Network buffer should now dynamically increase when needed.
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@@ -20,7 +20,7 @@ private:
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boost::asio::io_service m_IOService;
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boost::asio::ip::udp::endpoint m_ReceiverEndpoint;
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boost::shared_ptr<boost::asio::ip::udp::socket> m_Socket;
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int readBuffer(char* data);
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int readBuffer();
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PacketID m_SendPacketID = 0;
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};
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