Merge remote-tracking branch 'origin/master' into Sound
# Conflicts: # src/Engine/Sound/SoundSystem.cpp
This commit is contained in:
@@ -9,9 +9,9 @@
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class CollidableOctreeSystem : public ImpureSystem, public PureSystem
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{
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public:
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CollidableOctreeSystem(World* world, EventBroker* eventBroker, Octree<EntityAABB>* octree)
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CollidableOctreeSystem(World* world, EventBroker* eventBroker, Octree<EntityAABB>* octree, const std::string& componentType)
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: System(world, eventBroker)
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, PureSystem("Collidable")
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, PureSystem(componentType)
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, m_Octree(octree)
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{ }
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@@ -81,7 +81,7 @@ class ComponentWrapperFactory
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{
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public:
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ComponentWrapperFactory() = default;
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ComponentWrapperFactory(std::string componentTypeName, std::size_t allocation = 0)
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ComponentWrapperFactory(std::string componentTypeName, unsigned int allocation = 0)
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{
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m_ComponentInfo.Name = componentTypeName;
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m_ComponentInfo.Meta->Allocation = allocation;
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@@ -143,7 +143,7 @@ private:
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~EntityFile();
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public:
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static std::size_t GetTypeStride(std::string typeName);
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static unsigned int GetTypeStride(std::string typeName);
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static void WriteAttributeData(char* outData, const ComponentInfo::Field_t& field, const std::map<std::string, std::string>& attributes);
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static void WriteValueData(char* outData, const ComponentInfo::Field_t& field, const char* valueData);
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@@ -149,7 +149,7 @@ template<typename T>
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template<typename Box>
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void Octree<T>::ObjectsInSameRegion(const Box& box, std::vector<T>& outObjects)
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{
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//static_assert(std::is_base_of<AABB, Box>::value, "template argument type Box in Octree<T>::ObjectsInSameRegion must be a subclass of AABB.");
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static_assert(std::is_base_of<AABB, Box>::value, "template argument type Box in Octree<T>::ObjectsInSameRegion must be a subclass of AABB.");
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falsifyObjectChecks();
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m_Root->ObjectsInSameRegion(box, outObjects);
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}
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@@ -42,7 +42,7 @@ enum class FileWatcher::FileEventFlags
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};
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inline FileWatcher::FileEventFlags operator|(FileWatcher::FileEventFlags a, FileWatcher::FileEventFlags b) { return static_cast<FileWatcher::FileEventFlags>(static_cast<int>(a) | static_cast<int>(b)); }
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inline bool operator&(FileWatcher::FileEventFlags a, FileWatcher::FileEventFlags b) { return static_cast<int>(a)& static_cast<int>(b); }
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inline bool operator&(FileWatcher::FileEventFlags a, FileWatcher::FileEventFlags b) { return (static_cast<int>(a) & static_cast<int>(b)) != 0; }
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class FileWatcher::Worker
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{
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@@ -54,7 +54,7 @@ public:
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private:
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struct FileInfo
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{
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int Size;
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std::size_t Size;
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std::time_t Timestamp;
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};
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@@ -23,7 +23,7 @@ public:
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m_SpeedMultiplier = m_Config->Get<float>("Editor.CameraSpeed", 3.f);
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}
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virtual const glm::vec3 Movement() const override { return m_Movement * m_SpeedMultiplier; }
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virtual const glm::vec3 Movement() const override { return m_Movement * static_cast<float>(m_SpeedMultiplier); }
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void Enable() { m_Enabled = true; }
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void Disable() { m_Enabled = false; }
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@@ -69,7 +69,7 @@ public:
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protected:
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ConfigFile* m_Config;
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bool m_Enabled = false;
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float m_SpeedMultiplier = 1.f;
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double m_SpeedMultiplier = 1.f;
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EventRelay<EventContext, Events::MousePress> m_EMousePress;
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bool OnMousePress(const Events::MousePress& e)
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@@ -105,7 +105,7 @@ protected:
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return false;
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}
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m_SpeedMultiplier += e.DeltaY * (0.1f * m_SpeedMultiplier);
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m_SpeedMultiplier += e.DeltaY * (0.1 * m_SpeedMultiplier);
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m_Config->Set("Editor.CameraSpeed", m_SpeedMultiplier);
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m_Config->SaveToDisk();
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return true;
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@@ -7,6 +7,7 @@
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#include <nativefiledialog/nfd.h>
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#include <boost/filesystem.hpp>
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#include <boost/any.hpp>
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#include <boost/algorithm/string/replace.hpp>
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#include "../Common.h"
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#include "../GLM.h"
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#include <glm/gtx/common.hpp>
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@@ -18,6 +19,8 @@
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#include "../Core/ResourceManager.h"
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#include "../Core/EPause.h"
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#include "../Core/EKeyDown.h"
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#include "../Core/ELockMouse.h"
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#include "../Core/EFileDropped.h"
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#include "../Rendering/Texture.h"
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class EditorGUI
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@@ -32,6 +35,12 @@ public:
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Scale
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};
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enum class WidgetSpace
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{
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Global,
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Local
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};
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void Draw();
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void SelectEntity(EntityWrapper entity);
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@@ -73,6 +82,9 @@ public:
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// Called when the user selects a widget mode.
