Merge remote-tracking branch 'origin/master' into CapturePointTake

# Conflicts:
#	src/Game/Systems/CapturePointSystem.cpp
This commit is contained in:
verysecrethero
2016-02-11 16:09:05 +01:00
96 changed files with 1584 additions and 910 deletions
+1 -1
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@@ -17,7 +17,7 @@ class CapturePointSystem : public PureSystem
{
public:
//WARNING: on new map, destroy all info in the vectors, as well as reset all variables (just make new?)
CapturePointSystem(World* world, EventBroker* eventBroker);
CapturePointSystem(SystemParams params);
//updatecomponent
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& capturePoint, double dt) override;