Small bugfix.

This commit is contained in:
Tleety
2015-12-11 17:00:06 +01:00
parent 59b261534a
commit d406059c79
2 changed files with 0 additions and 3 deletions
-2
View File
@@ -59,14 +59,12 @@ private:
void InitializeWindow(); void InitializeWindow();
void InitializeShaders(); void InitializeShaders();
void InitializeTextures(); void InitializeTextures();
void InitializeFrameBuffers();
void InitializeSSBOs(); void InitializeSSBOs();
void InitializeRenderPasses(); void InitializeRenderPasses();
//TODO: Renderer: Get InputUpdate out of renderer //TODO: Renderer: Get InputUpdate out of renderer
void InputUpdate(double dt); void InputUpdate(double dt);
//void PickingPass(RenderQueueCollection& rq); //void PickingPass(RenderQueueCollection& rq);
void DrawScreenQuad(GLuint textureToDraw); void DrawScreenQuad(GLuint textureToDraw);
void DrawScene(RenderQueueCollection& rq);
//----------------------Forward+-----------------------// //----------------------Forward+-----------------------//
void CalculateFrustum(); void CalculateFrustum();
-1
View File
@@ -15,7 +15,6 @@ void Renderer::Initialize()
glfwSwapInterval(m_VSYNC); glfwSwapInterval(m_VSYNC);
InitializeShaders(); InitializeShaders();
InitializeTextures(); InitializeTextures();
InitializeFrameBuffers();
InitializeSSBOs(); InitializeSSBOs();
//CalculateFrustum(); //CalculateFrustum();