Custom Animations should now work. We also save color values if there's no texture.
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@@ -104,9 +104,10 @@ Menu::Menu(QDialog* dialog)
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// Set the layout for our window
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dialog->setLayout(baseLayout);
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for (unsigned int i = 0; i < 3; i++) {
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this->AddClipClicked(true);
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}
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this->AddClipClicked(true);
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//for (unsigned int i = 0; i < 3; i++) {
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// this->AddClipClicked(true);
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//}
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}
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