Time for ending the game is now in CapturePointGameMode component. The timer i counted down to 0 and then the map is "Reset".

This commit is contained in:
Jocke
2016-03-12 20:28:48 +01:00
parent 60df30fa59
commit f8f536802f
9 changed files with 50 additions and 22 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ public:
~Client();
void Connect(std::string address, int port);
void Update() override;
void Update(double dt) override;
private:
UDPClient m_Unreliable;
TCPClient m_Reliable;