCallback(m_EntityStack.top(), name);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onEndComponentField(const std::string& field) { }
|
||||
|
||||
void EntityFileSAXHandler::onFieldData(char* data)
|
||||
{
|
||||
//LOG_DEBUG(" Data: %s", data);
|
||||
if (m_Handler->m_OnStartFieldDataCallback) {
|
||||
m_Handler->m_OnStartFieldDataCallback(m_EntityStack.top(), m_CurrentComponent, m_CurrentField, data);
|
||||
}
|
||||
|
||||
xercesc::XMLString::release(&data);
|
||||
}
|
||||
auto mapping = other->Merge(this);
|
||||
return EntityWrapper(other, mapping.at(m_RootEntity));
|
||||
}
|
||||
@@ -0,0 +1,291 @@
|
||||
#include "Core/EntityXMLFile.h"
|
||||
|
||||
EntityXMLFile::EntityXMLFile(boost::filesystem::path path)
|
||||
: m_FilePath(path)
|
||||
{
|
||||
using namespace xercesc;
|
||||
XMLPlatformUtils::Initialize();
|
||||
m_GrammarPool = new XMLGrammarPoolImpl();
|
||||
m_SAX2XMLReader = XMLReaderFactory::createXMLReader(XMLPlatformUtils::fgMemoryManager, m_GrammarPool);
|
||||
}
|
||||
|
||||
EntityXMLFile::~EntityXMLFile()
|
||||
{
|
||||
delete m_SAX2XMLReader;
|
||||
delete m_GrammarPool;
|
||||
xercesc::XMLPlatformUtils::Terminate();
|
||||
}
|
||||
|
||||
void EntityXMLFile::Parse(const EntityFileHandler* handler) const
|
||||
{
|
||||
using namespace xercesc;
|
||||
|
||||
EntityFileSAXHandler saxHandler(handler, m_SAX2XMLReader);
|
||||
setReaderFeatures(m_SAX2XMLReader);
|
||||
m_SAX2XMLReader->setContentHandler(&saxHandler);
|
||||
m_SAX2XMLReader->setErrorHandler(&saxHandler);
|
||||
m_SAX2XMLReader->setDeclarationHandler(&saxHandler);
|
||||
m_SAX2XMLReader->parse(m_FilePath.string().c_str());
|
||||
}
|
||||
|
||||
void EntityXMLFile::setReaderFeatures(xercesc::SAX2XMLReader* reader)
|
||||
{
|
||||
using namespace xercesc;
|
||||
reader->setFeature(XMLUni::fgXercesCacheGrammarFromParse, true);
|
||||
reader->setFeature(XMLUni::fgXercesUseCachedGrammarInParse, true);
|
||||
reader->setFeature(XMLUni::fgSAX2CoreValidation, true);
|
||||
reader->setFeature(XMLUni::fgSAX2CoreNameSpaces, true);
|
||||
reader->setFeature(XMLUni::fgXercesSchema, true);
|
||||
reader->setFeature(XMLUni::fgXercesSchemaFullChecking, true);
|
||||
reader->setFeature(XMLUni::fgXercesCalculateSrcOfs, true);
|
||||
reader->setFeature(XMLUni::fgXercesIdentityConstraintChecking, true);
|
||||
}
|
||||
|
||||
unsigned int EntityXMLFile::GetTypeStride(std::string typeName)
|
||||
{
|
||||
std::map<std::string, unsigned int> typeStrides{
|
||||
{ "bool", sizeof(bool) },
|
||||
{ "int", sizeof(int) },
|
||||
{ "float", sizeof(float) },
|
||||
{ "double", sizeof(double) },
|
||||
{ "string", sizeof(std::string) },
|
||||
{ "enum", sizeof(ComponentInfo::EnumType) },
|
||||
{ "Vector", sizeof(glm::vec3) },
|
||||
{ "Quaternion", sizeof(glm::quat) },
|
||||
{ "Color", sizeof(glm::vec4) }
|
||||
};
|
||||
|
||||
auto it = typeStrides.find(typeName);
|
||||
return (it != typeStrides.end()) ? it->second : 0;
|
||||
}
|
||||
|
||||
void EntityXMLFile::WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes)
|
||||
{
|
||||
if (field.Type == "Vector") {
|
||||
glm::vec3 vec;
|
||||
vec.x = boost::lexical_cast<float>(attributes.at("X"));
|
||||
vec.y = boost::lexical_cast<float>(attributes.at("Y"));
|
||||
vec.z = boost::lexical_cast<float>(attributes.at("Z"));
|
||||
memcpy(outData, reinterpret_cast<char*>(&vec), field.Stride);
|
||||
} else if (field.Type == "Color") {
|
||||
glm::vec4 vec;
|
||||
vec.r = boost::lexical_cast<float>(attributes.at("R"));
|
||||
vec.g = boost::lexical_cast<float>(attributes.at("G"));
|
||||
vec.b = boost::lexical_cast<float>(attributes.at("B"));
|
||||
vec.a = boost::lexical_cast<float>(attributes.at("A"));
|
||||
memcpy(outData, reinterpret_cast<char*>(&vec), field.Stride);
|
||||
} else if (field.Type == "Quaternion") {
|
||||
glm::quat q;
|
||||
q.x = boost::lexical_cast<float>(attributes.at("X"));
|
||||
q.y = boost::lexical_cast<float>(attributes.at("Y"));
|
||||
q.z = boost::lexical_cast<float>(attributes.at("Z"));
|
||||
q.w = boost::lexical_cast<float>(attributes.at("W"));
|
||||
memcpy(outData, reinterpret_cast<char*>(&q), field.Stride);
|
||||
} else if (!attributes.empty()) {
|
||||
LOG_WARNING("%i attributes not handled by any type conversion!", attributes.size());
|
||||
}
|
||||
}
|
||||
|
||||
void EntityXMLFile::WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData)
|
||||
{
|
||||
// Catch and ignore casting errors so whitespace around string enums won't mess anything up
|
||||
try {
|
||||
if (field.Type == "int") {
|
||||
int value = boost::lexical_cast<int>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "enum") {
|
||||
ComponentInfo::EnumType value = boost::lexical_cast<ComponentInfo::EnumType>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "float") {
|
||||
float value = boost::lexical_cast<float>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "double") {
|
||||
double value = boost::lexical_cast<double>(valueData);
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "bool") {
|
||||
bool value = (valueData[0] == 't'); // Lazy bool evaluation
|
||||
memcpy(outData, reinterpret_cast<char*>(&value), field.Stride);
|
||||
} else if (field.Type == "string") {
|
||||
new (outData) std::string(valueData);
|
||||
} else {
|
||||
LOG_WARNING("Unknown value data type: %s", field.Type.c_str());
|
||||
}
|
||||
} catch (const boost::bad_lexical_cast&) { }
|
||||
}
|
||||
|
||||
EntityFileSAXHandler::EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader)
|
||||
: m_Handler(handler)
|
||||
, m_Reader(reader)
|
||||
{
|
||||
// 0 is imaginary base parent
|
||||
m_EntityStack.push(0);
|
||||
m_StateStack.push(State::Unknown);
