Added Ability cooldown UI and missing texture
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+1
-1
Submodule assets updated: 7a6d70787b...c82b5716d9
@@ -169,6 +169,40 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="ShiftAbility">
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<Components>
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<c:AbilityCooldownHUD/>
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<c:Fill>
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<Color A="1" B="0.392156869" G="0.392156869" R="0.392156869"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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</c:Sprite>
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<c:Transform>
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<Position X="0.224999994" Y="0.00400000019" Z="0"/>
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<Scale X="0.27700001" Y="0.190000013" Z="1"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Cooldown">
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<Components>
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<c:Text>
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<Content>0.0</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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<Color A="1" B="0" G="0" R="0"/>
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</c:Text>
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<c:Transform>
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<Position X="0.146000013" Y="0.00900000054" Z="0.0560000017"/>
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<Orientation X="0" Y="0" Z="1.57099998"/>
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<Scale X="0.515000045" Y="0.704000056" Z="0.431000024"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="HealthText">
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@@ -538,6 +572,7 @@
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultBlue.mesh</Resource>
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<Color A="1" B="1" G="0.952941179" R="1"/>
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<Visible>false</Visible>
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</c:Model>
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<c:Transform/>
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</Components>
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@@ -561,38 +596,7 @@
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<Orientation X="-0.00425229501" Y="-0.0330814682" Z="0.137528151"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="AssaultWeapon">
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<Components>
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<c:Model>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="WeaponMuzzle">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/RayBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.00624208851" Y="0.0957332104" Z="-0.159257293"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="ThirdPersonReloadSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ReloadEffectWorld.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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<Children/>
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</Entity>
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<Entity name="SecondaryAttachment">
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<Components>
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