Refactoring and commenting.
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-1
@@ -144,7 +144,7 @@ bool Game::debugOnInputCommand(const Events::InputCommand & e)
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{
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if (e.Command == "PlaySound" && e.Value > 0) {
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Events::PlayBackgroundMusic e;
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e.FilePath = "Audio/crosscounter.wav";
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e.FilePath = "Audio/5dollar.wav";
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//e.emitterID = 18; // rofl
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m_EventBroker->Publish(e);
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}
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