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::startElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname, const xercesc::Attributes& attrs)
|
||||
{
|
||||
std::string name = XS::ToString(_localName);
|
||||
|
||||
if (m_StateStack.top() == State::Unknown || m_StateStack.top() == State::Entity) {
|
||||
if (name == "Entity") {
|
||||
m_StateStack.push(State::Entity);
|
||||
onStartEntity(attrs);
|
||||
return;
|
||||
}
|
||||
if (name == "EntityRef") {
|
||||
onStartEntityRef(attrs);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::string uri = XS::ToString(_uri);
|
||||
if (m_StateStack.top() == State::Entity) {
|
||||
if (uri == "components") {
|
||||
m_StateStack.push(State::Component);
|
||||
onStartComponent(name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_StateStack.top() == State::Component) {
|
||||
m_StateStack.push(State::ComponentField);
|
||||
onStartComponentField(name, attrs);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::endElement(const XMLCh* const _uri, const XMLCh* const _localName, const XMLCh* const _qname)
|
||||
{
|
||||
std::string name = XS::ToString(_localName);
|
||||
if (m_StateStack.top() == State::Entity) {
|
||||
if (name == "Entity") {
|
||||
m_StateStack.pop();
|
||||
onEndEntity();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::string uri = XS::ToString(_uri);
|
||||
if (m_StateStack.top() == State::Component) {
|
||||
//if (uri == "components") {
|
||||
m_StateStack.pop();
|
||||
onEndComponent(name);
|
||||
return;
|
||||
//}
|
||||
}
|
||||
|
||||
if (m_StateStack.top() == State::ComponentField && name == m_CurrentField) {
|
||||
m_StateStack.pop();
|
||||
onEndComponentField(name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::characters(const XMLCh* const chars, const XMLSize_t length)
|
||||
{
|
||||
if (m_StateStack.top() == State::ComponentField) {
|
||||
char* transcoded = xercesc::XMLString::transcode(chars);
|
||||
onFieldData(transcoded);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::fatalError(const xercesc::SAXParseException& e)
|
||||
{
|
||||
std::string message = XS::ToString(e.getMessage());
|
||||
std::string systemId = XS::ToString(e.getSystemId());
|
||||
XMLFileLoc line = e.getLineNumber();
|
||||
XMLFileLoc column = e.getColumnNumber();
|
||||
LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tFatal Error: %s", systemId.c_str(), line, column, message.c_str());
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::error(const xercesc::SAXParseException& e)
|
||||
{
|
||||
std::string message = XS::ToString(e.getMessage());
|
||||
std::string systemId = XS::ToString(e.getSystemId());
|
||||
XMLFileLoc line = e.getLineNumber();
|
||||
XMLFileLoc column = e.getColumnNumber();
|
||||
LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tError: %s", systemId.c_str(), line, column, message.c_str());
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::warning(const xercesc::SAXParseException& e)
|
||||
{
|
||||
std::string message = XS::ToString(e.getMessage());
|
||||
std::string systemId = XS::ToString(e.getSystemId());
|
||||
XMLFileLoc line = e.getLineNumber();
|
||||
XMLFileLoc column = e.getColumnNumber();
|
||||
LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tWarning: %s", systemId.c_str(), line, column, message.c_str());
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onStartEntity(const xercesc::Attributes& attrs)
|
||||
{
|
||||
EntityID parent = m_EntityStack.top();
|
||||
|
||||
if (m_Handler->m_OnStartEntityCallback) {
|
||||
std::string name;
|
||||
auto xName = attrs.getValue(XS::ToXMLCh("name"));
|
||||
if (xName != nullptr) {
|
||||
name = XS::ToString(xName);
|
||||
}
|
||||
m_Handler->m_OnStartEntityCallback(m_NextEntityID, parent, name);
|
||||
}
|
||||
|
||||
m_EntityStack.push(m_NextEntityID);
|
||||
m_NextEntityID++;
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onEndEntity()
|
||||
{
|
||||
m_EntityStack.pop();
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onStartEntityRef(const xercesc::Attributes& attrs)
|
||||
{
|
||||
std::string path = XS::ToString(attrs.getValue(XS::ToXMLCh("file")));
|
||||
|
||||
xercesc::SAX2XMLReader* reader = xercesc::XMLReaderFactory::createXMLReader();
|
||||
EntityXMLFile::setReaderFeatures(reader);
|
||||
reader->setContentHandler(this);
|
||||
reader->setErrorHandler(this);
|
||||
reader->parse(path.c_str());
|
||||
delete reader;
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onStartComponentField(const std::string& field, const xercesc::Attributes& attrs)
|
||||
{
|
||||
//LOG_DEBUG(" Field: %s", field.c_str());
|
||||
m_CurrentField = field;
|
||||
m_CurrentAttributes.clear();
|
||||
for (int i = 0; i < attrs.getLength(); i++) {
|
||||
auto name = attrs.getQName(i);
|
||||
auto value = attrs.getValue(name);
|
||||
//LOG_DEBUG(" %s = %s", (char*)XS::ToString(name), (char*)XS::ToString(value));
|
||||
m_CurrentAttributes[XS::ToString(name).operator std::string()] = XS::ToString(value).operator std::string();
|
||||
}
|
||||
|
||||
if (m_Handler->m_OnStartFieldCallback) {
|
||||
m_Handler->m_OnStartFieldCallback(m_EntityStack.top(), m_CurrentComponent, field, m_CurrentAttributes);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onEndComponent(const std::string& name) { }
|
||||
|
||||
void EntityFileSAXHandler::onStartComponent(const std::string& name)
|
||||
{
|
||||
//LOG_DEBUG(" Component: %s", name.c_str());
|
||||
m_CurrentComponent = name;
|
||||
if (m_Handler->m_OnStartComponentCallback) {
|
||||
m_Handler->m_OnStartComponentCallback(m_EntityStack.top(), name);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileSAXHandler::onEndComponentField(const std::string& field) { }
|
||||
|
||||
void EntityFileSAXHandler::onFieldData(char* data)
|
||||
{
|
||||
//LOG_DEBUG(" Data: %s", data);
