EditorWidgetSystem that takes care of moving widgets around

This commit is contained in:
2016-01-21 10:30:19 +01:00
parent 5e70d6eef6
commit f1345419b6
7 changed files with 135 additions and 11 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ protected:
const std::string m_ComponentType;
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cUniformScale, double dt) = 0;
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cComponent, double dt) = 0;
};
class ImpureSystem : public virtual System
@@ -1,6 +1,41 @@
#ifndef EditorWidgetSystem_h__
#define EditorWidgetSystem_h__
#include <imgui/imgui.h>
#include "../GLM.h"
#include "../Core/System.h"
#include "../Rendering/IRenderer.h"
#include "../Rendering/Util/ScreenCoords.h"
#include "../Core/EMouseMove.h"
#include "../Core/EMousePress.h"
#include "../Core/EMouseRelease.h"
class EditorWidgetSystem : public ImpureSystem, PureSystem
{
public:
EditorWidgetSystem(World* world, EventBroker* eventBroker, IRenderer* renderer);
virtual void Update(double dt) override;
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cEditorWidget, double dt) override;
void debugPrintVector(const char* name, glm::vec3 axisNDC);
void debugPrintVector(const char* name, glm::vec4 axisNDC);
void debugPrintVector(const char* name, glm::vec2 axisNDC);
private:
IRenderer* m_Renderer;
// State
EntityWrapper m_PickEntity = EntityWrapper::Invalid;
PickData m_PickData;
glm::vec2 m_MouseDelta;
EventRelay<EditorWidgetSystem, Events::MouseMove> m_EMouseMove;
bool OnMouseMove(const Events::MouseMove& e);
EventRelay<EditorWidgetSystem, Events::MousePress> m_EMousePress;
bool OnMousePress(const Events::MousePress& e);
EventRelay<EditorWidgetSystem, Events::MouseRelease> m_EMouseRelease;
bool OnMouseRelease(const Events::MouseRelease& e);
};
#endif
+2 -1
View File
@@ -7,4 +7,5 @@
#include <glm/gtx/rotate_vector.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/quaternion.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/projection.hpp>
@@ -6,15 +6,14 @@
<Resource>Models/TranslationWidgetOrigin.obj</Resource>
</c:Model>
<c:Transform/>
<c:UniformScale>
<Scale X="0.200000003" Y="0.200000003" Z="0.200000003"/>
</c:UniformScale>
</Components>
<Children>
<Entity name="X">
<Components>
<c:EditorWidget/>
<c:EditorWidget>
<Axis X="1" Y="0" Z="0"/>
</c:EditorWidget>
<c:Model>
<Resource>Models/TranslationWidgetX.obj</Resource>
</c:Model>
@@ -24,7 +23,9 @@
</Entity>
<Entity name="Y">
<Components>
<c:EditorWidget/>
<c:EditorWidget>
<Axis X="0" Y="1" Z="0"/>
</c:EditorWidget>
<c:Model>
<Resource>Models/TranslationWidgetY.obj</Resource>
</c:Model>
@@ -34,7 +35,9 @@
</Entity>
<Entity name="Z">
<Components>
<c:EditorWidget/>
<c:EditorWidget>
<Axis X="0" Y="0" Z="1"/>
</c:EditorWidget>
<c:Model>
<Resource>Models/TranslationWidgetZ.obj</Resource>
</c:Model>
@@ -44,7 +47,9 @@
</Entity>
<Entity name="XPlane">
<Components>
<c:EditorWidget/>
<c:EditorWidget>
<Axis X="0" Y="1" Z="1"/>
</c:EditorWidget>
<c:Model>
<Resource>Models/WidgetPlaneX.obj</Resource>
</c:Model>
@@ -54,7 +59,9 @@
</Entity>
<Entity name="YPlane">
<Components>
<c:EditorWidget/>
<c:EditorWidget>
<Axis X="1" Y="0" Z="1"/>
</c:EditorWidget>
<c:Model>
<Resource>Models/WidgetPlaneY.obj</Resource>
</c:Model>
@@ -64,7 +71,9 @@
</Entity>
<Entity name="ZPlane">
<Components>
<c:EditorWidget/>
<c:EditorWidget>
<Axis X="1" Y="1" Z="0"/>
</c:EditorWidget>
<c:Model>
<Resource>Models/WidgetPlaneZ.obj</Resource>
