Importing & Reading Custom animation data. TODO: Shaders.

This commit is contained in:
antc13
2016-01-20 18:36:03 +01:00
parent 84b7cf165c
commit c984f76b2f
9 changed files with 230 additions and 39 deletions
+1 -1
View File
@@ -38,9 +38,9 @@ public:
, OffsetMatrix(offsetMatrix)
{ }
int ID;
std::string Name;
glm::mat4 OffsetMatrix;
int ID;
Bone* Parent;
std::vector<Bone*> Children;