|
||||
if (m_Handler->m_OnStartFieldDataCallback) {
|
||||
m_Handler->m_OnStartFieldDataCallback(m_EntityStack.top(), m_CurrentComponent, m_CurrentField, data);
|
||||
}
|
||||
|
||||
xercesc::XMLString::release(&data);
|
||||
}
|
||||
@@ -1,15 +1,15 @@
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityXMLFileParser.h"
|
||||
|
||||
EntityFileParser::EntityFileParser(const EntityFile* entityFile)
|
||||
EntityXMLFileParser::EntityXMLFileParser(const EntityXMLFile* entityFile)
|
||||
: m_EntityFile(entityFile)
|
||||
{
|
||||
m_Handler.SetStartEntityCallback(std::bind(&EntityFileParser::onStartEntity, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_Handler.SetStartComponentCallback(std::bind(&EntityFileParser::onStartComponent, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_Handler.SetStartFieldCallback(std::bind(&EntityFileParser::onStartComponentField, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
|
||||
m_Handler.SetStartFieldDataCallback(std::bind(&EntityFileParser::onFieldData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
|
||||
m_Handler.SetStartEntityCallback(std::bind(&EntityXMLFileParser::onStartEntity, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_Handler.SetStartComponentCallback(std::bind(&EntityXMLFileParser::onStartComponent, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_Handler.SetStartFieldCallback(std::bind(&EntityXMLFileParser::onStartComponentField, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
|
||||
m_Handler.SetStartFieldDataCallback(std::bind(&EntityXMLFileParser::onFieldData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
|
||||
}
|
||||
|
||||
EntityID EntityFileParser::MergeEntities(World* world, EntityID baseParent /*= EntityID_Invalid */)
|
||||
EntityID EntityXMLFileParser::MergeEntities(World* world, EntityID baseParent /*= EntityID_Invalid */)
|
||||
{
|
||||
m_World = world;
|
||||
m_EntityIDMapper[0] = baseParent;
|
||||
@@ -17,7 +17,7 @@ EntityID EntityFileParser::MergeEntities(World* world, EntityID baseParent /*= E
|
||||
return m_FirstEntity;
|
||||
}
|
||||
|
||||
void EntityFileParser::onStartEntity(EntityID entity, EntityID parent, const std::string& name)
|
||||
void EntityXMLFileParser::onStartEntity(EntityID entity, EntityID parent, const std::string& name)
|
||||
{
|
||||
EntityID realParent = m_EntityIDMapper.at(parent);
|
||||
EntityID realEntity = m_World->CreateEntity(realParent);
|
||||
@@ -31,7 +31,7 @@ void EntityFileParser::onStartEntity(EntityID entity, EntityID parent, const std
|
||||
//LOG_DEBUG("Created entity #%i (%i) with parent %i (%i)", entity, realEntity, parent, realParent);
|
||||
}
|
||||
|
||||
void EntityFileParser::onStartComponent(EntityID entity, const std::string& component)
|
||||
void EntityXMLFileParser::onStartComponent(EntityID entity, const std::string& component)
|
||||
{
|
||||
if (m_World->GetComponentPools().count(component) != 0) {
|
||||
EntityID realEntity = m_EntityIDMapper.at(entity);
|
||||
@@ -42,7 +42,7 @@ void EntityFileParser::onStartComponent(EntityID entity, const std::string& comp
|
||||
//LOG_DEBUG("Attached component of type \"%s\" to entity #%i (%i)", component.c_str(), entity, realEntity);
|
||||
}
|
||||
|
||||
void EntityFileParser::onStartComponentField(EntityID entity, const std::string& componentType, const std::string& fieldName, const std::map<std::string, std::string>& attributes)
|
||||
void EntityXMLFileParser::onStartComponentField(EntityID entity, const std::string& componentType, const std::string& fieldName, const std::map<std::string, std::string>& attributes)
|
||||
{
|
||||
if (m_World->GetComponentPools().count(componentType) == 0) {
|
||||
return;
|
||||
@@ -63,10 +63,10 @@ void EntityFileParser::onStartComponentField(EntityID entity, const std::string&
|
||||
//}
|
||||
|
||||
char* data = component.Data + field.Offset;
|
||||
EntityFile::WriteAttributeData(data, field, attributes);
|
||||
EntityXMLFile::WriteAttributeData(data, field, attributes);
|
||||
}
|
||||
|
||||
void EntityFileParser::onFieldData(EntityID entity, const std::string& componentType, const std::string& fieldName, const char* fieldData)
|
||||
void EntityXMLFileParser::onFieldData(EntityID entity, const std::string& componentType, const std::string& fieldName, const char* fieldData)
|
||||
{
|
||||
if (m_World->GetComponentPools().count(componentType) == 0) {
|
||||
return;
|
||||
@@ -80,5 +80,5 @@ void EntityFileParser::onFieldData(EntityID entity, const std::string& component
|
||||
auto& field = fieldIt->second;
|
||||
|
||||
char* data = component.Data + field.Offset;
|
||||
EntityFile::WriteValueData(data, field, fieldData);
|
||||
EntityXMLFile::WriteValueData(data, field, fieldData);
|
||||
}
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
#include "Core/EntityFilePreprocessor.h"
|
||||
#include "Core/EntityXMLFilePreprocessor.h"
|
||||
|
||||
EntityFilePreprocessor::EntityFilePreprocessor(const EntityFile* entityFile)
|
||||
EntityXMLFilePreprocessor::EntityXMLFilePreprocessor(const EntityXMLFile* entityFile)
|
||||
: m_EntityFile(entityFile)
|
||||
{
|
||||
EntityFileHandler handler;
|
||||
handler.SetStartComponentCallback(std::bind(&EntityFilePreprocessor::onStartComponent, this, std::placeholders::_1, std::placeholders::_2));
|
||||
handler.SetStartComponentCallback(std::bind(&EntityXMLFilePreprocessor::onStartComponent, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_EntityFile->Parse(&handler);
|
||||
|
||||
//LOG_DEBUG("___ COMPONENT DEFINITIONS ___");
|
||||
@@ -28,20 +28,20 @@ EntityFilePreprocessor::EntityFilePreprocessor(const EntityFile* entityFile)
|
||||
parseDefaults();
|
||||
}
|
||||
|
||||
void EntityFilePreprocessor::RegisterComponents(World* world)
|
||||