</c:Model>
+1
View File
@@ -76,6 +76,7 @@ void EditorGUI::drawTools()
void EditorGUI::drawEntities(World* world)
{
if (!ImGui::Begin("Entities")) {
ImGui::End();
return;
}
+2
View File
@@ -1,6 +1,7 @@
#include "Editor/EditorSystem.h"
#include "Core/UniformScaleSystem.h"
#include "Editor/EditorRenderSystem.h"
#include "Editor/EditorWidgetSystem.h"
EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* renderer, RenderFrame* renderFrame)
: System(world, eventBroker)
@@ -10,6 +11,7 @@ EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* re
m_EditorWorld = new World();
m_EditorWorldSystemPipeline = new SystemPipeline(m_EditorWorld, eventBroker);
m_EditorWorldSystemPipeline->AddSystem<UniformScaleSystem>(0);
m_EditorWorldSystemPipeline->AddSystem<EditorWidgetSystem>(0, m_Renderer);
m_EditorWorldSystemPipeline->AddSystem<EditorRenderSystem>(1, m_Renderer, m_RenderFrame);
m_Camera = importEntity(EntityWrapper(m_EditorWorld, EntityID_Invalid), "Schema/Entities/Empty.xml");
+76
View File
@@ -0,0 +1,76 @@
#include "Editor/EditorWidgetSystem.h"
EditorWidgetSystem::EditorWidgetSystem(World* world, EventBroker* eventBroker, IRenderer* renderer)
: System(world, eventBroker)
, PureSystem("EditorWidget")
, m_Renderer(renderer)
{
EVENT_SUBSCRIBE_MEMBER(m_EMouseMove, &EditorWidgetSystem::OnMouseMove);
EVENT_SUBSCRIBE_MEMBER(m_EMousePress, &EditorWidgetSystem::OnMousePress);
EVENT_SUBSCRIBE_MEMBER(m_EMouseRelease, &EditorWidgetSystem::OnMouseRelease);
}
void EditorWidgetSystem::Update(double dt)
{
// Pick at current mouse position
}
void EditorWidgetSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& cEditorWidget, double dt)
{
if (!m_PickEntity.Valid() || m_PickEntity != entity) {
return;
}
EntityWrapper moveEntity = entity.Parent();
if (!moveEntity.Valid()) {
moveEntity = entity;
}
ComponentWrapper::SubscriptProxy& type = cEditorWidget["Type"];
if ((ComponentInfo::EnumType)type == type.Enum("Translate")) {
auto camera = m_PickData.Camera;
glm::vec3 axis = cEditorWidget["Axis"];
glm::vec2 axisScreen = camera->WorldToScreen(axis, m_Renderer->Resolution()) - camera->WorldToScreen(glm::vec3(0, 0, 0), m_Renderer->Resolution());
float dot = glm::dot(m_MouseDelta, glm::normalize(axisScreen)) / glm::length(axisScreen);
glm::vec3 worldMovement = dot * axis;
(glm::vec3&)moveEntity["Transform"]["Position"] += worldMovement;
}
m_MouseDelta = glm::vec2(0);
}
void EditorWidgetSystem::debugPrintVector(const char* name, glm::vec2 axisNDC)
{
ImGui::Text("%s: (%f, %f)", name, axisNDC.x, axisNDC.y);
}
void EditorWidgetSystem::debugPrintVector(const char* name, glm::vec4 axisNDC)
{
ImGui::Text("%s: (%f, %f, %f, %f)", name, axisNDC.x, axisNDC.y, axisNDC.z, axisNDC.w);
}
void EditorWidgetSystem::debugPrintVector(const char* name, glm::vec3 axisNDC)
{
ImGui::Text("%s: (%f, %f, %f)", name, axisNDC.x, axisNDC.y, axisNDC.z);
}
bool EditorWidgetSystem::OnMouseMove(const Events::MouseMove& e)
{
m_MouseDelta = glm::vec2((float)e.DeltaX, (float)-e.DeltaY);
return false;
}
bool EditorWidgetSystem::OnMousePress(const Events::MousePress & e)
{
if (e.Button == GLFW_MOUSE_BUTTON_2) {
m_PickData = m_Renderer->Pick(glm::vec2(e.X, e.Y));
if (m_PickData.Entity != EntityID_Invalid && m_PickData.World == m_World) {
m_PickEntity = EntityWrapper(m_World, m_PickData.Entity);
}
}
return true;
}
bool EditorWidgetSystem::OnMouseRelease(const Events::MouseRelease& e)
{
m_PickEntity = EntityWrapper::Invalid;
return true;
}