Some state stuff, some draw stuff, some QA map stuff
This commit is contained in:
@@ -40,7 +40,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="7364.78809" Z="0"/>
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<Orientation X="0" Y="9161.41992" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -105,7 +105,7 @@
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</c:RaptorCopter>
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<c:Transform>
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<Position X="2.1529963" Y="6.59221172" Z="0.169116676"/>
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<Orientation X="4.16300011" Y="15381.7266" Z="0"/>
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<Orientation X="4.16300011" Y="17199.7988" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -122,7 +122,7 @@
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<Components>
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<c:Animation>
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<Name>Run</Name>
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<Time>0.28223692849998105</Time>
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<Time>0.79292191744688711</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Model>
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@@ -138,7 +138,7 @@
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<Components>
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<c:Animation>
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<Name>Walk</Name>
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<Time>0.44951638260048998</Time>
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<Time>0.96020137154739604</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Model>
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@@ -188,7 +188,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="2019.28528" Z="0"/>
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<Orientation X="0" Y="2918.14111" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -196,7 +196,7 @@
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<Components>
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<c:Animation>
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<Name>Run</Name>
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<Time>0.021047045591223501</Time>
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<Time>0.53173203453812956</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Model>
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@@ -237,7 +237,7 @@
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<Axis X="1" Y="1" Z="1"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="13996.3721" Y="13996.3721" Z="13996.3721"/>
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<Orientation X="15792.2051" Y="15792.2051" Z="15792.2051"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -301,7 +301,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="13793.4053" Z="0"/>
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<Orientation X="0" Y="15589.2383" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -333,7 +333,7 @@
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<Axis X="0.699999988" Y="1" Z="0.300000012"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="10188.9443" Y="14517.8643" Z="4350.31738"/>
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<Orientation X="11456.2695" Y="16313.6973" Z="4881.66504"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -683,7 +683,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -730,7 +730,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -790,7 +790,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -837,7 +837,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -883,7 +883,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -930,7 +930,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -977,7 +977,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.5047" Z="0"/>
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<Orientation X="0" Y="1217.6123" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1350,6 +1350,19 @@
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Text">
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<Components>
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<c:Text>
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<Content>ExplosionEffect Test</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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</c:Text>
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<c:Transform>
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<Position X="0" Y="3.80000019" Z="0"/>
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<Orientation X="0" Y="1.5710001" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="AssetBase">
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<Components>
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<c:Model>
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@@ -1377,7 +1390,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="850.207092" Z="0"/>
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<Orientation X="0" Y="1750.85364" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1386,7 +1399,7 @@
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
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<TimeSinceDeath>0.75055150002244431</TimeSinceDeath>
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<TimeSinceDeath>1.3668564709912516</TimeSinceDeath>
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<ExplosionDuration>3.7999999523162842</ExplosionDuration>
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<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
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<Randomness>true</Randomness>
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@@ -1433,7 +1446,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="850.207092" Z="0"/>
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<Orientation X="0" Y="1750.85364" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1442,7 +1455,7 @@
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<c:ExplosionEffect>
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<Velocity X="0.5" Y="1" Z="0"/>
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<ExplosionOrigin X="0" Y="0.900000036" Z="0"/>
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<TimeSinceDeath>1.2004572506365514</TimeSinceDeath>
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<TimeSinceDeath>0.316796204374441</TimeSinceDeath>
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</c:ExplosionEffect>
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<c:Model>
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<Resource>Models/Assault.mesh</Resource>
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@@ -1485,7 +1498,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="850.207092" Z="0"/>
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<Orientation X="0" Y="1750.85364" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1493,14 +1506,14 @@
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<Components>
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<c:Animation>
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<Name>Walk</Name>
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<Time>0.23053304095120097</Time>
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<Time>0.74121802989810703</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0.300000012" Y="2" Z="0"/>
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<ExplosionOrigin X="0" Y="1.30000007" Z="-0.200000003"/>
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<TimeSinceDeath>0.68390303429648269</TimeSinceDeath>
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<TimeSinceDeath>0.316796204374441</TimeSinceDeath>
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<EndColor A="0" B="0.333333343" G="0.933333337" R="3.92156863"/>
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<Randomness>true</Randomness>
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</c:ExplosionEffect>
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@@ -1518,18 +1531,120 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="Text">
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<Entity name="AssetBase">
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<Components>
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<c:Text>
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<Content>ExplosionEffect Test</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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</c:Text>
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<c:Model>
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<Resource>Models/Core/UnitCylinder.mesh</Resource>