void EntityXMLFilePreprocessor::RegisterComponents(World* world)
|
||||
{
|
||||
for (auto& kv : m_ComponentInfo) {
|
||||
world->RegisterComponent(kv.second);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFilePreprocessor::onStartComponent(EntityID entity, std::string type)
|
||||
void EntityXMLFilePreprocessor::onStartComponent(EntityID entity, std::string type)
|
||||
{
|
||||
//LOG_DEBUG("Component: %s", type.c_str());
|
||||
m_ComponentCounts[type]++;
|
||||
}
|
||||
|
||||
void EntityFilePreprocessor::parseComponentInfo()
|
||||
void EntityXMLFilePreprocessor::parseComponentInfo()
|
||||
{
|
||||
using namespace xercesc;
|
||||
EntityFileXMLErrorHandler errorHandler;
|
||||
@@ -141,9 +141,9 @@ void EntityFilePreprocessor::parseComponentInfo()
|
||||
std::string baseType = XS::ToString(elementDeclaration->getTypeDefinition()->getBaseType()->getName());
|
||||
|
||||
std::string effectiveType = type;
|
||||
unsigned int stride = EntityFile::GetTypeStride(type);
|
||||
unsigned int stride = EntityXMLFile::GetTypeStride(type);
|
||||
if (stride == 0) {
|
||||
stride = EntityFile::GetTypeStride(baseType);
|
||||
stride = EntityXMLFile::GetTypeStride(baseType);
|
||||
if (stride == 0) {
|
||||
LOG_WARNING("Field \"%s\" in component \"%s\" uses unexpected field type \"%s\" with base type \"%s\". Skipping.", name.c_str(), compInfo.Name.c_str(), type.c_str(), baseType.c_str());
|
||||
continue;
|
||||
@@ -196,7 +196,7 @@ void EntityFilePreprocessor::parseComponentInfo()
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFilePreprocessor::parseDefaults()
|
||||
void EntityXMLFilePreprocessor::parseDefaults()
|
||||
{
|
||||
using namespace xercesc;
|
||||
|
||||
@@ -261,7 +261,7 @@ void EntityFilePreprocessor::parseDefaults()
|
||||
auto attribItem = attributeMap->item(i);
|
||||
attributes[XS::ToString(attribItem->getNodeName())] = XS::ToString(attribItem->getNodeValue());
|
||||
}
|
||||
EntityFile::WriteAttributeData(data, field, attributes);
|
||||
EntityXMLFile::WriteAttributeData(data, field, attributes);
|
||||
}
|
||||
|
||||
auto childNode = fieldElement->getFirstChild();
|
||||
@@ -278,14 +278,14 @@ void EntityFilePreprocessor::parseDefaults()
|
||||
// Handle potential field values
|
||||
if (childNode->getNodeType() == DOMNode::TEXT_NODE) {
|
||||
char* cstrValue = XMLString::transcode(childNode->getNodeValue());
|
||||
EntityFile::WriteValueData(data, field, cstrValue);
|
||||
EntityXMLFile::WriteValueData(data, field, cstrValue);
|
||||
XMLString::release(&cstrValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string EntityFilePreprocessor::parseAnnotationXML(const XMLCh* xml)
|
||||
std::string EntityXMLFilePreprocessor::parseAnnotationXML(const XMLCh* xml)
|
||||
{
|
||||
using namespace xercesc;
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#include "Core/EntityFileWriter.h"
|
||||
#include "Core/EntityXMLFileWriter.h"
|
||||
|
||||
#define X(str) XS::ToXMLCh(str)
|
||||
|
||||
void EntityFileWriter::WriteWorld(World* world)
|
||||
void EntityXMLFileWriter::WriteWorld(World* world)
|
||||
{
|
||||
WriteEntity(world, 0);
|
||||
}
|
||||
|
||||
void EntityFileWriter::WriteEntity(World* world, EntityID entity)
|
||||
void EntityXMLFileWriter::WriteEntity(World* world, EntityID entity)
|
||||
{
|
||||
using namespace xercesc;
|
||||
DOMDocument* doc = m_DOMImplementation->createDocument(nullptr, X("Entity"), nullptr);
|
||||
@@ -41,7 +41,7 @@ void EntityFileWriter::WriteEntity(World* world, EntityID entity)
|
||||
doc->release();
|
||||
}
|
||||
|
||||
void EntityFileWriter::appendEntityChildren(xercesc::DOMElement* parentElement, const World* world, EntityID entity)
|
||||
void EntityXMLFileWriter::appendEntityChildren(xercesc::DOMElement* parentElement, const World* world, EntityID entity)
|
||||
{
|
||||
using namespace xercesc;
|
||||
DOMDocument* doc = parentElement->getOwnerDocument();
|
||||
@@ -67,7 +67,7 @@ void EntityFileWriter::appendEntityChildren(xercesc::DOMElement* parentElement,
|
||||
}
|
||||
}
|
||||
|
||||
void EntityFileWriter::appentEntityComponents(xercesc::DOMElement* parentElement, const World* world, EntityID entity)
|
||||
void EntityXMLFileWriter::appentEntityComponents(xercesc::DOMElement* parentElement, const World* world, EntityID entity)
|
||||
{
|
||||
using namespace xercesc;
|
||||
DOMDocument* doc = parentElement->getOwnerDocument();
|
||||
@@ -45,7 +45,7 @@ bool World::ValidEntity(EntityID entity) const
|
||||
return m_EntityParents.find(entity) != m_EntityParents.end();
|
||||
}
|
||||
|
||||
void World::RegisterComponent(ComponentInfo& ci)
|
||||
void World::RegisterComponent(const ComponentInfo& ci)
|
||||
{
|
||||
if (m_ComponentPools.find(ci.Name) == m_ComponentPools.end()) {
|
||||
m_ComponentPools[ci.Name] = new ComponentPool(ci);
|
||||
@@ -169,6 +169,45 @@ EntityWrapper World::GetFirstEntityByName(const std::string& name)
|
||||
return EntityWrapper::Invalid;
|
||||
}
|
||||
|
||||
std::unordered_map<EntityID, EntityID> World::Merge(const World* other)
|
||||
{
|
||||
std::unordered_map<EntityID, EntityID> oldToNew;
|
||||
|
||||
// Create new entities
|
||||
for (auto& kv : other->m_EntityParents) {
|
||||
EntityID entity = kv.first;
|
||||
|
||||
EntityID newEntity = CreateEntity();
|
||||
SetName(newEntity, other->GetName(entity));
|
||||
oldToNew[entity] = newEntity;
|
||||
}
|
||||
// Fix relationships
|
||||
for (auto& kv : other->m_EntityParents) {
|
||||
EntityID entity = kv.first;
|
||||
EntityID parent = kv.second;
|
||||
if (parent != EntityID_Invalid) {
|
||||
SetParent(oldToNew.at(entity), oldToNew.at(parent));
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer components
|
||||
for (auto& kv : other->m_ComponentPools) {
|
||||
