Animations PROBABLY works fine if all joints got keyframes.

This commit is contained in:
antc13
2016-01-23 18:02:42 +01:00
parent c984f76b2f
commit f1835fd89c
21 changed files with 325 additions and 84 deletions
+8 -3
View File
@@ -1,6 +1,8 @@
#ifndef RawModelAssimp_h__
#define RawModelAssimp_h__
#ifdef USING_ASSIMP_AS_IMPORTER
#include <fstream>
#include <iostream>
#include <sstream>
@@ -18,15 +20,17 @@
#include "Texture.h"
#include "Skeleton.h"
class RawModel : public Resource
#define RawModel RawModelAssimp
class RawModelAssimp : public Resource
{
friend class ResourceManager;
protected:
RawModel(std::string fileName);
RawModelAssimp(std::string fileName);
public:
~RawModel();
~RawModelAssimp();
struct Vertex
{
@@ -72,3 +76,4 @@ private:
};
#endif
#endif