Custom Animations should now work. We also save color values if there's no texture.

This commit is contained in:
antc13
2016-01-24 13:28:40 +01:00
parent 3baa988ad4
commit b5b1140f5c
11 changed files with 341 additions and 28 deletions
@@ -48,6 +48,9 @@ public:
{
float SpecularExponent;
float ReflectionFactor;
float DiffuseColor[3];
float SpecularColor[3];
float IncandescenceColor[3];
unsigned int StartIndex;
unsigned int EndIndex;
//float Transparency;