auto& componentType = kv.first;
|
||||
ComponentPool* pool = kv.second;
|
||||
// Register pool if it's not present in world
|
||||
if (m_ComponentPools.count(componentType) == 0) {
|
||||
RegisterComponent(pool->ComponentInfo());
|
||||
}
|
||||
// Copy components
|
||||
for (auto component : *pool) {
|
||||
ComponentWrapper newComponent = AttachComponent(oldToNew.at(component.EntityID), componentType);
|
||||
component.Copy(newComponent);
|
||||
}
|
||||
}
|
||||
|
||||
return oldToNew;
|
||||
}
|
||||
|
||||
EntityID World::generateEntityID()
|
||||
{
|
||||
// TODO: Make EntityID generation smarter
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "Core/UniformScaleSystem.h"
|
||||
#include "Editor/EditorRenderSystem.h"
|
||||
#include "Editor/EditorWidgetSystem.h"
|
||||
#include "Core/EntityFile.h"
|
||||
|
||||
EditorSystem::EditorSystem(SystemParams params, IRenderer* renderer, RenderFrame* renderFrame)
|
||||
: System(params)
|
||||
@@ -129,7 +130,7 @@ void EditorSystem::OnEntitySelected(EntityWrapper entity)
|
||||
|
||||
void EditorSystem::OnEntitySave(EntityWrapper entity, boost::filesystem::path filePath)
|
||||
{
|
||||
EntityFileWriter writer(filePath);
|
||||
EntityXMLFileWriter writer(filePath);
|
||||
writer.WriteEntity(entity.World, entity.ID);
|
||||
}
|
||||
|
||||
@@ -260,11 +261,9 @@ EntityWrapper EditorSystem::importEntity(EntityWrapper parent, boost::filesystem
|
||||
|
||||
try {
|
||||
auto entityFile = ResourceManager::Load<EntityFile>(filePath.string());
|
||||
EntityFilePreprocessor fpp(entityFile);
|
||||
fpp.RegisterComponents(parent.World);
|
||||
EntityFileParser fp(entityFile);
|
||||
EntityID newEntity = fp.MergeEntities(parent.World, parent.ID);
|
||||
return EntityWrapper(parent.World, newEntity);
|
||||
EntityWrapper newEntity = entityFile->MergeInto(parent.World);
|
||||
parent.World->SetParent(newEntity.ID, parent.ID);
|
||||
return newEntity;
|
||||
} catch (const std::exception& e) {
|
||||
LOG_ERROR("Failed to import entity \"%s\": \"%s\"", filePath.string().c_str(), e.what());
|
||||
return EntityWrapper::Invalid;
|
||||
|
||||
@@ -70,7 +70,7 @@ void FrameBuffer::Generate()
|
||||
}
|
||||
GLERROR("3");
|
||||
|
||||
GLenum* bufferTextures = &attachments[0];
|
||||
GLenum* bufferTextures = attachments.data();
|
||||
glDrawBuffers(attachments.size(), bufferTextures);
|
||||
if (GLERROR("GLBufferAttachement error")) {
|
||||
printf(": AttachmentSize %i", attachments.size());
|
||||
|
||||
+8
-5
@@ -11,7 +11,8 @@
|
||||
#include "Systems/PlayerSpawnSystem.h"
|
||||
#include "Systems/PlayerDeathSystem.h"
|
||||
#include "Systems/FloatingEffectSystem.h"
|
||||
#include "Core/EntityFileWriter.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityXMLFileWriter.h"
|
||||
#include "Game/Systems/CapturePointSystem.h"
|
||||
#include "Game/Systems/CapturePointHUDSystem.h"
|
||||
#include "Game/Systems/PickupSpawnSystem.h"
|
||||
@@ -26,9 +27,11 @@
|
||||
#include "Rendering/AnimationSystem.h"
|
||||
#include "Network/MultiplayerSnapshotFilter.h"
|
||||
#include "Game/Systems/AmmunitionHUDSystem.h"
|
||||
#include "Game/Systems/AbilityCooldownHUDSystem.h"
|
||||
#include "Game/Systems/CapturePointArrowHUDSystem.h"
|
||||
#include "Game/Systems/KillFeedSystem.h"
|
||||
#include "Game/Systems/BoostSystem.h"
|
||||
#include "Game/Systems/BoostIconsHUDSystem.h"
|
||||
#include "GUI/ButtonSystem.h"
|
||||
#include "GUI/MainMenuSystem.h"
|
||||
|
||||
@@ -45,6 +48,7 @@ Game::Game(int argc, char* argv[])
|
||||
ResourceManager::RegisterType<PNG>("Png");
|
||||
ResourceManager::RegisterType<ShaderProgram>("ShaderProgram");
|
||||
ResourceManager::RegisterType<EntityFile>("EntityFile");
|
||||
ResourceManager::RegisterType<EntityXMLFile>("EntityXMLFile");
|
||||
ResourceManager::RegisterType<Font>("FontFile");
|
||||
|
||||
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
|
||||
@@ -81,10 +85,7 @@ Game::Game(int argc, char* argv[])
|
||||
std::string mapToLoad = m_Config->Get<std::string>("Debug.LoadMap", "");
|
||||
if (!mapToLoad.empty()) {
|
||||
auto file = ResourceManager::Load<EntityFile>(mapToLoad);
|
||||
EntityFilePreprocessor fpp(file);
|
||||
fpp.RegisterComponents(m_World);
|
||||
EntityFileParser fp(file);
|
||||
fp.MergeEntities(m_World);
|
||||
file->MergeInto(m_World);
|
||||
}
|
||||
|
||||
// Create the sound manager
|
||||
@@ -135,6 +136,7 @@ Game::Game(int argc, char* argv[])
|
||||
m_SystemPipeline->AddSystem<AmmoPickupSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<DamageIndicatorSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<AmmunitionHUDSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<AbilityCooldownHUDSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<CapturePointArrowHUDSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<KillFeedSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<LifetimeSystem>(updateOrderLevel);
|
||||
@@ -148,6 +150,7 @@ Game::Game(int argc, char* argv[])
|
||||
m_SystemPipeline->AddSystem<BoostSystem>(updateOrderLevel);
|
||||
m_SystemPipeline->AddSystem<ButtonSystem>(updateOrderLevel, m_Renderer);
|
||||
m_SystemPipeline->AddSystem<MainMenuSystem>(updateOrderLevel, m_Renderer);
|
||||
m_SystemPipeline->AddSystem<BoostIconsHUDSystem>(updateOrderLevel);
|
||||
// Populate Octree with collidables
|
||||
++updateOrderLevel;
|
||||
m_SystemPipeline->AddSystem<FillOctreeSystem>(updateOrderLevel, m_OctreeCollision, "Collidable");
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
#include "Game/Systems/AbilityCooldownHUDSystem.h"
|
||||
|
||||
void AbilityCooldownHUDSystem::Update(double dt)
|
||||
{
|
||||
//HUD element for tracking cooldown on the parent entity with Dashability TODO: Make sure it support other abilities when they are made.