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<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="3.80000019" Z="0"/>
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<Orientation X="0" Y="1.5710001" Z="0"/>
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<Position X="0" Y="-0.231354833" Z="-2.92637157"/>
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</c:Transform>
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</Components>
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<Children/>
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<Children>
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<Entity name="Light">
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<Components>
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<c:PointLight/>
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<c:Transform>
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<Position X="0" Y="0.663784981" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="RotationOrigin">
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<Components>
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<c:RaptorCopter>
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<Speed>0.5</Speed>
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="857.983582" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Asset">
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<Components>
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0" Y="0.699999988" Z="0"/>
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<ExplosionOrigin X="0" Y="-1.10000002" Z="0"/>
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<TimeSinceDeath>0.95015514958004132</TimeSinceDeath>
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<ExplosionDuration>10</ExplosionDuration>
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<EndColor A="1" B="0" G="0" R="1"/>
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<RandomnessScalar>3</RandomnessScalar>
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<Randomness>true</Randomness>
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</c:ExplosionEffect>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Color A="0" B="1" G="0" R="0"/>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="0.5" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="AssetBase">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitCylinder.mesh</Resource>
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<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="-0.231354833" Z="-4.48872519"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Light">
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<Components>
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<c:PointLight/>
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<c:Transform>
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<Position X="0" Y="0.663784981" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="RotationOrigin">
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<Components>
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<c:RaptorCopter>
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<Speed>0.5</Speed>
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="456.135437" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Asset">
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<Components>
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="6" Y="0.100000001" Z="0"/>
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<ExplosionOrigin X="0" Y="-10" Z="0"/>
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<TimeSinceDeath>1.3501834109561059</TimeSinceDeath>
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<ExponentialAccelaration>true</ExponentialAccelaration>
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<ExplosionDuration>5</ExplosionDuration>
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<Randomness>true</Randomness>
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</c:ExplosionEffect>
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<c:Model>
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<Resource>Models/Assault.mesh</Resource>
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<Color A="1" B="1" G="0.392156869" R="0"/>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="0.5" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -1597,7 +1712,7 @@
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<c:Collidable/>
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<c:Health/>
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<c:Physics>
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<Velocity X="2.30999646e-23" Y="0" Z="1.05272533e-23"/>
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<Velocity X="2.30999646e-23" Y="-16286.3516" Z="1.05272533e-23"/>
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</c:Physics>
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<c:Player>
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<MovementSpeed>5</MovementSpeed>
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@@ -1608,7 +1723,7 @@
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="-1.56735241" Y="0.527999997" Z="0.929739475"/>
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<Position X="-1.56735241" Y="-13504349" Z="0.929739475"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1691,7 +1806,7 @@
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
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<TimeSinceDeath>0.0003117967054762083</TimeSinceDeath>
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<TimeSinceDeath>1.3668564709912516</TimeSinceDeath>
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<ExplosionDuration>3.7999999523162842</ExplosionDuration>
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<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
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<Randomness>true</Randomness>
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@@ -1736,7 +1851,7 @@
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<Components>
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<c:Animation>
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<Name>Hold Pos</Name>
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<Time>0.73506627647571587</Time>
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<Time>0.39573681725672838</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:HiddenForLocalPlayer/>
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@@ -38,6 +38,8 @@
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<xs:element ref="c:HiddenForLocalPlayer" minOccurs="0"/>
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<xs:element ref="c:Fill" minOccurs="0"/>
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<xs:element ref="c:Animation" minOccurs="0"/>
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<xs:element ref="c:Shield" minOccurs="0"/>
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<xs:element ref="c:Shielded" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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@@ -0,0 +1,15 @@
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#version 430
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in VertexData{
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vec3 Position;
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}Input;
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out vec4 fragmentColor;
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void main()
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{
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fragmentColor = vec4(0.5, 0.5, 0.5, 1.0);
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}
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@@ -0,0 +1,19 @@
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#version 430
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uniform mat4 M;
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uniform mat4 V;
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uniform mat4 P;
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layout(location = 0) in vec3 Position;
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out VertexData{
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vec3 Position;
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}Output;
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void main()
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{
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gl_Position = P * V * M * vec4(Position, 1.0);
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Output.Position = Position;
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}
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Reference in New Issue
Block a user