Tested hurt event. Randomizes between several different ones.

This commit is contained in:
stiffly
2016-02-02 13:25:25 +01:00
parent 4dcf5a8fa0
commit cb0feb0b84
4 changed files with 45 additions and 24 deletions
+2 -1
View File
@@ -154,12 +154,13 @@ void Game::Tick()
if (m_IsClientOrServer) {
m_ClientOrServer->Update();
}
m_SoundSystem->Update(dt);
// Iterate through systems and update world!
m_EventBroker->Process<SystemPipeline>();
m_SystemPipeline->Update(dt);
debugTick(dt);
m_Renderer->Update(dt);
m_SoundSystem->Update(dt);
GLERROR("Game::Tick m_RenderQueueFactory->Update");
m_Renderer->Draw(*m_RenderFrame);
m_RenderFrame->Clear();