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typedef std::function<void(WidgetMode)> OnWidgetMode_t;
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void SetWidgetModeCallback(OnWidgetMode_t f) { m_OnWidgetMode = f; }
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// Called when the user selects a widget space.
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typedef std::function<void(WidgetSpace)> OnWidgetSpace_t;
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void SetWidgetSpaceCallback(OnWidgetSpace_t f) { m_OnWidgetSpace = f; }
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private:
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World* m_World;
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@@ -93,8 +105,12 @@ private:
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EntityWrapper m_CurrentlyDragging = EntityWrapper::Invalid;
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std::string m_LastErrorMessage;
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WidgetMode m_CurrentWidgetMode = WidgetMode::Translate;
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WidgetSpace m_CurrentWidgetSpace = WidgetSpace::Global;
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std::set<std::string> m_ModalsToOpen;
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std::map<std::string, boost::any> m_ModalData;
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std::string m_DroppedFile = "";
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bool m_Paused = false;
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bool m_MouseLocked = false;
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// Callbacks
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OnEntitySelectedCallback_t m_OnEntitySelected = nullptr;
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@@ -107,10 +123,21 @@ private:
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OnComponentAttach_t m_OnComponentAttach = nullptr;
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OnComponentDelete_t m_OnComponentDelete = nullptr;
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OnWidgetMode_t m_OnWidgetMode = nullptr;
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OnWidgetSpace_t m_OnWidgetSpace = nullptr;
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// Events
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EventRelay<EditorGUI, Events::KeyDown> m_EKeyDown;
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bool OnKeyDown(const Events::KeyDown& e);
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EventRelay<EditorGUI, Events::FileDropped> m_EFileDropped;
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bool OnFileDropped(const Events::FileDropped& e);
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EventRelay<EditorGUI, Events::Pause> m_EPause;
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bool OnPause(const Events::Pause& e);
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EventRelay<EditorGUI, Events::Resume> m_EResume;
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bool OnResume(const Events::Resume& e);
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EventRelay<EditorGUI, Events::LockMouse> m_ELockMouse;
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bool OnLockMouse(const Events::LockMouse& e);
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EventRelay<EditorGUI, Events::UnlockMouse> m_EUnlockMouse;
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bool OnUnlockMouse(const Events::UnlockMouse& e);
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// Utility functions
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boost::filesystem::path fileOpenDialog();
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@@ -118,6 +145,9 @@ private:
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const std::string formatEntityName(EntityWrapper entity);
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GLuint tryLoadTexture(std::string filePath);
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void openModal(const std::string& modal);
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void setWidgetMode(WidgetMode mode);
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void toggleWidgetSpace();
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static bool compareCharArray(const char* c1, const char* c2);
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// Entity file handling methods
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void entityImport(World* world);
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@@ -41,6 +41,7 @@ private:
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double m_LastTime = 0.f;
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bool m_Enabled = true;
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EditorGUI::WidgetMode m_WidgetMode = EditorGUI::WidgetMode::Translate;
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EditorGUI::WidgetSpace m_WidgetSpace = EditorGUI::WidgetSpace::Global;
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EntityWrapper m_Widget = EntityWrapper::Invalid;
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EntityWrapper m_CurrentSelection = EntityWrapper::Invalid;
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@@ -57,6 +58,7 @@ private:
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void OnEntityChangeName(EntityWrapper entity, const std::string& name);
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void OnComponentAttach(EntityWrapper entity, const std::string& componentType);
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void OnComponentDelete(EntityWrapper entity, const std::string& componentType);
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void OnWidgetSpace(EditorGUI::WidgetSpace widgetSpace);
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// Events
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EventRelay<EditorSystem, Events::MousePress> m_EMousePress;
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@@ -25,27 +25,23 @@ class IRenderer
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{
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public:
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GLFWwindow* Window() const { return m_Window; }
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//Returns screensize including window border and header
