New assets, FadeOutComponent, Some MuzzleFlash entities, Changes to ray. Muzzleflash rotation

This commit is contained in:
Tleety
2016-03-13 01:23:51 +01:00
parent dfc30f4693
commit f6a8534c15
23 changed files with 1713 additions and 177 deletions
+21
View File
@@ -0,0 +1,21 @@
#ifndef FadeOutSystem_h__
#define FadeOutSystem_h__
#include "Core/System.h"
class FadeOutSystem : public PureSystem
{
public:
FadeOutSystem(SystemParams params)
: System(params)
, PureSystem("FadeOut")
{
}
virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cFadeOut, double dt) override;
private:
};
#endif