|
||||
|
||||
auto abilityHUDs = m_World->GetComponents("AbilityCooldownHUD");
|
||||
if (abilityHUDs == nullptr)
|
||||
return;
|
||||
|
||||
for (auto& abilityHUDC : *abilityHUDs) {
|
||||
EntityWrapper entity = EntityWrapper(m_World, abilityHUDC.EntityID);
|
||||
EntityWrapper abilityEntity = entity.FirstParentWithComponent("DashAbility");
|
||||
if (!abilityEntity.Valid())
|
||||
return;
|
||||
EntityWrapper cooldownTextEntity = entity.FirstChildByName("Cooldown");
|
||||
if(cooldownTextEntity.Valid()) {
|
||||
if(cooldownTextEntity.HasComponent("Text"))
|
||||
{
|
||||
double maxAbilityCD = (double)abilityEntity["DashAbility"]["CoolDownMaxTimer"];
|
||||
double currentAbilityCD = (double)abilityEntity["DashAbility"]["CoolDownTimer"];
|
||||
currentAbilityCD = currentAbilityCD >= 0.0 ? currentAbilityCD : 0.0;
|
||||
std::string t = (std::string&)cooldownTextEntity["Text"]["Content"] = std::to_string(currentAbilityCD).substr(0, 3);
|
||||
if(entity.HasComponent("Fill")) {
|
||||
entity["Fill"]["Percentage"] = currentAbilityCD/maxAbilityCD; //TODO: current time needs to be in the component.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,16 +21,15 @@ void AmmoPickupSystem::Update(double dt)
|
||||
somePickup.DecreaseThisRespawnTimer -= dt;
|
||||
if (somePickup.DecreaseThisRespawnTimer < 0.0) {
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/AmmoPickup.xml");
|
||||
EntityFileParser parser(entityFile);
|
||||
EntityID ammoPickupID = parser.MergeEntities(m_World);
|
||||
EntityWrapper ammoPickup = entityFile->MergeInto(m_World);
|
||||
|
||||
//let the world know a pickup has spawned
|
||||
Events::PickupSpawned ePickupSpawned;
|
||||
ePickupSpawned.Pickup = EntityWrapper(m_World, ammoPickupID);
|
||||
ePickupSpawned.Pickup = ammoPickup;
|
||||
m_EventBroker->Publish(ePickupSpawned);
|
||||
|
||||
//copy values from the old entity to the new entity
|
||||
auto& newAmmoPickupEntity = EntityWrapper(m_World, ammoPickupID);
|
||||
auto& newAmmoPickupEntity = ammoPickup;
|
||||
newAmmoPickupEntity["Transform"]["Position"] = somePickup.Pos;
|
||||
newAmmoPickupEntity["AmmoPickup"]["AmmoGain"] = somePickup.AmmoGain;
|
||||
newAmmoPickupEntity["AmmoPickup"]["RespawnTimer"] = somePickup.RespawnTimer;
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
#include "Game/Systems/BoostIconsHUDSystem.h"
|
||||
|
||||
void BoostIconsHUDSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& capturePoint, double dt)
|
||||
{
|
||||
EntityWrapper assaultEntity = entity.FirstChildByName("Assault");
|
||||
EntityWrapper defenderEntity = entity.FirstChildByName("Defender");
|
||||
EntityWrapper sniperEntity = entity.FirstChildByName("Sniper");
|
||||
|
||||
if(assaultEntity.Valid()) {
|
||||
if (assaultEntity.HasComponent("Fill")) {
|
||||
EntityWrapper parentWithAssaultBoost = assaultEntity.FirstParentWithComponent("BoostAssault");
|
||||
if (parentWithAssaultBoost.Valid()) {
|
||||
(double&)assaultEntity["Fill"]["Percentage"] = 1.0;
|
||||
} else {
|
||||
(double&)assaultEntity["Fill"]["Percentage"] = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (defenderEntity.Valid()) {
|
||||
if (defenderEntity.HasComponent("Fill")) {
|
||||
EntityWrapper parentWithAssaultBoost = defenderEntity.FirstParentWithComponent("BoostDefender");
|
||||
if (parentWithAssaultBoost.Valid()) {
|
||||
(double&)defenderEntity["Fill"]["Percentage"] = 1.0;
|
||||
} else {
|
||||
(double&)defenderEntity["Fill"]["Percentage"] = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (sniperEntity.Valid()) {
|
||||
if (sniperEntity.HasComponent("Fill")) {
|
||||
EntityWrapper parentWithAssaultBoost = sniperEntity.FirstParentWithComponent("BoostSniper");
|
||||
if (parentWithAssaultBoost.Valid()) {
|
||||
(double&)sniperEntity["Fill"]["Percentage"] = 1.0;
|
||||
} else {
|
||||
(double&)sniperEntity["Fill"]["Percentage"] = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,10 +39,9 @@ bool BoostSystem::OnPlayerDamage(Events::PlayerDamage& e)
|
||||
}
|
||||
//load boost XML file, set it entity parented with the victim player
|
||||
auto entityFile = ResourceManager::Load<EntityFile>(classXML);
|
||||
EntityFileParser parser(entityFile);
|
||||
EntityID boostAssaultEntity = parser.MergeEntities(m_World);
|
||||
m_World->SetName(boostAssaultEntity, className);
|
||||
m_World->SetParent(boostAssaultEntity, e.Victim.ID);
|
||||
EntityWrapper boostAssaultEntity = entityFile->MergeInto(m_World);
|
||||
m_World->SetName(boostAssaultEntity.ID, className);
|
||||
m_World->SetParent(boostAssaultEntity.ID, e.Victim.ID);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ DamageIndicatorSystem::DamageIndicatorSystem(SystemParams params)
|
||||
|
||||
//load texture to cache
|
||||
auto texture = CommonFunctions::LoadTexture("Textures/DamageIndicator.png", false);
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/DamageIndicator.xml");
|
||||
auto entityFile = ResourceManager::Load<EntityXMLFile>("Schema/Entities/DamageIndicator.xml");
|
||||
}
|
||||
|
||||
void DamageIndicatorSystem::Update(double dt) {
|
||||
@@ -50,15 +50,13 @@ bool DamageIndicatorSystem::OnPlayerDamage(Events::PlayerDamage& e)
|
||||
|
||||
//load & set the "2d" sprite
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/DamageIndicator.xml");
|
||||
EntityFileParser parser(entityFile);
|
||||
EntityID spriteID = parser.MergeEntities(m_World);
|
||||
m_World->SetParent(spriteID, m_CurrentCamera);
|
||||
auto spriteWrapper = EntityWrapper(m_World, spriteID);
|
||||
EntityWrapper sprite = entityFile->MergeInto(m_World);
|
||||
m_World->SetParent(sprite.ID, m_CurrentCamera);
|
||||
