Components for CapturePoint arrow HUD element and a system skeleton
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#ifndef CapturePointArrowHUDSystem_h__
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#define CapturePointArrowHUDSystem_h__
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#include <GLFW/glfw3.h>
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#include <glm/common.hpp>
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#include "Common.h"
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#include "Core/System.h"
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class CapturePointArrowHUDSystem : public ImpureSystem
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{
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public:
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CapturePointArrowHUDSystem(SystemParams params);
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virtual void Update(double dt) override;
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private:
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};
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#endif
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