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//Returns screen size including window border and header
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Rectangle Resolution() const { return m_Resolution; }
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void SetResolution(const Rectangle& resolution) { m_Resolution = resolution; }
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virtual void SetResolution(const Rectangle& resolution) { m_Resolution = resolution; }
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bool Fullscreen() { return m_Fullscreen; }
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void SetFullscreen(bool fullscreen) { m_Fullscreen = fullscreen; }
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virtual void SetFullscreen(bool fullscreen) { m_Fullscreen = fullscreen; }
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bool VSYNC() const { return m_VSYNC; }
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void SetVSYNC(bool vsync) { m_VSYNC = vsync; }
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//Returns screensize excluding window border and header
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Rectangle GetViewPortSize() const { return m_ViewPortWidth; }
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void SetViewPortSize(const Rectangle& viewportWidth) { m_ViewPortWidth = viewportWidth; }
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virtual void SetVSYNC(bool vsync) { m_VSYNC = vsync; }
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//Returns screen size excluding window border and header
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Rectangle GetViewportSize() const { return m_ViewportSize; }
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virtual void Initialize() = 0;
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virtual void Update(double dt) = 0;
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virtual void Draw(RenderFrame& rq) = 0;
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virtual PickData Pick(glm::vec2 screenCord) = 0;
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World* m_World; //Temp world, untill viktor merge.
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protected:
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Rectangle m_Resolution = Rectangle::Rectangle(1280, 720);
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Rectangle m_ViewPortWidth = Rectangle::Rectangle(1280, 720);
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Rectangle m_ViewportSize = Rectangle::Rectangle(1280, 720);
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bool m_Fullscreen = false;
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bool m_VSYNC = false;
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int m_GLVersion[2];
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@@ -75,21 +75,21 @@ private:
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void ReadMeshFile(std::string filePath);
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void ReadMeshFileHeader(unsigned int& offset, char* fileData, unsigned int& fileByteSize);
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void ReadMesh(unsigned int& offset, char* fileData, unsigned int& fileByteSize);
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void ReadVertices(unsigned int& offset, char* fileData, unsigned int& fileByteSize);
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void ReadIndices(unsigned int& offset, char* fileData, unsigned int& fileByteSize);
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void ReadMeshFileHeader(std::size_t& offset, char* fileData);
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void ReadMesh(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadVertices(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadIndices(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadMaterialFile(std::string filePath);
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void ReadMaterials(unsigned int &offset, char* fileData, unsigned int& fileByteSize);
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void ReadMaterialSingle(unsigned int &offset, char* fileData, unsigned int& fileByteSize);
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void ReadMaterials(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadMaterialSingle(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadAnimationFile(std::string filePath);
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void ReadAnimationBindPoses(unsigned int &offset, char* fileData, unsigned int& fileByteSize);
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void ReadAnimationJoint(unsigned int &offset, char* fileData, unsigned int& fileByteSize);
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void ReadAnimationClips(unsigned int &offset, char* fileData, unsigned int& fileByteSize, unsigned int numberOfClips);
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void ReadAnimationClipSingle(unsigned int &offset, char* fileData, unsigned int& fileByteSize, unsigned int clipIndex);
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void ReadAnimationKeyFrame(unsigned int &offset, char* fileData, unsigned int& fileByteSize, unsigned int numberOfJoints, Skeleton::Animation& animation);
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void ReadAnimationBindPoses(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadAnimationJoint(std::size_t& offset, char* fileData, const unsigned int& fileByteSize);
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void ReadAnimationClips(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int numberOfClips);
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void ReadAnimationClipSingle(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int clipIndex);
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void ReadAnimationKeyFrame(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int numberOfJoints, Skeleton::Animation& animation);
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//void CreateSkeleton(std::vector<std::tuple<std::string, glm::mat4>> &boneInfo, std::map<std::string, int> &boneNameMapping, aiNode* node, int parentID);
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};
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