Some fixes to the Player and map, added skeleton system for the ScoreScreen

This commit is contained in:
Tleety
2016-03-03 00:55:44 +01:00
parent 050ce57e24
commit d74ae4e411
5 changed files with 802 additions and 742 deletions
+18
View File
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#ifndef ScoreScreenSystem_h__
#define ScoreScreenSystem_h__
#include "../../Engine/Core/System.h"
#include "../../Engine/GLM.h"
class ScoreScreenSystem : public PureSystem
{
public:
ScoreScreenSystem(SystemParams params)
: System(params)
, PureSystem("ScoreScreen")
{ }
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& capturePoint, double dt) override;
};
#endif