EntityWrapper to uniquely identify entities and make using them a little easier

This commit is contained in:
2016-01-14 15:43:19 +01:00
parent 28392def79
commit d34470256b
20 changed files with 106 additions and 72 deletions
+1 -1
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@@ -19,7 +19,7 @@ public:
HealthSystem(EventBroker* eventBroker);
//updatecomponent
virtual void UpdateComponent(World* world, ComponentWrapper& health, double dt) override;
virtual void UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& component, double dt) override;
private:
//methods which will take care of specific events
+1 -1
View File
@@ -8,5 +8,5 @@ public:
: PureSystem(eventBroker, "Player")
{ }
virtual void UpdateComponent(World* world, ComponentWrapper& player, double dt);
virtual void UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& component, double dt);
};
+1 -1
View File
@@ -20,7 +20,7 @@ public:
EVENT_SUBSCRIBE_MEMBER(m_ELeave, &PlayerSystem::OnLeave);
}
virtual void UpdateComponent(World* world, ComponentWrapper& player, double dt) override;
virtual void UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& component, double dt) override;
private:
float m_Speed = 5;
EventRelay<PlayerSystem, Events::TriggerEnter> m_EEnter;
+3 -3
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@@ -9,9 +9,9 @@ public:
, PureSystem("RaptorCopter")
{ }
virtual void UpdateComponent(World* world, ComponentWrapper& raptorCopter, double dt) override
virtual void UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& component, double dt) override
{
ComponentWrapper& transform = world->GetComponent(raptorCopter.EntityID, "Transform");
(glm::vec3&)transform["Orientation"] += (float)(double)raptorCopter["Speed"] * (float)dt * (glm::vec3)raptorCopter["Axis"];
ComponentWrapper& transform = world->GetComponent(component.EntityID, "Transform");
(glm::vec3&)transform["Orientation"] += (float)(double)component["Speed"] * (float)dt * (glm::vec3)component["Axis"];
}
};