//simply set the rotation z-wise to the angleBetweenVectors
|
||||
spriteWrapper["Transform"]["Orientation"] = glm::vec3(0, 0, angleBetweenVectors);
|
||||
sprite["Transform"]["Orientation"] = glm::vec3(0, 0, angleBetweenVectors);
|
||||
|
||||
if (!IsServer) {
|
||||
updateDamageIndicatorVector.emplace_back(spriteWrapper, inflictorPos);
|
||||
updateDamageIndicatorVector.emplace_back(sprite, inflictorPos);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -127,8 +125,8 @@ glm::vec3 DamageIndicatorSystem::DamageIndicatorTest(EntityWrapper player) {
|
||||
auto inflictorPos = glm::vec3(currentPos.x + testVar*6.0f, currentPos.y, currentPos.z + testVar2*6.0f);
|
||||
|
||||
//load the explosioneffect XML
|
||||
auto deathEffect = ResourceManager::Load<EntityFile>("Schema/Entities/PlayerDeathExplosionWithCamera.xml");
|
||||
EntityFileParser parser(deathEffect);
|
||||
auto deathEffect = ResourceManager::Load<EntityXMLFile>("Schema/Entities/PlayerDeathExplosionWithCamera.xml");
|
||||
EntityXMLFileParser parser(deathEffect);
|
||||
EntityID deathEffectID = parser.MergeEntities(m_World);
|
||||
EntityWrapper deathEffectEW = EntityWrapper(m_World, deathEffectID);
|
||||
|
||||
|
||||
@@ -19,16 +19,15 @@ void PickupSpawnSystem::Update(double dt)
|
||||
if (somePickup.DecreaseThisRespawnTimer < 0.0) {
|
||||
//spawn the new healthPickup
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/HealthPickup.xml");
|
||||
EntityFileParser parser(entityFile);
|
||||
EntityID healthPickupID = parser.MergeEntities(m_World);
|
||||
EntityWrapper healthPickup = entityFile->MergeInto(m_World);
|
||||
|
||||
//let the world know a pickup has spawned (graphics effects, etc)
|
||||
Events::PickupSpawned ePickupSpawned;
|
||||
ePickupSpawned.Pickup = EntityWrapper(m_World, healthPickupID);
|
||||
ePickupSpawned.Pickup = healthPickup;
|
||||
m_EventBroker->Publish(ePickupSpawned);
|
||||
|
||||
//copy values from the old entity to the new entity
|
||||
auto& newHealthPickupEntity = EntityWrapper(m_World, healthPickupID);
|
||||
auto& newHealthPickupEntity = healthPickup;
|
||||
newHealthPickupEntity["Transform"]["Position"] = somePickup.Pos;
|
||||
newHealthPickupEntity["HealthPickup"]["HealthGain"] = somePickup.HealthGain;
|
||||
newHealthPickupEntity["HealthPickup"]["RespawnTimer"] = somePickup.RespawnTimer;
|
||||
|
||||
@@ -28,10 +28,8 @@ bool PlayerDeathSystem::OnPlayerDeath(Events::PlayerDeath& e)
|
||||
void PlayerDeathSystem::createDeathEffect(EntityWrapper player)
|
||||
{
|
||||
//load the explosioneffect XML
|
||||
auto deathEffect = ResourceManager::Load<EntityFile>("Schema/Entities/PlayerDeathExplosionWithCamera.xml");
|
||||
EntityFileParser parser(deathEffect);
|
||||
EntityID deathEffectID = parser.MergeEntities(m_World);
|
||||
EntityWrapper deathEffectEW = EntityWrapper(m_World, deathEffectID);
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/PlayerDeathExplosionWithCamera.xml");
|
||||
EntityWrapper deathEffectEW = entityFile->MergeInto(m_World);
|
||||
|
||||
//components that we need from player
|
||||
auto playerModel = player.FirstChildByName("PlayerModel");
|
||||
|
||||
@@ -323,10 +323,8 @@ bool PlayerMovementSystem::OnDoubleJump(Events::DoubleJump & e)
|
||||
void PlayerMovementSystem::spawnHexagon(EntityWrapper target)
|
||||
{
|
||||
//put a hexagon at the entitys... feet?
|
||||
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
|
||||
EntityFileParser parser(hexagonEffect);
|
||||
EntityID hexagonEffectID = parser.MergeEntities(m_World);
|
||||
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
|
||||
EntityWrapper hexagonEW = entityFile->MergeInto(m_World);
|
||||
hexagonEW["Transform"]["Position"] = (glm::vec3)target["Transform"]["Position"];
|
||||
}
|
||||
|
||||
@@ -337,10 +335,8 @@ bool PlayerMovementSystem::OnDashAbility(Events::DashAbility & e)
|
||||
return false;
|
||||
}
|
||||
|
||||
auto dashEffectResource = ResourceManager::Load<EntityFile>("Schema/Entities/DashEffect.xml");
|
||||
EntityFileParser parser(dashEffectResource);
|
||||
EntityID dashEffectID = parser.MergeEntities(m_World);
|
||||
EntityWrapper dashEffect(m_World, dashEffectID);
|
||||
auto entityFile = ResourceManager::Load<EntityFile>("Schema/Entities/DashEffect.xml");
|
||||
EntityWrapper dashEffect = entityFile->MergeInto(m_World);
|
||||
auto playerModel = player.FirstChildByName("PlayerModel");
|
||||
auto playerEntityModel = playerModel["Model"];
|
||||
auto playerEntityAnimation = playerModel["Animation"];
|
||||
|
||||
@@ -17,15 +17,17 @@ EntityWrapper SpawnerSystem::Spawn(EntityWrapper spawner, EntityWrapper parent /
|
||||
|
||||
// Load the entity file and parse it
|
||||
const std::string& entityFilePath = spawner["Spawner"]["EntityFile"];
|
||||
auto entityFile = ResourceManager::Load<EntityFile>(entityFilePath);
|
||||
if (entityFile == nullptr) {
|
||||
EntityWrapper spawnedEntity;
|
||||
try {
|
||||
auto entityFile = ResourceManager::Load<EntityFile>(entityFilePath);
|
||||
spawnedEntity = entityFile->MergeInto(world);
|
||||
world->SetParent(spawnedEntity.ID, parent.ID);
|
||||
} catch (const Resource::FailedLoadingException& e) {
|
||||
return EntityWrapper::Invalid;
|
||||
}
|
||||
EntityFileParser parser(entityFile);
|
||||
EntityWrapper spawnedEntity(world, parser.MergeEntities(world, parent.ID));
|
||||
|
||||
//If the spawned entity is collideable, then we must not spawn it where it collides with something that
|
||||
//has a dontCollideComponent attached.
|
||||
// If the spawned entity is collidable, then we must not spawn it where it collides with something that
|
||||
// has a dontCollideComponent attached.
