EEntityDeleted now provides an EntityWrapper instead of just an ID
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@@ -2,14 +2,14 @@
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#define EEntityDeleted_h__
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#include "Event.h"
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#include "Entity.h"
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#include "EntityWrapper.h"
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namespace Events
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{
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struct EntityDeleted : Event
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{
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EntityID DeletedEntity;
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EntityWrapper DeletedEntity;
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// True if the entity deletion was triggered because the entity's parent was deleted before it
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bool Cascaded;
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};
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