Complete blue and red player entities
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@@ -10,11 +10,12 @@
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<Velocity X="1.63300014" Y="0.0320000015" Z="0"/>
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<ExplosionOrigin X="0" Y="0.0790000036" Z="-0.329000026"/>
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<ExponentialAccelaration>true</ExponentialAccelaration>
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<EndColor A="0" B="19.6078434" G="19.6078434" R="1"/>
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<EndColor A="0" B="19.6078434" G="19.6078434" R="0"/>
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<Randomness>true</Randomness>
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</c:ExplosionEffect>
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<c:Model>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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