Animations PROBABLY works fine if all joints got keyframes.
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@@ -10,8 +10,8 @@
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#include "../Core/Ray.h"
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#include "../Core/AABB.h"
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//#include "Engine/Rendering/RawModelAssimp.h"
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#include "Engine/Rendering/RawModelCustom.h"
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#include "Rendering/RawModelCustom.h"
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//#include "Rendering/RawModelAssimp.h"
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#include "../Core/Transform.h"
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#include "../Core/Entity.h"
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#include "../Core/EntityWrapper.h"
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