|
||||
bool spawnOnCollidable = dontCollideComponent.empty() || !spawnedEntity.HasComponent("Collidable");
|
||||
if (!spawnOnCollidable) {
|
||||
boost::optional<EntityAABB> optBox = Collision::EntityAbsoluteAABB(spawnedEntity);
|
||||
|
||||
@@ -7,7 +7,7 @@ using boost::unit_test_framework::test_case;
|
||||
|
||||
#include "Collision/TriggerSystem.h"
|
||||
#include "Collision/CollisionSystem.h"
|
||||
#include "Core/EntityFileWriter.h"
|
||||
#include "Core/EntityXMLFileWriter.h"
|
||||
#include "Game/Systems/CapturePointSystem.h"
|
||||
|
||||
BOOST_AUTO_TEST_SUITE(CapturePointTestSuite)
|
||||
@@ -82,7 +82,7 @@ bool CapturePointTest::CapturePoint_Game_Loop_OneHundredTimes() {
|
||||
CapturePointTest::CapturePointTest(int runTestNumber)
|
||||
{
|
||||
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
|
||||
ResourceManager::RegisterType<EntityFile>("EntityFile");
|
||||
ResourceManager::RegisterType<EntityXMLFile>("EntityFile");
|
||||
|
||||
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
|
||||
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
|
||||
@@ -99,10 +99,10 @@ CapturePointTest::CapturePointTest(int runTestNumber)
|
||||
m_SystemPipeline->AddSystem<CapturePointSystem>(1);
|
||||
|
||||
//must register components (Components.xsd), else you cant create entities. Easiest done by loading a test xsd file
|
||||
auto file = ResourceManager::Load<EntityFile>("Schema/Entities/TeamTest.xml");
|
||||
EntityFilePreprocessor fpp(file);
|
||||
auto file = ResourceManager::Load<EntityXMLFile>("Schema/Entities/TeamTest.xml");
|
||||
EntityXMLFilePreprocessor fpp(file);
|
||||
fpp.RegisterComponents(m_World);
|
||||
EntityFileParser fp(file);
|
||||
EntityXMLFileParser fp(file);
|
||||
fp.MergeEntities(m_World);
|
||||
|
||||
EntityID playerID = m_World->CreateEntity();
|
||||
|
||||
@@ -9,12 +9,12 @@
|
||||
#include "Input/KeyboardInputHandler.h"
|
||||
#include "Input/MouseInputHandler.h"
|
||||
#include "Core/EKeyDown.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityXMLFile.h"
|
||||
#include "Core/SystemPipeline.h"
|
||||
|
||||
#include "Core/EntityFilePreprocessor.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFileWriter.h"
|
||||
#include "Core/EntityXMLFilePreprocessor.h"
|
||||
#include "Core/EntityXMLFileParser.h"
|
||||
#include "Core/EntityXMLFileWriter.h"
|
||||
|
||||
#include "Engine/Collision/ETrigger.h"
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ BOOST_AUTO_TEST_SUITE_END()
|
||||
GameHealthSystemTest::GameHealthSystemTest()
|
||||
{
|
||||
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
|
||||
ResourceManager::RegisterType<EntityFile>("EntityFile");
|
||||
ResourceManager::RegisterType<EntityXMLFile>("EntityFile");
|
||||
|
||||
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
|
||||
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
|
||||
@@ -41,10 +41,10 @@ GameHealthSystemTest::GameHealthSystemTest()
|
||||
// Create a world
|
||||
m_World = new World();
|
||||
|
||||
auto file = ResourceManager::Load<EntityFile>("Schema/Entities/TeamTest.xml");
|
||||
EntityFilePreprocessor fpp(file);
|
||||
auto file = ResourceManager::Load<EntityXMLFile>("Schema/Entities/TeamTest.xml");
|
||||
EntityXMLFilePreprocessor fpp(file);
|
||||
fpp.RegisterComponents(m_World);
|
||||
EntityFileParser fp(file);
|
||||
EntityXMLFileParser fp(file);
|
||||
fp.MergeEntities(m_World);
|
||||
|
||||
// Create system pipeline
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include "Input/KeyboardInputHandler.h"
|
||||
#include "Input/MouseInputHandler.h"
|
||||
#include "Core/EKeyDown.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityXMLFile.h"
|
||||
#include "Core/SystemPipeline.h"
|
||||
#include "Editor/EditorSystem.h"
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ BOOST_AUTO_TEST_SUITE_END()
|
||||
PickupSpawnTest::PickupSpawnTest(int runTestNumber)
|
||||
{
|
||||
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
|
||||
ResourceManager::RegisterType<EntityFile>("EntityFile");
|
||||
ResourceManager::RegisterType<EntityXMLFile>("EntityFile");
|
||||
|
||||
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
|
||||
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
|
||||
@@ -44,10 +44,10 @@ PickupSpawnTest::PickupSpawnTest(int runTestNumber)
|
||||
m_SystemPipeline->AddSystem<PickupSpawnSystem>(1);
|
||||
|
||||
//must register components (Components.xsd), else you cant create entities. Easiest done by loading a test xsd file
|
||||
auto file = ResourceManager::Load<EntityFile>("Schema/Entities/HealthPickup.xml");
|
||||
EntityFilePreprocessor fpp(file);
|
||||
auto file = ResourceManager::Load<EntityXMLFile>("Schema/Entities/HealthPickup.xml");
|
||||
EntityXMLFilePreprocessor fpp(file);
|
||||
fpp.RegisterComponents(m_World);
|
||||
EntityFileParser fp(file);
|
||||
EntityXMLFileParser fp(file);
|
||||
//connect the healthpickup to the world
|
||||
m_HealthPickupID = fp.MergeEntities(m_World);
|
||||
|
||||
|
||||
@@ -9,12 +9,12 @@
|
||||
#include "Input/KeyboardInputHandler.h"
|
||||
#include "Input/MouseInputHandler.h"
|
||||
#include "Core/EKeyDown.h"
|
||||
#include "Core/EntityFile.h"
|
||||
#include "Core/EntityXMLFile.h"
|
||||
#include "Core/SystemPipeline.h"
|
||||
|
||||
#include "Core/EntityFilePreprocessor.h"
|
||||
#include "Core/EntityFileParser.h"
|
||||
#include "Core/EntityFileWriter.h"
|
||||
#include "Core/EntityXMLFilePreprocessor.h"
|
||||
#include "Core/EntityXMLFileParser.h"
|
||||
#include "Core/EntityXMLFileWriter.h"
|
||||
|
||||
#include "Engine/Collision/ETrigger.h"
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
//#include <tuple>
|
||||
#include "Collision/TriggerSystem.h"
|
||||
#include "Collision/CollisionSystem.h"
|
||||
#include "Core/EntityFileWriter.h"
|
||||
#include "Core/EntityXMLFileWriter.h"
|
||||
#include "Game/Systems/HealthSystem.h"
|
||||
#include "Game/Systems/PickupSpawnSystem.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user