Fixed component type resolution order to prioritize custom types before native ones, since namespace information doesn't exist at that stage.
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@@ -1,6 +0,0 @@
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<c:Test>
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<Integer>1</Integer>
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<Float>1.333</Float>
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<Vector X="1.33333" Y="2.33333" Z="3.33333"/>
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<Quaternion X="1.33333" Y="2.33333" Z="3.33333" W="4.44444"/>
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</c:Test>
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@@ -1,20 +0,0 @@
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="Test">
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<xs:annotation>
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<xs:documentation>ECS Test Component</xs:documentation>
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</xs:annotation>
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<xs:complexType>
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<xs:all>
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<xs:element name="Integer" type="t:int" minOccurs="0"/>
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<xs:element name="Double" type="t:double" minOccurs="0"/>
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<xs:element name="String" type="t:string" minOccurs="0"/>
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<xs:element name="Vector" type="t:Vector" minOccurs="0"/>
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<xs:element name="Quaternion" type="t:Quaternion" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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@@ -415,6 +415,7 @@ std::size_t EntityXMLFile::getTypeStride(std::string typeName)
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std::map<std::string, size_t> typeStrides{
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{ "bool", sizeof(bool) },
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{ "int", sizeof(int) },
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{ "float", sizeof(float) },
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{ "double", sizeof(double) },
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{ "string", sizeof(std::string) },
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{ "Vector", sizeof(glm::vec3) },
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@@ -443,39 +444,52 @@ void EntityXMLFile::writeData(const xercesc::DOMElement* element, std::string ty
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{
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using namespace xercesc;
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XSValue::DataType dataType = XSValue::getDataType(XSTR(typeName.c_str()));
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if (dataType == XSValue::DataType::dt_MAXCOUNT) {
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if (typeName == "Vector") {
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glm::vec3 vec;
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vec.x = getFloatAttribute(element, "X");
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vec.y = getFloatAttribute(element, "Y");
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vec.z = getFloatAttribute(element, "Z");
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memcpy(outData, reinterpret_cast<char*>(&vec), getTypeStride(typeName));
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} else if (typeName == "Color") {
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glm::vec4 vec;
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vec.r = getFloatAttribute(element, "R");
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vec.g = getFloatAttribute(element, "G");
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vec.b = getFloatAttribute(element, "B");
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vec.a = getFloatAttribute(element, "A");
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memcpy(outData, reinterpret_cast<char*>(&vec), getTypeStride(typeName));
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} else if (typeName == "Quaternion") {
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glm::quat q;
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q.x = getFloatAttribute(element, "X");
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q.y = getFloatAttribute(element, "Y");
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q.z = getFloatAttribute(element, "Z");
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q.w = getFloatAttribute(element, "W");
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memcpy(outData, reinterpret_cast<char*>(&q), getTypeStride(typeName));
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}
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} else if (dataType == XSValue::DataType::dt_string) {
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char* str = XMLString::transcode(element->getTextContent());
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std::string standardString(str);
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new (outData) std::string(str);
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XMLString::release(&str);
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//memcpy(outData, reinterpret_cast<char*>(&standardString), getTypeStride(typeName));
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} else {
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if (typeName == "Vector") {
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glm::vec3 vec;
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vec.x = getFloatAttribute(element, "X");
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vec.y = getFloatAttribute(element, "Y");
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vec.z = getFloatAttribute(element, "Z");
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memcpy(outData, reinterpret_cast<char*>(&vec), getTypeStride(typeName));
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} else if (typeName == "Color") {
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glm::vec4 vec;
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vec.r = getFloatAttribute(element, "R");
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vec.g = getFloatAttribute(element, "G");
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vec.b = getFloatAttribute(element, "B");
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vec.a = getFloatAttribute(element, "A");
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memcpy(outData, reinterpret_cast<char*>(&vec), getTypeStride(typeName));
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} else if (typeName == "Quaternion") {
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glm::quat q;
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q.x = getFloatAttribute(element, "X");
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q.y = getFloatAttribute(element, "Y");
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q.z = getFloatAttribute(element, "Z");
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q.w = getFloatAttribute(element, "W");
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memcpy(outData, reinterpret_cast<char*>(&q), getTypeStride(typeName));
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} else if (typeName == "float") {
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XSValue::Status status;
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XSValue* val = XSValue::getActualValue(element->getTextContent(), dataType, status);
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memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue), getTypeStride(typeName));
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XSValue* val = XSValue::getActualValue(element->getTextContent(), xercesc::XSValue::DataType::dt_float, status);
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memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue.f_float), getTypeStride(typeName));
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} else if (typeName == "double") {
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XSValue::Status status;
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XSValue* val = XSValue::getActualValue(element->getTextContent(), xercesc::XSValue::DataType::dt_double, status);
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memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue.f_double), getTypeStride(typeName));
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} else if (typeName == "bool") {
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XSValue::Status status;
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XSValue* val = XSValue::getActualValue(element->getTextContent(), xercesc::XSValue::DataType::dt_boolean, status);
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memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue.f_bool), getTypeStride(typeName));
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} else {
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XSValue::DataType dataType = XSValue::getDataType(XSTR(typeName.c_str()));
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if (dataType == XSValue::DataType::dt_string) {
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char* str = XMLString::transcode(element->getTextContent());
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std::string standardString(str);
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new (outData) std::string(str);
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XMLString::release(&str);
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//memcpy(outData, reinterpret_cast<char*>(&standardString), getTypeStride(typeName));
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} else {
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//XSValue::Status status;
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//XSValue* val = XSValue::getActualValue(element->getTextContent(), dataType, status);
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//memcpy(outData, reinterpret_cast<char*>(&val->fData.fValue), getTypeStride(typeName));
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LOG_WARNING("Unknown native data type: %s", typeName.c_str());
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}
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}
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}
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