Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.

This commit is contained in:
stiffly
2016-01-11 17:52:27 +01:00
parent 3cce9f8075
commit f80ad1377b
13 changed files with 296 additions and 54 deletions
+3 -1
View File
@@ -27,7 +27,9 @@
// Sound
#include "Sound/SoundSystem.h"
#include "Sound/EPlaySound.h"
//#include "Sound/EPlaySound.h"
//#include "Sound/EPlaySoundOnEntity.h"
//#include "Sound/EPlaySoundOnPosition.h"
class Game