CapturePointSystem updated, all tests are green

This commit is contained in:
verysecrethero
2016-01-19 17:19:58 +01:00
parent f197993beb
commit b45de542da
9 changed files with 121 additions and 58 deletions
+14 -6
View File
@@ -18,7 +18,7 @@ void CapturePointSystem::UpdateComponent(World* world, EntityWrapper& entity, Co
if (!hasTeamComponent) {
world->AttachComponent(capturePoint.EntityID, "Team");
ComponentWrapper& teamComponent = world->GetComponent(capturePoint.EntityID, "Team");
teamComponent["Team"] = 0;
teamComponent["Team"] = (int)teamComponent["Team"].Enum("Spectator");
}
ComponentWrapper& teamComponent = world->GetComponent(capturePoint.EntityID, "Team");
int firstTeamPlayersStandingInside = 0;
@@ -49,7 +49,7 @@ void CapturePointSystem::UpdateComponent(World* world, EntityWrapper& entity, Co
}
}
//check team - spectatorNumber = "no team"
int teamNumber = world->GetComponent(playerID, "Player")["Team"];
int teamNumber = world->GetComponent(playerID, "Team")["Team"];
if (teamNumber == redTeam) {
firstTeamPlayersStandingInside++;
} else if (teamNumber == blueTeam) {
@@ -69,11 +69,19 @@ void CapturePointSystem::UpdateComponent(World* world, EntityWrapper& entity, Co
no capturepoint taken yet for at least one of the teams <->
at the start of the match the system is unaware of what capturePoint is the first one for each team*/
if (m_Team1NextPossibleCapturePoint == m_NotACapturePoint && (int)teamComponent["Team"] == redTeam) {
m_Team1NextPossibleCapturePoint = capturePoint["CapturePointNumber"];
m_Team1HomeCapturePoint = capturePoint["CapturePointNumber"];//needed to calculate next m_Team1NextPossibleCapturePoint
if (m_Team1HomeCapturePoint == 0) {
m_Team1NextPossibleCapturePoint = 1;
} else {
m_Team1NextPossibleCapturePoint = (int)capturePoint["CapturePointNumber"] - 1;
}
} else if (m_Team2NextPossibleCapturePoint == m_NotACapturePoint && (int)teamComponent["Team"] == blueTeam) {
m_Team2NextPossibleCapturePoint = capturePoint["CapturePointNumber"];
m_Team2HomeCapturePoint = capturePoint["CapturePointNumber"];//needed to calculate next m_Team2NextPossibleCapturePoint
if (m_Team2HomeCapturePoint == 0) {
m_Team2NextPossibleCapturePoint = 1;
} else {
m_Team2NextPossibleCapturePoint = (int)capturePoint["CapturePointNumber"] - 1;
}
}
//at least one capturepoint has been taken over
//do nothing, its being handled inside the next code:
@@ -86,12 +94,12 @@ void CapturePointSystem::UpdateComponent(World* world, EntityWrapper& entity, Co
&& m_Team1NextPossibleCapturePoint == (int)capturePoint["CapturePointNumber"])
{
timerDeltaChange = firstTeamPlayersStandingInside*dt;
currentTeam = blueTeam;
currentTeam = redTeam;
} else if (firstTeamPlayersStandingInside == 0 && secondTeamPlayersStandingInside > 0
&& m_Team2NextPossibleCapturePoint == (int)capturePoint["CapturePointNumber"])
{
timerDeltaChange = -secondTeamPlayersStandingInside*dt;
currentTeam = redTeam;
currentTeam = blueTeam;
}
if (firstTeamPlayersStandingInside == 0 && secondTeamPlayersStandingInside == 0) {